Player Matchup

Thanatos
Thanatos
ChaseLokiReborn
Thanatos
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 37L
1,566 Elo+
Solo
Loki
Loki
Ckadist
Loki
Level 25
God Stats
9W - 11L
1,471 SR
Queue Stats
65W - 62L
1,571 Elo+
Solo
Chang'e
Chang'e
LordKartosh
Chang'e
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,696 Elo+
Solo
Sobek
Sobek
MarKoS0101
Sobek
Level 26
God Stats
3W - 5L
1,555 SR
Queue Stats
130W - 137L
1,579 Elo+
Solo
Cernunnos
Cernunnos
Valinth
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,586 Elo+
Solo
Team Averages
Level 24
1,505 SR
1,599 Elo+

VS

Team Averages
Level 29
1,522 SR
1,589 Elo+
Neith
Neith
Jonay
Neith
Level 35
God Stats
30W - 32L
1,490 SR
Queue Stats
136W - 134L
1,562 Elo+
Party 1
Ares
Ares
newplayer283
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 129L
1,614 Elo+
Solo
Thanatos
Thanatos
xDerpul
Thanatos
Level 28
God Stats
16W - 14L
1,676 SR
Queue Stats
135W - 137L
1,551 Elo+
Party 1
Tiamat
Tiamat
xSh4dowHunter
Tiamat
Level 26
God Stats
1W - 1L
1,684 SR
Queue Stats
22W - 15L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
爪尺卄卂ㄚ
Sylvanus
Level 28
God Stats
7W - 6L
1,260 SR
Queue Stats
118W - 100L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
3 / 3 / 1
9,710
571
5,612
13,027
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
Ckadist
Loki
15
7 / 4 / 7
9,230
543
10,964
12,915
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
LordKartosh
Chang'e
15
7 / 5 / 8
9,477
557
14,969
14,841
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
13
4 / 6 / 9
8,527
502
7,572
17,855
16,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Valinth
Cernunnos
15
0 / 4 / 5
8,213
483
6,014
9,379
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jonay
Neith
14
6 / 3 / 6
9,216
542
10,277
10,717
3,989
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 1 / 10
9,574
563
12,443
16,605
12,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
xDerpul
Thanatos
13
4 / 8 / 2
8,418
495
4,311
15,657
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 7 / 3
8,843
520
9,887
10,300
6,947
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
17
3 / 2 / 1
10,037
590
10,006
10,455
9,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
21
Kills
22
22
Deaths
21
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
3
1
1.17
W
Loki
Ckadist
Loki
7
4
7
2.63
L
Neith
Jonay
Neith
6
3
6
3
W
Chang'e
LordKartosh
Chang'e
7
5
8
2.2
W
Sobek
4
6
9
1.42
W
Cernunnos
Valinth
Cernunnos
0
4
5
0.63
L
4
1
10
9
L
Thanatos
xDerpul
Thanatos
4
8
2
0.63
L
5
7
3
0.93
L
Sylvanus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,131
Damage
46,924
68,017
Taken
63,734
37,124
Mitigated
38,467
33,493
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,612
1,178
0
13,399
13,027
6,808
39
6,734
6,293
0
69,988
W
Loki
Ckadist
Loki
10,964
3,116
0
3,529
12,915
4,715
0
4,676
7,998
0
49,309
L
Neith
Jonay
Neith
10,277
4,575
99
4,351
10,717
3,989
182
3,287
7,430
0
48,049
W
Chang'e
LordKartosh
Chang'e
14,969
1,913
2,747
8,179
14,841
4,892
576
7,146
7,332
62,891
0
W
Sobek
7,572
565
0
3,673
17,855
16,903
74
8,525
9,068
20,694
0
W
Cernunnos
Valinth
Cernunnos
6,014
2,689
0
1,966
9,379
3,806
1,052
3,557
5,806
0
53,196
L
12,443
1,485
0
3,964
16,605
12,714
0
6,702
9,903
27,682
0
L
Thanatos
xDerpul
Thanatos
4,311
767
461
8,917
15,657
5,692
0
7,331
8,326
0
39,617
L
9,887
956
0
1,506
10,300
6,947
585
4,514
5,786
49,386
0
L
Sylvanus
10,006
3,706
473
4,994
10,455
9,125
0
707
9,748
60,823
10,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,157
Gold Earned
46,088
439
Minions Killed
409
0
Camps Cleared
0
1,635,684
Distance Traveled
1,499,921
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,710
571
142
8
0
366,269
2
W
Loki
9,230
543
70
4
0
343,225
1
L
Neith
9,216
542
75
4
0
297,740
2
W
Chang'e
9,477
557
107
6
0
317,565
1
W
Sobek
8,527
502
18
1
0
306,008
2
W
Cernunnos
8,213
483
102
6
0
302,617
2
L
Ares
9,574
563
32
2
0
364,474
4
L
Thanatos
8,418
495
69
4
0
275,932
3
L
Tiamat
8,843
520
83
5
0
301,626
0
L
Sylvanus
10,037
590
150
9
0
260,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role