Player Matchup

Izanami
Izanami
 
Izanami
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Babins95
Chaac
Level 117
God Stats
3W - 0L
1,764 SR
Queue Stats
252W - 240L
1,465 Elo+
Party 1
Ares
Ares
DaCwazyKILLER
Ares
Level 49
God Stats
22W - 22L
1,341 SR
Queue Stats
267W - 271L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
El Raymundo871
Ao Kuang
Level 72
God Stats
16W - 9L
1,646 SR
Queue Stats
246W - 261L
1,483 Elo+
Solo
Chang'e
Chang'e
JaSoN_DaE_TeAm
Chang'e
Level 77
God Stats
24W - 22L
1,464 SR
Queue Stats
589W - 625L
1,444 Elo+
Party 1
Team Averages
Level 89
1,543 SR
1,467 Elo+

VS

Team Averages
Level 73
1,656 SR
1,464 Elo+
Kukulkan
Kukulkan
ComicFountain65
Kukulkan
Level 142
God Stats
0W - 1L
1,726 SR
Queue Stats
156W - 202L
1,428 Elo+
Party 2
Izanami
Izanami
Fogaut
Izanami
Level 23
God Stats
16W - 14L
1,548 SR
Queue Stats
42W - 45L
1,414 Elo+
Party 2
Bastet
Bastet
Pantru CCG
Bastet
Level 129
God Stats
6W - 4L
1,720 SR
Queue Stats
224W - 259L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
Prolonged Fart
Sun Wukong
Level 32
God Stats
14W - 13L
1,649 SR
Queue Stats
196W - 202L
1,482 Elo+
Solo
Athena
Athena
lraie
Athena
Level 41
God Stats
192W - 148L
1,636 SR
Queue Stats
279W - 286L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
7 / 0 / 8
11,864
593
12,014
18,246
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Babins95
Chaac
18
2 / 0 / 9
11,689
584
7,938
10,144
8,724
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 0 / 9
12,015
601
6,722
13,906
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
20
4 / 1 / 5
12,364
618
5,462
15,486
6,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
5 / 2 / 6
11,977
599
10,110
12,811
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 4 / 2
9,558
478
13,646
9,493
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Fogaut
Izanami
14
0 / 4 / 0
8,846
442
5,435
8,282
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Pantru CCG
Bastet
14
2 / 8 / 0
9,002
450
5,680
18,454
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Prolonged Fart
Sun Wukong
16
0 / 2 / 0
9,463
473
7,203
12,380
6,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
lraie
Athena
10
0 / 6 / 0
7,039
352
3,872
16,031
6,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
23
Kills
3
3
Deaths
24
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
8
11
W
Chaac
Babins95
Chaac
2
0
9
6.5
L
Kukulkan
1
4
2
0.5
W
5
0
9
9.5
W
Ao Kuang
4
1
5
6.5
L
Izanami
Fogaut
Izanami
0
4
0
0
W
5
2
6
4
L
Bastet
Pantru CCG
Bastet
2
8
0
0.25
L
Sun Wukong
Prolonged Fart
Sun Wukong
0
2
0
0
L
Athena
lraie
Athena
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
35,836
70,593
Taken
64,640
43,944
Mitigated
26,390
38,310
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,014
6,541
0
10,700
18,246
8,442
4,199
1,146
17,064
0
116,019
W
Chaac
Babins95
Chaac
7,938
873
0
3,988
10,144
8,724
271
2,059
8,057
0
66,422
L
Kukulkan
13,646
1,182
0
1,407
9,493
3,999
402
4,769
4,724
67,679
0
W
6,722
506
0
1,771
13,906
14,129
1,111
5,764
8,006
40,700
0
W
Ao Kuang
5,462
780
0
10,275
15,486
6,675
624
4,108
11,318
88,744
0
L
Izanami
Fogaut
Izanami
5,435
3,009
0
2,304
8,282
2,393
2,145
2,171
6,111
0
54,535
W
10,110
229
4,458
7,118
12,811
5,974
383
4,315
8,256
78,816
0
L
Bastet
Pantru CCG
Bastet
5,680
1,326
0
5,985
18,454
6,340
0
6,499
11,955
0
51,907
L
Sun Wukong
Prolonged Fart
Sun Wukong
7,203
695
0
2,883
12,380
6,882
939
3,326
9,054
374
61,927
L
Athena
lraie
Athena
3,872
1,259
276
1,881
16,031
6,776
0
5,529
10,502
32,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,909
Gold Earned
43,908
680
Minions Killed
551
0
Camps Cleared
0
1,836,493
Distance Traveled
1,738,702
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,864
593
164
8
0
336,660
5
W
Chaac
11,689
584
144
7
0
361,982
1
L
Kukulkan
9,558
478
142
7
0
313,699
4
W
Ares
12,015
601
77
4
0
359,016
3
W
Ao Kuang
12,364
618
157
8
0
403,501
6
L
Izanami
8,846
442
123
6
0
317,882
7
W
Chang'e
11,977
599
138
7
0
375,334
5
L
Bastet
9,002
450
96
5
0
346,639
1
L
Sun Wukong
9,463
473
148
7
0
416,583
4
L
Athena
7,039
352
42
2
0
343,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role