Player Matchup

Loki
Loki
BadassLifeboat2
Loki
Level 14
God Stats
6W - 1L
1,858 SR
Queue Stats
6W - 1L
1,700 Elo+
Party 1
Ymir
Ymir
RankedNoone
Ymir
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 8L
1,772 Elo+
Party 1
Hel
Hel
V 4 C C 1 N E
Hel
Level 26
God Stats
8W - 12L
1,727 SR
Queue Stats
126W - 113L
1,419 Elo+
Solo
Artemis
Artemis
andres12345678
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,519 Elo+
Solo
Pele
Pele
misztoot
Pele
Level 18
God Stats
24W - 16L
1,294 SR
Queue Stats
1,183W - 1,282L
1,186 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,519 Elo+

VS

Team Averages
Level 8
1,459 SR
1,388 Elo+
Cerberus
Cerberus
Brorohan
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,500 Elo+
Party 2
Zeus
Zeus
DGgamer068
Zeus
Level 8
God Stats
1W - 5L
1,296 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Da Ji
Da Ji
LilacF0Xie
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 77L
1,346 Elo+
Solo
Ares
Ares
plutonio_astrale
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
umbreon7089
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
26 / 0 / 20
12,398
1,550
33,031
7,869
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
17 / 0 / 28
11,117
1,390
15,765
10,956
9,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 0 / 32
10,724
1,341
8,797
7,048
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 26
9,133
1,142
6,415
7,000
2,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
15
2 / 0 / 25
8,849
1,106
4,998
4,113
1,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

365

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brorohan
Cerberus
12
1 / 6 / 1
7,211
901
7,683
13,148
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 12 / 1
7,175
897
6,054
16,809
6,539
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
12
2 / 15 / 0
7,672
959
6,791
17,127
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 8 / 2
7,242
905
2,789
12,084
10,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
umbreon7089
Tsukuyomi
13
1 / 16 / 2
7,396
925
6,952
18,003
10,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
10
57
Kills
4
4
Deaths
57
131
Assists
6
Player
Kills
Deaths
Assists
KDA
W
26
0
20
36
L
Cerberus
Brorohan
Cerberus
1
6
1
0.25
L
0
12
1
0.04
L
Da Ji
2
15
0
0.13
W
17
0
28
31
W
9
0
32
25
W
3
4
26
4
W
Pele
2
0
25
14.5
L
0
8
2
0.13
L
Tsukuyomi
umbreon7089
Tsukuyomi
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,006
Damage
30,269
36,986
Taken
77,171
19,453
Mitigated
39,265
16,465
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,031
15,781
0
932
7,869
3,019
0
4,140
3,729
0
42,150
L
Cerberus
Brorohan
Cerberus
7,683
0
0
3,316
13,148
5,395
0
4,659
8,489
23,494
0
L
6,054
1,929
276
332
16,809
6,539
0
5,855
10,954
17,382
0
L
Da Ji
6,791
1,704
0
127
17,127
5,746
0
6,736
10,391
0
20,641
W
15,765
4,714
637
3,634
10,956
9,002
0
4,470
6,486
32,253
0
W
8,797
2,192
6,308
3,861
7,048
3,459
0
3,920
3,128
18,567
0
W
6,415
4,482
0
1,048
7,000
2,483
0
2,614
4,386
0
14,228
W
Pele
4,998
2,268
0
45
4,113
1,490
0
1,565
2,548
0
13,875
L
2,789
393
0
27
12,084
10,773
0
3,296
8,788
11,509
0
L
Tsukuyomi
umbreon7089
Tsukuyomi
6,952
1,869
0
146
18,003
10,812
0
4,016
13,987
474
13,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
36,696
119
Minions Killed
123
7
Camps Cleared
0
767,175
Distance Traveled
558,055
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,398
1,550
18
2
3
185,473
2
L
Cerberus
7,211
901
46
6
0
97,513
0
L
Zeus
7,175
897
14
2
0
107,034
1
L
Da Ji
7,672
959
30
4
0
116,519
0
W
Ymir
11,117
1,390
37
5
0
147,528
0
W
Hel
10,724
1,341
24
3
3
168,315
1
W
Artemis
9,133
1,142
22
3
1
105,477
0
W
Pele
8,849
1,106
18
2
0
160,382
0
L
Ares
7,242
905
16
2
0
121,835
0
L
Tsukuyomi
7,396
925
17
2
0
115,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role