Player Matchup

Athena
Athena
 
Athena
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DivinneS
Bakasura
Level 21
God Stats
1W - 0L
1,198 SR
Queue Stats
19W - 19L
1,291 Elo+
Party 2
Ah Puch
Ah Puch
titas7730
Ah Puch
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 35
1,399 SR
1,430 Elo+

VS

Team Averages
Level 18
1,436 SR
1,169 Elo+
Cthulhu
Cthulhu
CrumbyBirch37
Cthulhu
Level 14
God Stats
7W - 14L
1,500 SR
Queue Stats
123W - 187L
1,152 Elo+
Solo
Pele
Pele
IlMarlonHatesUlI
Pele
Level 22
God Stats
0W - 1L
1,199 SR
Queue Stats
5W - 22L
1,234 Elo+
Party 1
Loki
Loki
efsane-pvp
Loki
Level 18
God Stats
0W - 3L
1,608 SR
Queue Stats
2W - 13L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 4 / 12
10,572
755
7,297
14,950
15,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
DivinneS
Bakasura
15
14 / 2 / 4
12,098
864
12,617
10,258
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
titas7730
Ah Puch
14
2 / 5 / 11
9,832
702
14,906
9,810
3,541
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 6 / 8
8,501
607
8,655
17,290
13,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 7 / 5
8,716
623
5,098
13,755
4,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 3
9,222
659
6,064
10,843
3,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
9
11
Deaths
18
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
12
2
L
Cthulhu
1
6
8
0.83
W
Bakasura
DivinneS
Bakasura
14
2
4
8
L
4
7
5
0.93
L
4
5
3
1.1
W
Ah Puch
titas7730
Ah Puch
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
19,817
35,018
Taken
41,888
24,234
Mitigated
22,439
9,773
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,297
2,103
0
3,210
14,950
15,401
357
3,641
11,309
27,178
0
L
Cthulhu
8,655
979
0
180
17,290
13,647
0
11,076
5,781
21,757
0
W
Bakasura
DivinneS
Bakasura
12,617
7,585
0
3,861
10,258
5,292
1,288
1,708
8,550
0
46,402
L
5,098
1,355
394
1,798
13,755
4,961
0
5,812
7,645
0
21,341
L
6,064
1,623
0
511
10,843
3,831
0
5,354
5,124
0
27,818
W
Ah Puch
titas7730
Ah Puch
14,906
2,100
708
1,994
9,810
3,541
1,395
3,350
6,460
44,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
26,439
176
Minions Killed
113
0
Camps Cleared
0
780,420
Distance Traveled
731,971
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,572
755
32
2
0
266,644
2
L
Cthulhu
8,501
607
31
2
0
241,126
2
W
Bakasura
12,098
864
79
6
0
322,584
1
L
Pele
8,716
623
47
3
0
208,562
0
L
Loki
9,222
659
35
3
0
282,283
0
W
Ah Puch
9,832
702
65
5
0
191,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role