Player Matchup

Artemis
Artemis
 
Artemis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
HellsDemons
Loki
Level 8
God Stats
6W - 1L
1,720 SR
Queue Stats
22W - 20L
1,606 Elo+
Solo
Merlin
Merlin
Woacks
Merlin
Level 27
God Stats
4W - 1L
1,730 SR
Queue Stats
6W - 4L
1,664 Elo+
Party 2
Chaac
Chaac
Yusk
Chaac
Level 29
God Stats
8W - 7L
1,689 SR
Queue Stats
8W - 11L
1,546 Elo+
Party 2
Tyr
Tyr
sınø
Tyr
Level 24
God Stats
16W - 9L
1,645 SR
Queue Stats
42W - 31L
1,614 Elo+
Solo
Team Averages
Level 23
1,657 SR
1,586 Elo+

VS

Team Averages
Level 21
1,590 SR
1,563 Elo+
Xbalanque
Xbalanque
ANOOBYYS
Xbalanque
Level 26
God Stats
0W - 1L
1,729 SR
Queue Stats
12W - 13L
1,533 Elo+
Solo
The Morrigan
The Morrigan
Kermitxz
The Morrigan
Level 24
God Stats
8W - 8L
1,460 SR
Queue Stats
51W - 53L
1,459 Elo+
Party 1
Loki
Loki
LokiThyKingV2
Loki
Level 29
God Stats
2W - 2L
1,718 SR
Queue Stats
90W - 48L
1,646 Elo+
Solo
King Arthur
King Arthur
TooMaxy
King Arthur
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 52L
1,613 Elo+
Party 1
Thor
Thor
dstelfox13
Thor
Level 9
God Stats
3W - 2L
1,544 SR
Queue Stats
15W - 10L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 2
5,414
492
3,858
5,014
1,251
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 0 / 1
6,918
629
3,117
6,612
1,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Woacks
Merlin
11
0 / 2 / 2
6,207
564
3,535
3,322
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Yusk
Chaac
10
2 / 3 / 2
5,630
512
2,598
6,309
2,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Tyr
sınø
Tyr
11
8 / 1 / 1
7,000
636
6,342
6,635
4,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANOOBYYS
Xbalanque
9
1 / 4 / 3
5,611
510
5,599
8,817
2,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Kermitxz
The Morrigan
9
0 / 2 / 2
5,373
488
1,372
4,901
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
6 / 2 / 0
7,070
643
5,094
7,956
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
TooMaxy
King Arthur
8
0 / 6 / 0
4,932
448
2,763
8,563
3,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
4,452
405
1,158
4,990
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
16
Kills
7
7
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
2
3
L
Xbalanque
ANOOBYYS
Xbalanque
1
4
3
0.63
W
4
0
1
4.5
L
The Morrigan
Kermitxz
The Morrigan
0
2
2
0.5
L
6
2
0
3
L
King Arthur
TooMaxy
King Arthur
0
6
0
0
W
Merlin
Woacks
Merlin
0
2
2
0.5
W
Chaac
Yusk
Chaac
2
3
2
1
L
0
2
0
0
W
Tyr
sınø
Tyr
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,450
Damage
15,986
27,892
Taken
35,227
10,608
Mitigated
11,175
11,056
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,858
2,590
0
2,372
5,014
1,251
798
0
5,014
0
16,979
L
Xbalanque
ANOOBYYS
Xbalanque
5,599
1,459
0
2,975
8,817
2,262
663
0
8,817
0
29,377
W
3,117
1,059
0
2,855
6,612
1,913
36
675
5,937
0
39,592
L
The Morrigan
Kermitxz
The Morrigan
1,372
155
0
1,477
4,901
1,799
0
1,843
2,765
21,632
553
L
5,094
1,812
0
2,650
7,956
2,329
0
570
7,297
0
43,488
L
King Arthur
TooMaxy
King Arthur
2,763
399
0
1,385
8,563
3,456
0
0
8,563
0
19,728
W
Merlin
Woacks
Merlin
3,535
326
0
500
3,322
910
188
568
2,754
35,046
0
W
Chaac
Yusk
Chaac
2,598
517
0
2,243
6,309
2,056
76
0
6,309
0
25,337
L
1,158
440
0
2,133
4,990
1,329
0
670
4,250
0
14,876
W
Tyr
sınø
Tyr
6,342
1,321
0
3,086
6,635
4,478
0
119
6,516
0
28,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
27,438
322
Minions Killed
270
0
Camps Cleared
0
1,074,537
Distance Traveled
966,549
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,414
492
33
3
0
182,375
3
L
Xbalanque
5,611
510
53
5
0
173,142
5
W
Loki
6,918
629
87
8
0
236,524
3
L
The Morrigan
5,373
488
55
5
0
188,841
3
L
Loki
7,070
643
81
7
0
214,063
0
L
King Arthur
4,932
448
44
4
0
166,101
0
W
Merlin
6,207
564
86
8
0
207,578
2
W
Chaac
5,630
512
50
5
0
205,986
3
L
Thor
4,452
405
37
3
0
224,402
1
W
Tyr
7,000
636
66
6
0
242,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role