Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BlameTIme
King Arthur
Level 138
God Stats
0W - 3L
1,586 SR
Queue Stats
10W - 14L
1,282 Elo+
Solo
Hel
Hel
K1r1toKaz
Hel
Level 15
God Stats
0W - 2L
1,483 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Skadi
Skadi
WerFerBir
Skadi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 74
1,517 SR
1,445 Elo+

VS

Team Averages
Level 132
1,500 SR
1,569 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ShortAngryMan
Cthulhu
Level 144
God Stats
7W - 3L
1,171 SR
Queue Stats
33W - 27L
1,490 Elo+
Party 1
Ravana
Ravana
cyberelectro2
Ravana
Level 138
God Stats
3W - 0L
1,828 SR
Queue Stats
60W - 36L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 4 / 5
10,630
818
6,142
18,070
17,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
BlameTIme
King Arthur
16
3 / 6 / 3
10,685
822
7,301
14,127
15,279
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 6 / 3
9,632
741
3,970
14,828
8,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
WerFerBir
Skadi
15
1 / 7 / 3
9,641
742
5,863
13,250
5,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
6 / 0 / 8
12,085
930
14,461
10,989
4,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
 
Nox
17
6 / 3 / 8
11,169
859
8,207
7,275
3,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
16
4 / 3 / 14
10,654
820
14,539
11,604
10,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 3 / 8
11,643
896
14,350
11,916
10,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
23
23
Deaths
9
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
5
1.63
W
Izanami
 
Izanami
6
0
8
10
W
Nox
 
Nox
6
3
8
3.33
L
King Arthur
BlameTIme
King Arthur
3
6
3
0.75
L
1
6
3
0.42
W
Cthulhu
4
3
14
3.67
L
Skadi
WerFerBir
Skadi
1
7
3
0.36
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,276
Damage
51,557
60,275
Taken
41,784
46,164
Mitigated
28,143
10,095
Healing
11,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,142
1,229
0
2,929
18,070
17,015
0
6,301
11,769
30,333
423
W
Izanami
 
Izanami
14,461
7,154
0
3,708
10,989
4,344
4,313
2,110
8,879
5,457
62,760
W
Nox
 
Nox
8,207
747
175
1,076
7,275
3,014
914
1,913
5,362
38,976
0
L
King Arthur
BlameTIme
King Arthur
7,301
648
0
386
14,127
15,279
0
5,953
8,174
0
32,024
L
3,970
299
2,558
2,930
14,828
8,803
129
7,140
7,688
20,665
0
W
Cthulhu
14,539
639
462
2,280
11,604
10,300
120
2,736
8,868
30,825
0
L
Skadi
WerFerBir
Skadi
5,863
2,468
173
1,119
13,250
5,067
279
4,748
8,502
0
35,203
W
14,350
5,035
0
3,705
11,916
10,485
1,016
3,760
8,156
0
38,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
45,551
223
Minions Killed
257
12
Camps Cleared
14
924,878
Distance Traveled
1,093,001
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,630
818
58
4
2
243,557
0
W
Izanami
12,085
930
90
7
7
270,694
3
W
Nox
11,169
859
60
5
1
248,569
1
L
King Arthur
10,685
822
57
4
3
241,280
1
L
Hel
9,632
741
42
3
1
231,734
2
W
Cthulhu
10,654
820
40
3
2
279,714
3
L
Skadi
9,641
742
66
5
6
208,307
0
W
Ravana
11,643
896
67
5
4
294,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role