Player Matchup

He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AbsoluteAlpha9
Persephone
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,279 Elo+
Solo
Artio
Artio
FiyahKitteh
Artio
Level 160
God Stats
4W - 1L
1,608 SR
Queue Stats
365W - 285L
1,642 Elo+
Party 1
Ra
Ra
MadamTrouble
Ra
Level 128
God Stats
6W - 12L
1,530 SR
Queue Stats
815W - 817L
1,523 Elo+
Party 1
Zeus
Zeus
Temmeh
Zeus
Level 121
God Stats
2W - 2L
1,724 SR
Queue Stats
148W - 128L
1,578 Elo+
Party 1
Team Averages
Level 132
1,572 SR
1,504 Elo+

VS

Team Averages
Level 111
1,464 SR
1,451 Elo+
Zeus
Zeus
MadxxTitan
Zeus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hel
Hel
McHickDrip
Hel
Level 156
God Stats
1W - 4L
1,292 SR
Queue Stats
488W - 471L
1,474 Elo+
Solo
Cthulhu
Cthulhu
ggmaIik
Cthulhu
Level 157
God Stats
0W - 1L
1,528 SR
Queue Stats
30W - 30L
1,527 Elo+
Party 2
Neith
Neith
mlav28
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,380 Elo+
Solo
Ravana
Ravana
monkeygoboom
Ravana
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 4 / 10
9,267
927
9,410
10,403
4,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
AbsoluteAlpha9
Persephone
15
3 / 3 / 10
9,142
914
7,887
9,977
3,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 7
9,199
920
3,451
15,433
13,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 3 / 15
9,937
994
5,827
11,868
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Temmeh
Zeus
18
13 / 4 / 8
11,277
1,128
28,386
14,296
6,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
9,277
928
14,999
11,716
4,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 6
8,407
841
4,424
10,488
5,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
ggmaIik
Cthulhu
17
4 / 5 / 11
10,223
1,022
15,617
17,267
18,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
mlav28
Neith
14
2 / 5 / 7
7,948
795
6,342
11,480
4,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
14
3 / 5 / 7
8,049
805
8,753
9,253
4,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
54
25
Kills
18
18
Deaths
25
50
Assists
36
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
10
2.25
W
Persephone
AbsoluteAlpha9
Persephone
3
3
10
2.67
W
3
4
7
1.63
W
2
3
15
3.17
L
7
5
5
1.9
L
2
5
6
1
W
Zeus
Temmeh
Zeus
13
4
8
4.25
L
Cthulhu
ggmaIik
Cthulhu
4
5
11
1.9
L
Neith
mlav28
Neith
2
5
7
1.1
L
Ravana
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
50,135
61,977
Taken
60,204
33,919
Mitigated
37,483
32,337
Healing
20,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,410
0
1,491
1,308
10,403
4,610
338
7,484
2,919
14,654
0
W
Persephone
AbsoluteAlpha9
Persephone
7,887
349
1,349
2,364
9,977
3,515
911
5,371
4,603
18,752
0
W
3,451
384
3,390
3,668
15,433
13,451
543
5,487
9,946
5,470
0
W
5,827
393
7,084
5,384
11,868
6,228
1,320
9,003
2,865
24,602
0
L
14,999
800
1,436
2,024
11,716
4,656
99
11,054
662
28,902
0
L
4,424
439
8,687
2,932
10,488
5,077
345
10,092
396
11,449
0
W
Zeus
Temmeh
Zeus
28,386
4,476
2,134
4,165
14,296
6,115
1,878
7,693
6,603
44,471
0
L
Cthulhu
ggmaIik
Cthulhu
15,617
1,398
1,054
1,642
17,267
18,522
0
14,446
2,821
25,614
0
L
Neith
mlav28
Neith
6,342
1,939
0
710
11,480
4,550
608
11,251
229
0
13,398
L
Ravana
8,753
3,351
891
853
9,253
4,678
561
8,118
1,135
0
13,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
43,904
119
Minions Killed
92
0
Camps Cleared
0
919,928
Distance Traveled
846,684
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,267
927
15
2
0
199,586
0
W
Persephone
9,142
914
24
2
0
205,905
0
W
Artio
9,199
920
1
0
0
167,824
1
W
Ra
9,937
994
41
4
0
186,831
0
L
Zeus
9,277
928
29
3
0
166,246
0
L
Hel
8,407
841
16
2
0
162,810
0
W
Zeus
11,277
1,128
38
4
0
159,782
0
L
Cthulhu
10,223
1,022
26
3
0
178,995
1
L
Neith
7,948
795
13
1
0
168,682
0
L
Ravana
8,049
805
8
1
0
169,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role