Player Matchup

Nox
Nox
Gold III
Frodo-Teebeutlin
Nox
Gold III
Level 124
God Stats
8W - 12L
1,527 SR
Queue Stats
551W - 538L
1,485 MMR
Party 1
Guan Yu
Guan Yu
Platinum V
NoLi_IDreams
Guan Yu
Platinum V
Level 108
God Stats
9W - 7L
1,588 SR
Queue Stats
429W - 426L
1,504 MMR
Party 1
Nemesis
Nemesis
Gold IV
SkyXenQu_047
Nemesis
Gold IV
Level 105
God Stats
1W - 2L
1,447 SR
Queue Stats
133W - 125L
1,435 MMR
Solo
Amaterasu
Amaterasu
Gold II
TTV-Adrigv07-
Amaterasu
Gold II
Level 112
God Stats
0W - 2L
1,348 SR
Queue Stats
199W - 207L
1,432 MMR
Solo
Thor
Thor
Bronze III
hben667428
Thor
Bronze III
Level 143
God Stats
2W - 6L
1,471 SR
Queue Stats
27W - 41L
1,453 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,476 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,555 SR
1,463 MMR
Bacchus
Bacchus
Silver II
Borji852002
Bacchus
Silver II
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,463 MMR
Solo
Odin
Odin
Silver II
D1ph0r_Xx
Odin
Silver II
Level 55
God Stats
3W - 1L
1,517 SR
Queue Stats
40W - 47L
1,506 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
Dagii_bee16
Nu Wa
Gold IV
Level 144
God Stats
83W - 57L
1,572 SR
Queue Stats
613W - 625L
1,487 MMR
Solo
Anhur
Anhur
Gold III
Emberz-1
Anhur
Gold III
Level 67
God Stats
1W - 4L
1,453 SR
Queue Stats
195W - 191L
1,417 MMR
Solo
Awilix
Awilix
Bronze III
MeteFr3sh03
Awilix
Bronze III
Level 127
God Stats
4W - 2L
1,732 SR
Queue Stats
40W - 47L
1,440 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 14
15,761
525
22,925
21,132
9,106
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
NoLi_IDreams
Guan Yu
20
4 / 8 / 13
15,436
515
18,164
31,747
29,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SkyXenQu_047
Nemesis
20
13 / 7 / 7
18,251
608
28,238
34,133
20,647
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Amaterasu
TTV-Adrigv07-
Amaterasu
20
5 / 13 / 9
13,954
465
13,056
32,829
20,241
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 4 / 14
15,471
516
11,627
22,406
9,105
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
TiamatGilgameshSetAchillesCu Chulainn

VS

Bans
CthulhuTsukuyomiAthenaSkadiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Borji852002
Bacchus
17
2 / 9 / 12
12,595
420
9,255
24,852
31,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
20
5 / 5 / 9
15,250
508
11,285
25,762
34,347
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 10 / 19
14,860
495
37,929
21,787
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Emberz-1
Anhur
20
5 / 4 / 8
16,236
541
16,471
24,365
14,444
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
20
19 / 9 / 6
18,172
606
32,428
26,835
11,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
91
37
Kills
37
37
Deaths
37
57
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Borji852002
Bacchus
2
9
12
0.89
W
Odin
5
5
9
1.9
W
6
10
19
1.55
W
Anhur
Emberz-1
Anhur
5
4
8
2.25
L
11
5
14
3.6
W
Awilix
19
9
6
2.44
L
Guan Yu
NoLi_IDreams
Guan Yu
4
8
13
1.31
L
Nemesis
SkyXenQu_047
Nemesis
13
7
7
2.36
L
Amaterasu
TTV-Adrigv07-
Amaterasu
5
13
9
0.73
L
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,010
Damage
107,368
142,247
Taken
123,601
88,257
Mitigated
98,816
40,274
Healing
18,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Borji852002
Bacchus
9,255
644
0
1,594
24,852
31,826
135
7,483
17,108
32,263
0
W
Odin
11,285
1,239
0
1,186
25,762
34,347
2,225
4,269
21,333
0
75,893
W
37,929
10,076
368
2,269
21,787
6,939
876
3,901
17,624
92,013
0
W
Anhur
Emberz-1
Anhur
16,471
8,618
0
5,997
24,365
14,444
2,794
4,558
19,653
0
132,480
L
22,925
669
0
1,314
21,132
9,106
729
8,476
12,154
96,241
0
W
Awilix
32,428
21,107
0
7,431
26,835
11,260
2,456
1,747
24,958
0
101,613
L
Guan Yu
NoLi_IDreams
Guan Yu
18,164
2,892
2,176
8,431
31,747
29,158
149
8,310
22,540
0
88,009
L
Nemesis
SkyXenQu_047
Nemesis
28,238
18,983
0
12,891
34,133
20,647
3,746
9,384
24,081
0
157,790
L
Amaterasu
TTV-Adrigv07-
Amaterasu
13,056
6,310
0
5,586
32,829
20,241
741
12,662
19,376
0
84,826
L
11,627
1,686
0
9,876
22,406
9,105
934
7,542
14,290
0
111,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,873
Gold Earned
77,113
767
Minions Killed
635
0
Camps Cleared
0
2,705,766
Distance Traveled
2,696,187
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,595
420
39
1
0
556,973
0
W
Odin
15,250
508
149
5
0
573,144
1
W
Nu Wa
14,860
495
110
4
0
515,948
4
W
Anhur
16,236
541
212
7
0
514,895
4
L
Nox
15,761
525
153
5
0
531,671
4
W
Awilix
18,172
606
125
4
0
535,227
3
L
Guan Yu
15,436
515
152
5
0
528,776
1
L
Nemesis
18,251
608
215
7
0
547,120
3
L
Amaterasu
13,954
465
78
3
0
563,165
1
L
Thor
15,471
516
169
6
0
535,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role