Player Matchup

Kali
Kali
 
Kali
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JezzeJamez
The Morrigan
Level 31
God Stats
2W - 2L
1,690 SR
Queue Stats
159W - 126L
1,622 Elo+
Party 1
Medusa
Medusa
NudelimRudel
Medusa
Level 28
God Stats
4W - 4L
1,633 SR
Queue Stats
154W - 165L
1,548 Elo+
Party 1
Ymir
Ymir
xZanfis
Ymir
Level 26
God Stats
15W - 6L
1,781 SR
Queue Stats
99W - 56L
1,739 Elo+
Party 1
Cthulhu
Cthulhu
Ахter
Cthulhu
Level 27
God Stats
0W - 5L
1,174 SR
Queue Stats
100W - 89L
1,584 Elo+
Solo
Team Averages
Level 28
1,556 SR
1,599 Elo+

VS

Team Averages
Level 25
1,646 SR
1,657 Elo+
Agni
Agni
 
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Aroyoal
Yemoja
Level 23
God Stats
9W - 4L
1,500 SR
Queue Stats
186W - 120L
1,701 Elo+
Party 2
Izanami
Izanami
ElJaffoGuzman
Izanami
Level 29
God Stats
54W - 26L
1,720 SR
Queue Stats
189W - 146L
1,659 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hanyuü
Tsukuyomi
Level 29
God Stats
10W - 1L
1,963 SR
Queue Stats
139W - 79L
1,696 Elo+
Party 2
Bastet
Bastet
l00kingf0rte4m
Bastet
Level 25
God Stats
5W - 1L
1,546 SR
Queue Stats
300W - 154L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
2 / 3 / 1
5,252
525
2,884
6,440
2,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
JezzeJamez
The Morrigan
10
1 / 3 / 0
5,744
574
1,859
6,109
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
9
0 / 2 / 2
5,532
553
2,719
6,390
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
xZanfis
Ymir
9
0 / 2 / 1
5,587
559
3,235
9,475
3,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Ахter
Cthulhu
11
0 / 2 / 0
5,596
560
2,037
7,521
4,546
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 0 / 5
6,042
604
4,655
3,715
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Aroyoal
Yemoja
10
3 / 2 / 3
6,095
610
4,040
7,881
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
10
2 / 1 / 2
5,888
589
4,571
4,317
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Hanyuü
Tsukuyomi
12
4 / 0 / 1
7,367
737
7,706
5,716
2,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,991
599
2,876
6,368
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
12
12
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
1
0.83
W
Agni
 
Agni
1
0
5
3.5
W
Yemoja
Aroyoal
Yemoja
3
2
3
2.25
W
Izanami
2
1
2
3
W
Tsukuyomi
Hanyuü
Tsukuyomi
4
0
1
4.5
L
The Morrigan
JezzeJamez
The Morrigan
1
3
0
0.33
L
Medusa
0
2
2
0.5
W
2
0
3
3.5
L
Ymir
xZanfis
Ymir
0
2
1
0.25
L
Cthulhu
Ахter
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,734
Damage
23,848
35,935
Taken
27,997
14,571
Mitigated
10,363
9,703
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,884
1,123
0
1,898
6,440
2,896
0
1,887
4,553
0
24,109
W
Agni
 
Agni
4,655
444
0
1,737
3,715
1,028
0
724
2,929
38,068
0
W
Yemoja
Aroyoal
Yemoja
4,040
1,356
633
1,833
7,881
4,306
0
1,649
6,192
15,795
0
W
Izanami
4,571
3,510
0
999
4,317
955
137
781
3,536
0
35,544
W
Tsukuyomi
Hanyuü
Tsukuyomi
7,706
2,653
0
2,613
5,716
2,160
20
2,106
3,610
0
44,934
L
The Morrigan
JezzeJamez
The Morrigan
1,859
274
0
1,292
6,109
2,179
0
2,785
3,324
28,148
386
L
Medusa
2,719
1,060
0
1,441
6,390
1,517
0
491
5,899
0
30,201
W
2,876
703
0
3,363
6,368
1,914
0
1,335
4,985
0
29,670
L
Ymir
xZanfis
Ymir
3,235
845
0
1,825
9,475
3,433
0
3,532
5,943
29,254
0
L
Cthulhu
Ахter
Cthulhu
2,037
333
0
3,247
7,521
4,546
0
0
7,521
28,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,711
Gold Earned
31,383
302
Minions Killed
359
0
Camps Cleared
0
990,174
Distance Traveled
1,057,702
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,252
525
62
6
0
213,554
2
W
Agni
6,042
604
69
7
0
208,448
6
W
Yemoja
6,095
610
33
3
0
188,949
3
W
Izanami
5,888
589
70
7
0
186,649
0
W
Tsukuyomi
7,367
737
102
10
0
244,023
1
L
The Morrigan
5,744
574
71
7
0
184,493
2
L
Medusa
5,532
553
68
7
0
192,684
1
W
Bastet
5,991
599
85
9
0
229,633
3
L
Ymir
5,587
559
39
4
0
199,489
2
L
Cthulhu
5,596
560
62
6
0
199,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role