Player Matchup

Ne Zha
Ne Zha
CTAPUMA
Ne Zha
Level 152
God Stats
16W - 20L
1,397 SR
Queue Stats
212W - 243L
1,402 Elo+
Solo
Ra
Ra
MRPKiller
Ra
Level 109
God Stats
170W - 178L
1,509 SR
Queue Stats
170W - 184L
1,457 Elo+
Solo
Bacchus
Bacchus
ShadoWawker
Bacchus
Level 125
God Stats
5W - 5L
1,345 SR
Queue Stats
199W - 195L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
firesteam4
Gilgamesh
Level 64
God Stats
1W - 0L
1,320 SR
Queue Stats
10W - 6L
1,278 Elo+
Solo
Zeus
Zeus
xBabyGotDak4
Zeus
Level 147
God Stats
7W - 4L
1,557 SR
Queue Stats
191W - 222L
1,384 Elo+
Solo
Team Averages
Level 119
1,425 SR
1,417 Elo+

VS

Team Averages
Level 109
1,391 SR
1,415 Elo+
Izanami
Izanami
AtomicPlasma1
Izanami
Level 63
God Stats
17W - 16L
1,537 SR
Queue Stats
41W - 44L
1,475 Elo+
Solo
Sylvanus
Sylvanus
IIIGR8 ONEIII
Sylvanus
Level 102
God Stats
4W - 9L
1,414 SR
Queue Stats
404W - 424L
1,447 Elo+
Solo
Ullr
Ullr
LonelyCapricorn
Ullr
Level 160
God Stats
0W - 2L
1,212 SR
Queue Stats
373W - 359L
1,520 Elo+
Solo
Janus
Janus
OWEN793
Janus
Level 133
God Stats
0W - 2L
1,291 SR
Queue Stats
24W - 35L
1,358 Elo+
Solo
Mercury
Mercury
Storm2325
Mercury
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
77W - 83L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CTAPUMA
Ne Zha
19
2 / 3 / 8
11,709
689
8,891
13,470
6,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 9
13,571
798
10,588
10,260
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ShadoWawker
Bacchus
18
1 / 0 / 13
12,304
724
12,388
16,104
25,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
firesteam4
Gilgamesh
18
4 / 1 / 10
11,780
693
8,356
12,492
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 1 / 7
13,282
781
20,453
9,526
4,010
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
0 / 6 / 2
10,057
592
7,555
13,933
5,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
IIIGR8 ONEIII
Sylvanus
17
2 / 2 / 0
10,980
646
6,782
15,112
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 0 / 4
10,137
596
12,427
11,180
4,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
OWEN793
Janus
17
2 / 8 / 1
10,920
642
8,862
13,405
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Storm2325
Mercury
16
1 / 7 / 0
9,672
569
5,964
15,557
6,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
23
Kills
5
5
Deaths
23
47
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
6
2
0.17
W
Ne Zha
CTAPUMA
Ne Zha
2
3
8
2
L
Sylvanus
IIIGR8 ONEIII
Sylvanus
2
2
0
1
L
0
0
4
2
W
7
0
9
11.5
L
Janus
OWEN793
Janus
2
8
1
0.31
W
Bacchus
ShadoWawker
Bacchus
1
0
13
7.5
L
Mercury
Storm2325
Mercury
1
7
0
0.14
W
Gilgamesh
firesteam4
Gilgamesh
4
1
10
9
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,676
Damage
41,590
61,852
Taken
69,187
49,628
Mitigated
35,388
28,238
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,555
4,128
0
1,288
13,933
5,092
1
7,885
5,885
0
45,223
W
Ne Zha
CTAPUMA
Ne Zha
8,891
1,114
0
1,697
13,470
6,517
843
5,047
8,423
0
48,280
L
Sylvanus
IIIGR8 ONEIII
Sylvanus
6,782
808
3,376
6,032
15,112
15,230
0
10,691
4,113
20,842
0
L
12,427
3,539
0
846
11,180
4,349
70
6,762
4,220
0
44,300
W
10,588
444
6,203
6,218
10,260
5,385
1,451
2,423
7,837
77,584
0
L
Janus
OWEN793
Janus
8,862
133
896
570
13,405
4,186
0
7,567
5,718
32,871
0
W
Bacchus
ShadoWawker
Bacchus
12,388
751
0
7,100
16,104
25,705
106
4,802
11,302
23,104
0
L
Mercury
Storm2325
Mercury
5,964
1,160
1,040
1,218
15,557
6,531
0
10,480
5,045
0
33,984
W
Gilgamesh
firesteam4
Gilgamesh
8,356
1,359
1,313
3,275
12,492
8,011
1,058
3,690
8,802
0
35,629
W
20,453
1,129
0
2,432
9,526
4,010
849
963
8,563
45,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,646
Gold Earned
51,766
402
Minions Killed
368
11
Camps Cleared
6
1,736,440
Distance Traveled
1,428,834
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,057
592
107
6
2
248,675
1
W
Ne Zha
11,709
689
91
5
4
329,561
4
L
Sylvanus
10,980
646
30
2
1
256,451
1
L
Ullr
10,137
596
84
5
2
345,532
4
W
Ra
13,571
798
171
10
3
350,959
1
L
Janus
10,920
642
80
5
0
236,525
0
W
Bacchus
12,304
724
27
2
0
364,714
4
L
Mercury
9,672
569
67
4
1
341,651
3
W
Gilgamesh
11,780
693
46
3
4
391,524
3
W
Zeus
13,282
781
67
4
0
299,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role