Player Matchup

Apollo
Apollo
EvilAnger111
Apollo
Level 66
God Stats
104W - 107L
1,660 SR
Queue Stats
388W - 385L
1,628 Elo+
Solo
Cthulhu
Cthulhu
Raava
Cthulhu
Level 160
God Stats
5W - 7L
1,690 SR
Queue Stats
284W - 261L
1,629 Elo+
Solo
Ne Zha
Ne Zha
Skantal
Ne Zha
Level 141
God Stats
2W - 1L
1,662 SR
Queue Stats
42W - 54L
1,472 Elo+
Solo
Anhur
Anhur
boostedboy123
Anhur
Level 64
God Stats
10W - 14L
1,488 SR
Queue Stats
127W - 111L
1,610 Elo+
Solo
Vulcan
Vulcan
burburbur
Vulcan
Level 152
God Stats
5W - 1L
1,787 SR
Queue Stats
202W - 171L
1,609 Elo+
Solo
Team Averages
Level 117
1,657 SR
1,590 Elo+

VS

Team Averages
Level 136
1,645 SR
1,530 Elo+
Thanatos
Thanatos
Karimfxx
Thanatos
Level 153
God Stats
0W - 2L
1,796 SR
Queue Stats
15W - 21L
1,546 Elo+
Party 1
The Morrigan
The Morrigan
Seraphimøn
The Morrigan
Level 79
God Stats
7W - 13L
1,521 SR
Queue Stats
83W - 75L
1,594 Elo+
Solo
King Arthur
King Arthur
denjel
King Arthur
Level 147
God Stats
2W - 1L
1,711 SR
Queue Stats
10W - 17L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
lauritseske
Guan Yu
Level 144
God Stats
2W - 5L
1,492 SR
Queue Stats
351W - 306L
1,602 Elo+
Solo
Chronos
Chronos
sqvatt
Chronos
Level 158
God Stats
2W - 1L
1,703 SR
Queue Stats
20W - 27L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
5 / 2 / 11
7,888
657
7,127
8,696
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Raava
Cthulhu
14
4 / 0 / 2
7,814
651
5,428
7,033
6,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Skantal
Ne Zha
11
4 / 1 / 9
7,161
597
5,688
7,800
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 0 / 2
7,655
638
3,592
6,817
1,943
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
burburbur
Vulcan
12
7 / 0 / 8
7,774
648
8,644
4,295
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Karimfxx
Thanatos
10
0 / 6 / 2
5,895
491
2,785
10,425
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

The Morrigan
Seraphimøn
The Morrigan
10
1 / 6 / 1
6,150
513
2,082
6,911
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
denjel
King Arthur
11
0 / 3 / 2
6,138
512
3,632
8,579
3,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
lauritseske
Guan Yu
9
1 / 4 / 2
5,703
475
3,323
10,791
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
sqvatt
Chronos
10
1 / 3 / 0
6,165
514
5,780
8,240
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
3
3
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
2
11
5.25
L
Thanatos
Karimfxx
Thanatos
0
6
2
0.17
W
Cthulhu
Raava
Cthulhu
4
0
2
5
L
The Morrigan
Seraphimøn
The Morrigan
1
6
1
0.25
W
Ne Zha
Skantal
Ne Zha
4
1
9
8.5
W
2
0
2
3
W
Vulcan
burburbur
Vulcan
7
0
8
11
L
King Arthur
denjel
King Arthur
0
3
2
0.33
L
Guan Yu
lauritseske
Guan Yu
1
4
2
0.5
L
Chronos
sqvatt
Chronos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,479
Damage
17,602
34,641
Taken
44,946
14,772
Mitigated
15,995
14,009
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,127
3,879
0
2,007
8,696
2,659
103
1,080
7,496
0
40,248
L
Thanatos
Karimfxx
Thanatos
2,785
239
0
7,562
10,425
3,232
0
2,579
7,846
0
35,964
W
Cthulhu
Raava
Cthulhu
5,428
421
457
3,897
7,033
6,049
19
154
6,854
40,138
0
L
The Morrigan
Seraphimøn
The Morrigan
2,082
398
0
850
6,911
1,972
0
2,147
4,734
29,017
1,427
W
Ne Zha
Skantal
Ne Zha
5,688
1,259
0
3,119
7,800
2,883
0
1,411
6,257
0
26,483
W
3,592
2,072
0
3,388
6,817
1,943
0
3,373
3,220
0
46,734
W
Vulcan
burburbur
Vulcan
8,644
2,113
0
1,141
4,295
1,238
383
937
3,244
45,208
0
L
King Arthur
denjel
King Arthur
3,632
704
0
1,325
8,579
3,582
0
4,363
3,855
0
31,422
L
Guan Yu
lauritseske
Guan Yu
3,323
868
363
3,576
10,791
5,258
0
2,496
8,235
0
23,118
L
Chronos
sqvatt
Chronos
5,780
1,371
0
948
8,240
1,951
0
2,006
6,204
32,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
30,051
411
Minions Killed
324
0
Camps Cleared
0
1,260,608
Distance Traveled
1,126,871
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,888
657
74
6
0
240,279
4
L
Thanatos
5,895
491
83
7
0
222,341
1
W
Cthulhu
7,814
651
108
9
0
261,184
4
L
The Morrigan
6,150
513
68
6
0
177,802
2
W
Ne Zha
7,161
597
38
3
0
252,179
3
W
Anhur
7,655
638
112
9
0
237,322
2
W
Vulcan
7,774
648
79
7
0
269,644
5
L
King Arthur
6,138
512
66
6
0
253,140
1
L
Guan Yu
5,703
475
29
2
0
244,728
3
L
Chronos
6,165
514
78
7
0
228,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role