Player Matchup

Xing Tian
Xing Tian
AbsolZeppelin
Xing Tian
Level 7
God Stats
8W - 7L
1,534 SR
Queue Stats
30W - 17L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
NEYKONO
Guan Yu
Level 5
God Stats
3W - 2L
1,567 SR
Queue Stats
20W - 14L
1,452 Elo+
Party 2
Pele
Pele
Simeyon
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 60L
1,426 Elo+
Party 2
Ra
Ra
XeX Beavis XeX
Ra
Level 66
God Stats
0W - 1L
1,486 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 2
Agni
Agni
mahimoon
Agni
Level 18
God Stats
3W - 1L
1,761 SR
Queue Stats
58W - 66L
1,258 Elo+
Party 2
Team Averages
Level 24
1,570 SR
1,446 Elo+

VS

Team Averages
Level 28
1,606 SR
1,622 Elo+
Discordia
Discordia
Esuper
Discordia
Level 22
God Stats
175W - 50L
1,793 SR
Queue Stats
235W - 79L
1,707 Elo+
Party 1
Hercules
Hercules
Izumoxx
Hercules
Level 17
God Stats
5W - 6L
1,631 SR
Queue Stats
286W - 112L
1,704 Elo+
Party 1
Ganesha
Ganesha
babiru2nd
Ganesha
Level 67
God Stats
37W - 15L
1,427 SR
Queue Stats
351W - 191L
1,654 Elo+
Party 1
Chernobog
Chernobog
fLaMiNg_DuNe
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Nemesis
Nemesis
oomononusi
Nemesis
Level 27
God Stats
19W - 14L
1,681 SR
Queue Stats
295W - 311L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbsolZeppelin
Xing Tian
18
2 / 5 / 6
11,574
890
14,459
24,073
27,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
NEYKONO
Guan Yu
18
3 / 7 / 5
11,899
915
8,956
24,842
26,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
Simeyon
Pele
16
0 / 14 / 5
10,476
806
11,927
28,387
10,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 6 / 5
13,649
1,050
22,576
21,756
7,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
17
0 / 9 / 6
10,961
843
3,405
15,888
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Esuper
Discordia
20
7 / 0 / 25
14,468
1,113
26,608
9,046
3,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Izumoxx
Hercules
20
16 / 0 / 19
14,398
1,108
32,627
18,700
18,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
babiru2nd
Ganesha
20
0 / 3 / 37
12,793
984
26,600
18,463
23,529
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
fLaMiNg_DuNe
Chernobog
17
2 / 5 / 12
11,174
860
2,449
8,702
2,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
oomononusi
Nemesis
20
15 / 1 / 18
14,305
1,100
19,670
14,696
9,428
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
151
9
Kills
40
41
Deaths
9
27
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AbsolZeppelin
Xing Tian
2
5
6
1
W
Discordia
Esuper
Discordia
7
0
25
19.5
W
Hercules
Izumoxx
Hercules
16
0
19
25.5
L
Guan Yu
NEYKONO
Guan Yu
3
7
5
0.79
L
Pele
Simeyon
Pele
0
14
5
0.18
L
4
6
5
1.08
W
Ganesha
babiru2nd
Ganesha
0
3
37
6.17
W
Chernobog
fLaMiNg_DuNe
Chernobog
2
5
12
1.6
L
Agni
0
9
6
0.33
W
Nemesis
oomononusi
Nemesis
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,323
Damage
107,954
114,946
Taken
69,607
76,916
Mitigated
58,212
22,114
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AbsolZeppelin
Xing Tian
14,459
996
0
0
24,073
27,671
0
8,895
15,178
32,366
0
W
Discordia
Esuper
Discordia
26,608
875
1,194
1,958
9,046
3,619
0
4,823
4,223
53,276
0
W
Hercules
Izumoxx
Hercules
32,627
12,316
0
6,741
18,700
18,932
0
10,685
8,015
0
41,997
L
Guan Yu
NEYKONO
Guan Yu
8,956
3,379
4,240
3,614
24,842
26,018
0
14,283
10,559
0
16,370
L
Pele
Simeyon
Pele
11,927
2,027
0
626
28,387
10,229
0
10,701
17,686
0
30,184
L
22,576
1,378
7,052
6,009
21,756
7,595
0
11,418
10,338
62,791
0
W
Ganesha
babiru2nd
Ganesha
26,600
1,219
200
1,148
18,463
23,529
0
11,978
6,485
57,454
0
W
Chernobog
fLaMiNg_DuNe
Chernobog
2,449
331
0
65
8,702
2,704
0
4,923
3,779
0
9,706
L
Agni
3,405
1,421
0
573
15,888
5,403
0
8,034
7,854
22,099
0
W
Nemesis
oomononusi
Nemesis
19,670
9,962
0
2,435
14,696
9,428
0
8,031
6,665
123
41,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,559
Gold Earned
67,138
238
Minions Killed
237
2
Camps Cleared
4
1,205,909
Distance Traveled
1,247,467
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,574
890
26
2
0
253,562
1
W
Discordia
14,468
1,113
91
7
1
253,843
0
W
Hercules
14,398
1,108
42
3
2
304,698
0
L
Guan Yu
11,899
915
25
2
1
264,775
1
L
Pele
10,476
806
29
2
0
249,846
0
L
Ra
13,649
1,050
113
9
1
251,440
0
W
Ganesha
12,793
984
0
0
0
236,394
1
W
Chernobog
11,174
860
32
2
0
178,606
1
L
Agni
10,961
843
45
3
0
186,286
0
W
Nemesis
14,305
1,100
72
6
1
273,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role