Player Matchup

Tiamat
Tiamat
D-__-ave
Tiamat
Level 46
God Stats
4W - 3L
1,572 SR
Queue Stats
30W - 19L
1,565 Elo+
Party 1
Pele
Pele
SakiTheTsundere
Pele
Level 16
God Stats
7W - 4L
1,558 SR
Queue Stats
27W - 21L
1,434 Elo+
Solo
Athena
Athena
Suda_671
Athena
Level 22
God Stats
18W - 8L
1,732 SR
Queue Stats
87W - 65L
1,538 Elo+
Party 1
Sobek
Sobek
WeenieHutJr_671
Sobek
Level 12
God Stats
3W - 5L
1,228 SR
Queue Stats
54W - 36L
1,591 Elo+
Party 1
Neith
Neith
thiegocarvalho
Neith
Level 27
God Stats
126W - 138L
1,490 SR
Queue Stats
194W - 229L
1,428 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,511 Elo+

VS

Team Averages
Level 31
1,547 SR
1,513 Elo+
Ares
Ares
GodGirth
Ares
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,515 Elo+
Party 2
Neith
Neith
Itbetay
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,478 Elo+
Party 2
Nemesis
Nemesis
Shiranuiii
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 2L
1,787 Elo+
Solo
Chaac
Chaac
StallionBiggums
Chaac
Level 79
God Stats
1W - 0L
1,711 SR
Queue Stats
15W - 11L
1,429 Elo+
Party 2
Tiamat
Tiamat
destroyer765
Tiamat
Level 19
God Stats
5W - 7L
1,524 SR
Queue Stats
11W - 20L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D-__-ave
Tiamat
14
0 / 4 / 2
8,892
404
8,870
10,648
4,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 6 / 3
11,837
538
17,306
21,626
12,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Athena
Suda_671
Athena
15
4 / 4 / 5
10,362
471
9,049
20,874
20,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 5 / 3
10,247
466
15,809
22,977
25,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 3
9,664
439
4,463
10,879
3,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
9 / 5 / 10
11,982
545
13,646
18,640
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Itbetay
Neith
17
4 / 5 / 5
10,841
493
8,117
11,542
4,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Shiranuiii
Nemesis
20
7 / 2 / 7
13,878
631
15,403
20,777
11,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 4 / 3
10,404
473
14,505
20,060
14,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
18
4 / 3 / 6
11,558
525
11,287
12,428
6,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
19
Kills
25
25
Deaths
19
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
D-__-ave
Tiamat
0
4
2
0.25
W
Ares
9
5
10
2.8
W
Neith
Itbetay
Neith
4
5
5
1.3
L
8
6
3
1.58
W
Nemesis
Shiranuiii
Nemesis
7
2
7
5.25
W
1
4
3
0.63
L
Athena
Suda_671
Athena
4
4
5
1.63
L
4
5
3
1.1
W
Tiamat
4
3
6
2.33
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,497
Damage
62,958
87,004
Taken
83,447
67,510
Mitigated
56,395
20,526
Healing
28,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
D-__-ave
Tiamat
8,870
1,748
0
2,692
10,648
4,839
0
4,675
5,521
56,693
0
W
Ares
13,646
1,949
0
1,564
18,640
19,312
660
5,561
13,079
30,801
0
W
Neith
Itbetay
Neith
8,117
4,105
0
2,784
11,542
4,339
904
2,280
9,262
0
59,923
L
17,306
4,375
0
3,863
21,626
12,845
0
6,078
15,456
0
96,651
W
Nemesis
Shiranuiii
Nemesis
15,403
7,742
0
9,852
20,777
11,019
0
5,511
15,266
0
124,956
W
14,505
4,531
0
9,093
20,060
14,942
3,001
12,799
7,261
0
68,049
L
Athena
Suda_671
Athena
9,049
2,000
0
3,852
20,874
20,411
0
6,622
13,884
48,192
0
L
15,809
1,549
0
7,956
22,977
25,669
0
3,324
18,931
57,344
0
W
Tiamat
11,287
1,012
0
5,006
12,428
6,783
658
7,577
4,851
68,205
0
L
4,463
2,147
0
2,163
10,879
3,746
900
3,497
7,319
0
41,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,002
Gold Earned
58,663
509
Minions Killed
648
0
Camps Cleared
0
1,919,822
Distance Traveled
2,135,071
20
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,892
404
111
5
0
395,241
7
W
Ares
11,982
545
33
2
0
421,701
0
W
Neith
10,841
493
124
6
0
378,988
0
L
Pele
11,837
538
153
7
0
385,898
3
W
Nemesis
13,878
631
200
9
0
479,015
0
W
Chaac
10,404
473
128
6
0
454,234
0
L
Athena
10,362
471
80
4
0
402,494
9
L
Sobek
10,247
466
84
4
0
426,366
1
W
Tiamat
11,558
525
163
7
0
401,133
0
L
Neith
9,664
439
81
4
0
309,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role