Player Matchup

Scylla
Scylla
El1even
Scylla
Level 15
God Stats
18W - 17L
1,552 SR
Queue Stats
43W - 33L
1,362 Elo+
Solo
Cerberus
Cerberus
Quintasnightmare
Cerberus
Level 7
God Stats
2W - 8L
1,285 SR
Queue Stats
19W - 31L
1,242 Elo+
Party 3
Loki
Loki
franchu157
Loki
Level 7
God Stats
4W - 14L
1,153 SR
Queue Stats
13W - 26L
1,333 Elo+
Party 3
Bellona
Bellona
tikumidenovo
Bellona
Level 21
God Stats
8W - 6L
1,515 SR
Queue Stats
12W - 21L
1,281 Elo+
Solo
Skadi
Skadi
uqow
Skadi
Level 5
God Stats
1W - 4L
1,738 SR
Queue Stats
2W - 6L
1,340 Elo+
Solo
Team Averages
Level 11
1,449 SR
1,312 Elo+

VS

Team Averages
Level 17
1,527 SR
1,444 Elo+
Da Ji
Da Ji
DkingsKraken92
Da Ji
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
109W - 132L
1,334 Elo+
Party 1
Olorun
Olorun
LorcanT54321
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 73L
1,500 Elo+
Party 2
Hachiman
Hachiman
Nato59
Hachiman
Level 18
God Stats
9W - 5L
1,741 SR
Queue Stats
41W - 40L
1,391 Elo+
Solo
Cabrakan
Cabrakan
jeckweng
Cabrakan
Level 17
God Stats
8W - 6L
1,393 SR
Queue Stats
59W - 86L
1,277 Elo+
Party 1
Janus
Janus
taytoman
Janus
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
84W - 76L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
El1even
Scylla
15
7 / 8 / 1
10,030
557
15,203
13,325
4,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 1
7,825
435
1,452
14,455
12,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 11 / 0
6,111
340
1,454
10,575
3,130
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
tikumidenovo
Bellona
14
1 / 4 / 2
8,355
464
3,295
13,707
9,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
uqow
Skadi
11
1 / 7 / 0
7,140
397
6,977
11,306
3,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 5
10,127
563
7,231
10,966
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
3 / 4 / 6
9,899
550
7,159
11,361
4,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Nato59
Hachiman
18
16 / 1 / 2
11,900
661
19,197
13,323
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
jeckweng
Cabrakan
13
1 / 2 / 6
8,846
491
1,700
11,868
13,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
taytoman
Janus
17
8 / 0 / 2
10,675
593
9,288
6,341
2,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
10
Kills
34
36
Deaths
10
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Scylla
El1even
Scylla
7
8
1
0.94
W
Olorun
3
4
6
1.5
W
Hachiman
Nato59
Hachiman
16
1
2
17
L
1
6
1
0.25
L
0
11
0
0
W
Cabrakan
jeckweng
Cabrakan
1
2
6
2
W
Janus
taytoman
Janus
8
0
2
9
L
Bellona
tikumidenovo
Bellona
1
4
2
0.5
L
Skadi
uqow
Skadi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,381
Damage
44,575
63,368
Taken
53,859
33,499
Mitigated
32,639
5,224
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,231
1,247
0
2,254
10,966
7,427
1,198
3,121
7,668
0
45,949
L
Scylla
El1even
Scylla
15,203
1,608
0
1,843
13,325
4,686
0
5,885
7,440
46,884
0
W
Olorun
7,159
4,170
0
4,996
11,361
4,265
4,321
7,773
3,158
41,306
0
W
Hachiman
Nato59
Hachiman
19,197
12,802
0
6,680
13,323
5,101
2,301
2,644
10,542
0
81,496
L
1,452
93
0
1,569
14,455
12,428
0
1,176
13,279
40,486
0
L
1,454
624
0
0
10,575
3,130
0
1,374
9,201
0
20,880
W
Cabrakan
jeckweng
Cabrakan
1,700
289
183
1,256
11,868
13,373
2,003
424
11,421
21,009
0
W
Janus
taytoman
Janus
9,288
1,383
5
2,128
6,341
2,473
1,534
1,874
4,415
57,099
0
L
Bellona
tikumidenovo
Bellona
3,295
862
0
982
13,707
9,938
0
7,345
6,362
0
42,076
L
Skadi
uqow
Skadi
6,977
3,194
0
830
11,306
3,317
230
2,367
8,939
0
35,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
51,447
382
Minions Killed
451
0
Camps Cleared
0
1,510,542
Distance Traveled
1,643,889
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,127
563
93
5
0
369,312
0
L
Scylla
10,030
557
84
5
0
291,453
3
W
Olorun
9,899
550
79
4
0
263,345
3
W
Hachiman
11,900
661
125
7
0
291,504
0
L
Cerberus
7,825
435
115
6
0
351,039
0
L
Loki
6,111
340
40
2
0
284,973
2
W
Cabrakan
8,846
491
38
2
0
348,210
0
W
Janus
10,675
593
116
6
0
371,518
4
L
Bellona
8,355
464
86
5
0
364,010
0
L
Skadi
7,140
397
57
3
0
219,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role