Player Matchup

King Arthur
King Arthur
Platinum V
Demonash64
King Arthur
Platinum V
Level 107
God Stats
5W - 3L
1,631 SR
Queue Stats
197W - 187L
1,681 MMR
Solo
Ymir
Ymir
Platinum V
IrishRanger210
Ymir
Platinum V
Level 108
God Stats
1W - 3L
1,714 SR
Queue Stats
467W - 462L
1,611 MMR
Solo
Chang'e
Chang'e
Gold II
PokeyJonnyboy
Chang'e
Gold II
Level 144
God Stats
0W - 3L
1,329 SR
Queue Stats
31W - 31L
1,727 MMR
Party 1
Cernunnos
Cernunnos
Gold III
jefiboy
Cernunnos
Gold III
Level 107
God Stats
0W - 3L
1,906 SR
Queue Stats
21W - 30L
1,510 MMR
Party 1
Mercury
Mercury
Gold III
resavioYT
Mercury
Gold III
Level 122
God Stats
2W - 3L
1,637 SR
Queue Stats
66W - 63L
1,650 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,643 SR
1,636 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,570 SR
1,637 MMR
Ao Kuang
Ao Kuang
Gold III
MEGAchameleonzz
Ao Kuang
Gold III
Level 107
God Stats
1W - 1L
1,214 SR
Queue Stats
72W - 63L
1,635 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
Pancuga
Xbalanque
Platinum IV
Level 145
God Stats
11W - 4L
1,500 SR
Queue Stats
432W - 428L
1,649 MMR
Solo
Tyr
Tyr
Gold II
PrimeTait
Tyr
Gold II
Level 104
God Stats
6W - 0L
1,752 SR
Queue Stats
111W - 110L
1,586 MMR
Solo
Ra
Ra
Platinum III
Yungg Steppa
Ra
Platinum III
Level 129
God Stats
9W - 8L
1,761 SR
Queue Stats
663W - 653L
1,703 MMR
Solo
Sylvanus
Sylvanus
Gold II
larutanrepus01
Sylvanus
Gold II
Level 136
God Stats
15W - 9L
1,625 SR
Queue Stats
179W - 171L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demonash64
King Arthur
15
2 / 3 / 1
9,700
441
13,773
22,098
13,700
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 2
8,284
377
6,905
24,365
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
14
1 / 7 / 1
8,692
395
9,096
19,326
6,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
jefiboy
Cernunnos
15
1 / 6 / 1
9,765
444
6,263
15,991
5,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
resavioYT
Mercury
17
1 / 5 / 1
9,779
445
5,873
24,581
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaSetAthenaGilgameshCu Chulainn

VS

Bans
JanusHeimdallrTsukuyomiCerberusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
15 / 0 / 4
14,025
638
14,141
16,588
8,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
Pancuga
Xbalanque
20
4 / 1 / 6
14,071
640
20,538
12,803
7,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 4 / 9
12,230
556
12,979
26,229
36,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 0 / 12
13,859
630
26,801
19,649
11,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
15
1 / 1 / 17
11,546
525
9,454
16,573
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
77
6
Kills
29
29
Deaths
6
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Demonash64
King Arthur
2
3
1
0.83
L
1
8
2
0.25
W
Ao Kuang
15
0
4
17
W
Xbalanque
Pancuga
Xbalanque
4
1
6
7
L
Chang'e
1
7
1
0.21
W
0
4
9
1.13
W
9
0
12
15
L
Cernunnos
jefiboy
Cernunnos
1
6
1
0.25
W
Sylvanus
1
1
17
9.5
L
Mercury
resavioYT
Mercury
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,910
Damage
83,913
106,361
Taken
91,842
47,456
Mitigated
81,581
28,662
Healing
47,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Demonash64
King Arthur
13,773
789
0
6,020
22,098
13,700
0
7,384
14,714
0
66,144
L
6,905
801
0
5,032
24,365
12,358
34
13,852
10,513
33,984
0
W
Ao Kuang
14,141
2,394
0
7,180
16,588
8,351
4,858
3,281
12,703
87,117
0
W
Xbalanque
Pancuga
Xbalanque
20,538
10,973
0
1,627
12,803
7,424
6,166
593
12,210
0
132,938
L
Chang'e
9,096
394
1,612
4,471
19,326
6,558
0
11,115
8,211
51,510
0
W
12,979
2,796
0
8,729
26,229
36,677
2,068
2,714
22,266
548
72,961
W
26,801
3,623
5,929
11,355
19,649
11,866
2,411
7,467
11,862
120,744
0
L
Cernunnos
jefiboy
Cernunnos
6,263
3,024
0
2,645
15,991
5,502
0
7,203
8,788
0
52,187
W
Sylvanus
9,454
1,636
6,280
6,658
16,573
17,263
1,219
5,947
10,466
30,557
0
L
Mercury
resavioYT
Mercury
5,873
2,273
0
8,882
24,581
9,338
0
11,376
13,205
0
72,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
65,731
584
Minions Killed
672
0
Camps Cleared
0
1,943,921
Distance Traveled
2,069,027
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,700
441
146
7
0
415,889
2
L
Ymir
8,284
377
47
2
0
354,741
8
W
Ao Kuang
14,025
638
121
6
0
441,013
6
W
Xbalanque
14,071
640
191
9
0
386,105
1
L
Chang'e
8,692
395
120
5
0
372,085
8
W
Tyr
12,230
556
129
6
0
420,098
6
W
Ra
13,859
630
198
9
0
453,745
3
L
Cernunnos
9,765
444
131
6
0
348,566
3
W
Sylvanus
11,546
525
33
2
0
368,066
12
L
Mercury
9,779
445
140
6
0
452,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role