Player Matchup

Medusa
Medusa
Adaver215
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 72L
1,330 Elo+
Solo
Hel
Hel
Luxxqt
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Ao Kuang
Ao Kuang
Strikelenkas
Ao Kuang
Level 29
God Stats
5W - 5L
1,596 SR
Queue Stats
47W - 59L
1,351 Elo+
Party 1
Arachne
Arachne
Zuhnsd
Arachne
Level 28
God Stats
15W - 10L
1,785 SR
Queue Stats
73W - 82L
1,435 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pepe360
Cu Chulainn
Level 76
God Stats
6W - 10L
1,479 SR
Queue Stats
387W - 463L
1,430 Elo+
Party 2
Team Averages
Level 33
1,572 SR
1,444 Elo+

VS

Team Averages
Level 15
1,385 SR
1,397 Elo+
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NibagCat3
Baron Samedi
Level 7
God Stats
1W - 1L
1,234 SR
Queue Stats
3W - 8L
1,268 Elo+
Party 3
Nox
Nox
WhiteSilkMoth
Nox
Level 8
God Stats
2W - 3L
1,272 SR
Queue Stats
6W - 9L
1,436 Elo+
Party 3
Gilgamesh
Gilgamesh
budala000
Gilgamesh
Level 8
God Stats
1W - 2L
1,202 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
mrmchypester
Cthulhu
Level 29
God Stats
11W - 7L
1,719 SR
Queue Stats
92W - 117L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Adaver215
Medusa
7
1 / 0 / 1
4,046
506
3,312
3,448
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hel
Luxxqt
Hel
3
0 / 3 / 1
3,334
417
630
1,986
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Strikelenkas
Ao Kuang
8
2 / 0 / 0
4,565
571
1,488
3,746
1,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Zuhnsd
Arachne
6
1 / 1 / 0
4,229
529
569
2,716
941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
pepe360
Cu Chulainn
8
0 / 3 / 0
4,535
567
3,344
5,008
1,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 1 / 1
4,214
527
1,241
3,689
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
NibagCat3
Baron Samedi
7
2 / 2 / 1
4,436
555
1,960
3,271
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 0
5,156
645
1,084
1,216
311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
budala000
Gilgamesh
8
0 / 0 / 3
4,295
537
1,886
3,424
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
mrmchypester
Cthulhu
7
2 / 1 / 2
4,960
620
3,142
4,883
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
1
1
1.5
L
Medusa
Adaver215
Medusa
1
0
1
1.5
L
Hel
Luxxqt
Hel
0
3
1
0.17
W
Baron Samedi
NibagCat3
Baron Samedi
2
2
1
1.25
L
Ao Kuang
Strikelenkas
Ao Kuang
2
0
0
2
W
2
0
0
2
L
Arachne
Zuhnsd
Arachne
1
1
0
1
W
Gilgamesh
budala000
Gilgamesh
0
0
3
1.5
W
Cthulhu
mrmchypester
Cthulhu
2
1
2
3
L
Cu Chulainn
pepe360
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,343
Damage
9,313
16,904
Taken
16,483
4,905
Mitigated
5,645
3,531
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,241
502
0
828
3,689
945
0
702
2,987
0
17,034
L
Medusa
Adaver215
Medusa
3,312
1,481
0
1,166
3,448
971
0
2,467
757
0
16,427
L
Hel
Luxxqt
Hel
630
298
0
266
1,986
511
0
1,307
535
1,287
0
W
Baron Samedi
NibagCat3
Baron Samedi
1,960
237
223
434
3,271
1,100
310
360
2,831
13,991
0
L
Ao Kuang
Strikelenkas
Ao Kuang
1,488
464
0
899
3,746
1,015
0
741
2,975
15,706
0
W
1,084
92
0
506
1,216
311
0
0
1,216
18,983
0
L
Arachne
Zuhnsd
Arachne
569
323
0
472
2,716
941
0
594
2,122
0
12,128
W
Gilgamesh
budala000
Gilgamesh
1,886
792
0
100
3,424
1,434
0
0
3,424
0
8,095
W
Cthulhu
mrmchypester
Cthulhu
3,142
68
258
1,347
4,883
1,855
224
936
3,907
17,531
0
L
Cu Chulainn
pepe360
Cu Chulainn
3,344
732
0
728
5,008
1,467
0
629
4,329
0
21,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,709
Gold Earned
23,061
123
Minions Killed
188
0
Camps Cleared
0
639,548
Distance Traveled
760,084
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,214
527
32
4
0
152,170
4
L
Medusa
4,046
506
21
3
0
137,591
0
L
Hel
3,334
417
2
0
0
63,855
0
W
Baron Samedi
4,436
555
33
4
0
153,828
1
L
Ao Kuang
4,565
571
30
4
0
175,436
0
W
Nox
5,156
645
60
8
0
136,618
3
L
Arachne
4,229
529
34
4
0
121,309
0
W
Gilgamesh
4,295
537
31
4
0
162,353
1
W
Cthulhu
4,960
620
32
4
0
155,115
3
L
Cu Chulainn
4,535
567
36
5
0
141,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role