Player Matchup

Ra
Ra
Gpl lukas
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Secret-jojo08
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 2
King Arthur
King Arthur
ThatGamer_Mada
King Arthur
Level 6
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 1
Medusa
Medusa
krieger1938
Medusa
Level 29
God Stats
1W - 3L
1,301 SR
Queue Stats
32W - 52L
1,279 Elo+
Solo
Nemesis
Nemesis
proto_wolfleeda0
Nemesis
Level 7
God Stats
0W - 2L
1,485 SR
Queue Stats
12W - 16L
935 Elo+
Party 1
Team Averages
Level 11
1,457 SR
1,260 Elo+

VS

Team Averages
Level 24
1,387 SR
1,358 Elo+
Hades
Hades
Chico-Pezaum
Hades
Level 23
God Stats
1W - 1L
1,280 SR
Queue Stats
2W - 4L
1,280 Elo+
Solo
Kuzenbo
Kuzenbo
CooLMaN_St3Ph
Kuzenbo
Level 29
God Stats
1W - 1L
1,232 SR
Queue Stats
120W - 125L
1,435 Elo+
Solo
Izanami
Izanami
FrankieVirago
Izanami
Level 29
God Stats
7W - 8L
1,616 SR
Queue Stats
90W - 97L
1,406 Elo+
Solo
Arachne
Arachne
goe-goe09
Arachne
Level 16
God Stats
1W - 4L
1,291 SR
Queue Stats
48W - 49L
1,333 Elo+
Solo
Loki
Loki
oje2965
Loki
Level 24
God Stats
50W - 49L
1,517 SR
Queue Stats
102W - 114L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 2
7,616
423
4,925
11,348
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
11
0 / 10 / 3
6,611
367
2,580
13,529
7,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
ThatGamer_Mada
King Arthur
10
3 / 8 / 5
7,632
424
4,923
13,968
6,898
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
13
4 / 7 / 2
8,503
472
8,168
12,338
4,969
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 7 / 5
9,167
509
9,894
14,194
8,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
9,345
519
3,643
9,767
4,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
15
4 / 2 / 15
10,141
563
7,469
13,526
14,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
19
20 / 0 / 8
12,656
703
18,430
11,629
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
goe-goe09
Arachne
18
5 / 6 / 3
11,453
636
8,503
15,014
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
oje2965
Loki
15
14 / 4 / 4
10,775
599
10,603
10,218
3,664
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
14
Kills
44
45
Deaths
16
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Kuzenbo
4
2
15
5.75
W
Izanami
20
0
8
24
L
1
13
2
0.15
L
Guan Yu
0
10
3
0.15
L
King Arthur
ThatGamer_Mada
King Arthur
3
8
5
0.69
W
Arachne
goe-goe09
Arachne
5
6
3
1.08
L
Medusa
4
7
2
0.71
W
Loki
oje2965
Loki
14
4
4
4
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,490
Damage
48,648
65,377
Taken
60,154
30,549
Mitigated
35,196
6,508
Healing
15,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,643
384
135
1,235
9,767
4,301
2,077
0
9,767
40,518
0
W
Kuzenbo
7,469
2,566
0
1,751
13,526
14,902
683
2,529
10,687
46,744
0
W
Izanami
18,430
13,518
0
4,802
11,629
4,507
4,908
1,720
9,743
0
101,793
L
4,925
682
257
26
11,348
2,857
276
2,950
8,398
27,969
0
L
Guan Yu
2,580
226
358
669
13,529
7,767
416
4,223
9,306
0
18,449
L
King Arthur
ThatGamer_Mada
King Arthur
4,923
1,169
0
0
13,968
6,898
132
1,640
12,328
0
20,263
W
Arachne
goe-goe09
Arachne
8,503
6,073
0
6,082
15,014
7,822
4,270
0
15,014
0
71,993
L
Medusa
8,168
5,707
0
2,421
12,338
4,969
580
37
12,301
0
34,146
W
Loki
oje2965
Loki
10,603
4,336
486
968
10,218
3,664
0
170
10,018
0
35,681
L
9,894
4,640
0
2,777
14,194
8,058
368
2,262
11,932
0
38,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,529
Gold Earned
54,370
234
Minions Killed
492
0
Camps Cleared
0
1,437,623
Distance Traveled
1,540,668
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,345
519
70
4
0
282,753
0
W
Kuzenbo
10,141
563
62
3
0
332,102
1
W
Izanami
12,656
703
173
10
0
321,083
0
L
Ra
7,616
423
50
3
0
278,656
4
L
Guan Yu
6,611
367
27
2
0
348,671
2
L
King Arthur
7,632
424
50
3
0
285,067
0
W
Arachne
11,453
636
148
8
0
298,031
2
L
Medusa
8,503
472
51
3
0
234,702
0
W
Loki
10,775
599
39
2
0
306,699
3
L
Nemesis
9,167
509
56
3
0
290,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role