Player Matchup

Olorun
Olorun
BesselEC
Olorun
Level 27
God Stats
8W - 4L
1,528 SR
Queue Stats
135W - 120L
1,507 Elo+
Solo
Sol
Sol
Dirt_410
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Solo
Pele
Pele
FEARITSELF8809
Pele
Level 20
God Stats
16W - 17L
1,520 SR
Queue Stats
35W - 39L
1,504 Elo+
Solo
Bellona
Bellona
GammingGirl2010
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,671 Elo+
Solo
Cerberus
Cerberus
wolfbeast1254
Cerberus
Level 20
God Stats
14W - 16L
1,474 SR
Queue Stats
30W - 49L
1,370 Elo+
Solo
Team Averages
Level 15
1,504 SR
1,503 Elo+

VS

Team Averages
Level 10
1,534 SR
1,397 Elo+
Cthulhu
Cthulhu
Cnk20081049
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Gino_15x
Sun Wukong
Level 7
God Stats
2W - 0L
1,671 SR
Queue Stats
7W - 9L
1,238 Elo+
Solo
Neith
Neith
MertcanTR55
Neith
Level 3
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 6L
1,162 Elo+
Solo
Mercury
Mercury
NUWATHICC
Mercury
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 100L
1,645 Elo+
Solo
Hachiman
Hachiman
SweetBunny7643
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BesselEC
Olorun
13
4 / 2 / 3
7,660
589
3,313
5,025
1,836
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 7 / 1
4,981
383
768
4,263
1,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 5 / 3
6,677
514
6,814
10,537
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 8 / 1
5,531
425
1,989
9,069
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
wolfbeast1254
Cerberus
11
4 / 3 / 2
7,580
583
6,635
8,480
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cnk20081049
Cthulhu
6
0 / 4 / 1
5,029
387
983
3,791
1,196
Sun Wukong
Gino_15x
Sun Wukong
11
4 / 3 / 4
7,047
542
2,776
7,021
4,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 5 / 6
6,929
533
5,395
6,530
1,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
NUWATHICC
Mercury
18
12 / 0 / 0
10,151
781
5,710
8,358
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
11
3 / 3 / 0
6,746
519
3,782
6,015
1,483
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
14
Kills
22
25
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Olorun
BesselEC
Olorun
4
2
3
2.75
W
Cthulhu
Cnk20081049
Cthulhu
0
4
1
0.13
L
1
7
1
0.21
L
3
5
3
0.9
L
2
8
1
0.31
W
Sun Wukong
Gino_15x
Sun Wukong
4
3
4
2
W
3
5
6
1.2
W
Mercury
NUWATHICC
Mercury
12
0
0
12
W
Hachiman
3
3
0
1
L
Cerberus
wolfbeast1254
Cerberus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
18,646
37,374
Taken
31,715
15,186
Mitigated
12,391
5,249
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BesselEC
Olorun
3,313
1,261
55
1,159
5,025
1,836
168
177
4,848
46,180
0
W
Cthulhu
Cnk20081049
Cthulhu
983
207
0
0
3,791
1,196
0
1,572
2,219
4,998
0
L
768
473
0
326
4,263
1,144
263
0
4,263
2,938
262
L
6,814
2,457
0
1,757
10,537
3,487
803
0
10,537
0
33,635
L
1,989
1,138
0
350
9,069
5,579
80
742
8,327
0
22,427
W
Sun Wukong
Gino_15x
Sun Wukong
2,776
992
0
1,118
7,021
4,882
778
3,177
3,844
0
23,172
W
5,395
2,562
0
1,504
6,530
1,872
813
2,072
4,458
0
21,000
W
Mercury
NUWATHICC
Mercury
5,710
3,037
0
380
8,358
2,958
2,302
347
8,011
0
79,493
W
Hachiman
3,782
3,103
0
115
6,015
1,483
1,225
3,440
2,575
0
20,461
L
Cerberus
wolfbeast1254
Cerberus
6,635
176
0
1,602
8,480
3,140
673
64
8,416
30,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
35,902
282
Minions Killed
295
0
Camps Cleared
0
1,087,097
Distance Traveled
976,613
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,660
589
106
8
0
225,112
3
W
Cthulhu
5,029
387
8
1
0
93,914
0
L
Sol
4,981
383
7
1
0
134,626
1
L
Pele
6,677
514
62
5
0
238,059
4
L
Bellona
5,531
425
35
3
0
229,564
0
W
Sun Wukong
7,047
542
40
3
0
209,844
1
W
Neith
6,929
533
37
3
0
184,806
1
W
Mercury
10,151
781
156
12
0
295,761
0
W
Hachiman
6,746
519
54
4
0
192,288
0
L
Cerberus
7,580
583
72
6
0
259,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role