Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ImTwiiZ
Bakasura
Level 150
God Stats
3W - 3L
1,706 SR
Queue Stats
117W - 60L
1,701 Elo+
Party 2
Artio
Artio
OnakoCookie
Artio
Level 40
God Stats
6W - 2L
1,765 SR
Queue Stats
100W - 97L
1,590 Elo+
Solo
Ullr
Ullr
TreintaFPS
Ullr
Level 27
God Stats
5W - 4L
1,650 SR
Queue Stats
127W - 38L
1,876 Elo+
Party 2
Geb
Geb
ayoman8
Geb
Level 156
God Stats
1W - 0L
1,602 SR
Queue Stats
296W - 174L
1,763 Elo+
Party 2
Team Averages
Level 100
1,644 SR
1,686 Elo+

VS

Team Averages
Level 39
1,463 SR
1,394 Elo+
Cthulhu
Cthulhu
Bog4ick
Cthulhu
Level 53
God Stats
0W - 1L
1,595 SR
Queue Stats
95W - 131L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
Dahrling
Nu Wa
Level 45
God Stats
8W - 11L
1,349 SR
Queue Stats
263W - 260L
1,569 Elo+
Solo
Bellona
Bellona
Hyperfailure
Bellona
Level 13
God Stats
1W - 1L
1,716 SR
Queue Stats
9W - 8L
1,430 Elo+
Party 3
Anhur
Anhur
NeMo_Arekkusu
Anhur
Level 28
God Stats
0W - 2L
1,271 SR
Queue Stats
66W - 101L
1,312 Elo+
Party 1
Fenrir
Fenrir
ThePlatinumSoul
Fenrir
Level 57
God Stats
14W - 22L
1,384 SR
Queue Stats
156W - 235L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 0 / 3
6,880
688
4,694
3,941
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ImTwiiZ
Bakasura
11
7 / 0 / 4
6,514
651
6,725
5,378
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 1
5,524
552
2,779
5,769
3,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 1
6,541
654
3,379
3,416
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
8
1 / 0 / 12
5,764
576
2,044
5,655
1,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bog4ick
Cthulhu
4
0 / 2 / 0
3,655
366
1,785
4,590
1,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Dahrling
Nu Wa
8
0 / 3 / 0
4,943
494
4,649
4,969
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Hyperfailure
Bellona
6
0 / 1 / 0
3,992
399
1,843
4,538
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

5
0 / 6 / 0
3,785
379
1,989
5,643
1,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 4 / 0
3,821
382
1,816
7,284
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
16
Kills
0
0
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
3
4.5
L
Cthulhu
Bog4ick
Cthulhu
0
2
0
0
L
Nu Wa
Dahrling
Nu Wa
0
3
0
0
L
Bellona
Hyperfailure
Bellona
0
1
0
0
W
Bakasura
ImTwiiZ
Bakasura
7
0
4
9
L
0
6
0
0
W
0
0
1
0.5
L
0
4
0
0
W
5
0
1
5.5
W
Geb
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,621
Damage
12,082
24,159
Taken
27,024
9,051
Mitigated
7,309
9,587
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,694
1,124
0
1,059
3,941
1,142
43
1,153
2,564
45,698
0
L
Cthulhu
Bog4ick
Cthulhu
1,785
146
0
1,008
4,590
1,716
0
722
3,748
8,603
0
L
Nu Wa
Dahrling
Nu Wa
4,649
709
0
1,730
4,969
1,190
0
1,840
2,800
31,181
0
L
Bellona
Hyperfailure
Bellona
1,843
322
0
1,955
4,538
1,689
0
2,655
1,591
0
9,264
W
Bakasura
ImTwiiZ
Bakasura
6,725
5,097
0
1,699
5,378
1,839
270
1,072
4,130
0
29,200
L
1,989
980
0
168
5,643
1,015
0
1,745
3,602
0
9,297
W
2,779
186
0
3,418
5,769
3,114
846
287
5,404
19,632
0
L
1,816
34
0
1,538
7,284
1,699
0
2,285
4,615
0
8,552
W
3,379
1,889
0
2,115
3,416
1,010
0
1,174
1,954
0
40,690
W
Geb
2,044
606
0
1,296
5,655
1,946
0
1,724
3,673
7,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
20,196
312
Minions Killed
131
0
Camps Cleared
0
916,777
Distance Traveled
839,530
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,880
688
98
10
0
186,548
2
L
Cthulhu
3,655
366
10
1
0
126,463
3
L
Nu Wa
4,943
494
66
7
0
173,226
4
L
Bellona
3,992
399
27
3
0
182,359
2
W
Bakasura
6,514
651
76
8
0
213,742
3
L
Anhur
3,785
379
13
1
0
158,416
0
W
Artio
5,524
552
41
4
0
163,341
0
L
Fenrir
3,821
382
15
2
0
199,066
0
W
Ullr
6,541
654
88
9
0
167,993
1
W
Geb
5,764
576
9
1
0
185,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role