Player Matchup

Scylla
Scylla
coco704
Scylla
Level 144
God Stats
4W - 5L
1,717 SR
Queue Stats
51W - 46L
1,623 Elo+
Party 1
Ymir
Ymir
iwanaga
Ymir
Level 160
God Stats
43W - 31L
1,586 SR
Queue Stats
958W - 730L
1,756 Elo+
Party 1
Horus
Horus
kiroyss
Horus
Level 147
God Stats
1W - 3L
1,732 SR
Queue Stats
382W - 268L
1,777 Elo+
Party 1
Tsukuyomi
Tsukuyomi
mofuo
Tsukuyomi
Level 156
God Stats
6W - 4L
1,680 SR
Queue Stats
757W - 578L
1,612 Elo+
Party 1
Sol
Sol
oShaba
Sol
Level 23
God Stats
4W - 4L
1,717 SR
Queue Stats
377W - 250L
1,744 Elo+
Party 1
Team Averages
Level 126
1,687 SR
1,702 Elo+

VS

Team Averages
Level 115
1,722 SR
1,727 Elo+
Ymir
Ymir
 
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
LordBjørns
Heimdallr
Level 160
God Stats
12W - 4L
1,919 SR
Queue Stats
358W - 147L
1,916 Elo+
Party 2
Tyr
Tyr
UnlukoMaluko
Tyr
Level 160
God Stats
17W - 6L
1,729 SR
Queue Stats
411W - 191L
1,802 Elo+
Party 2
Nu Wa
Nu Wa
crisloko804
Nu Wa
Level 75
God Stats
11W - 15L
1,468 SR
Queue Stats
251W - 279L
1,417 Elo+
Solo
Medusa
Medusa
Ωmar
Medusa
Level 159
God Stats
4W - 1L
1,993 SR
Queue Stats
220W - 70L
2,001 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
coco704
Scylla
8
0 / 2 / 4
5,117
512
4,149
2,900
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
iwanaga
Ymir
8
1 / 4 / 1
5,331
533
2,342
8,101
3,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
kiroyss
Horus
8
3 / 3 / 1
5,374
537
3,783
7,449
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
mofuo
Tsukuyomi
9
0 / 4 / 1
4,858
486
2,819
7,781
2,425
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sol
oShaba
Sol
8
0 / 5 / 1
4,905
491
1,712
6,968
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 7
6,132
613
4,134
6,134
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
LordBjørns
Heimdallr
12
3 / 1 / 3
6,749
675
4,880
6,428
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 1 / 12
6,429
643
5,540
6,893
3,279
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 1 / 1
5,613
561
2,301
3,675
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ωmar
Medusa
11
9 / 1 / 1
7,017
702
8,456
5,052
1,613
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
18
18
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
7
5.5
W
Heimdallr
LordBjørns
Heimdallr
3
1
3
4.5
W
3
1
12
9
L
Scylla
coco704
Scylla
0
2
4
1
W
1
1
1
1.5
L
Ymir
iwanaga
Ymir
1
4
1
0.38
L
Horus
kiroyss
Horus
3
3
1
1.17
L
Tsukuyomi
mofuo
Tsukuyomi
0
4
1
0.13
L
Sol
oShaba
Sol
0
5
1
0.1
W
Medusa
Ωmar
Medusa
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
25,311
33,199
Taken
28,182
10,923
Mitigated
10,872
7,730
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,134
1,320
0
3,152
6,134
2,277
0
1,952
4,069
32,362
0
W
Heimdallr
LordBjørns
Heimdallr
4,880
2,065
0
2,226
6,428
2,846
124
1,625
4,747
0
45,093
W
5,540
726
0
2,377
6,893
3,279
0
1,833
4,986
0
17,829
L
Scylla
coco704
Scylla
4,149
760
0
0
2,900
808
0
1,179
1,637
21,865
0
W
2,301
161
0
981
3,675
857
0
939
2,636
28,707
0
L
Ymir
iwanaga
Ymir
2,342
437
0
500
8,101
3,441
0
1,579
6,462
10,259
0
L
Horus
kiroyss
Horus
3,783
2,300
272
3,183
7,449
3,215
0
1,796
5,523
0
20,540
L
Tsukuyomi
mofuo
Tsukuyomi
2,819
381
0
1,746
7,781
2,425
0
1,138
6,583
0
24,033
L
Sol
oShaba
Sol
1,712
417
0
2,029
6,968
1,034
0
349
6,559
24,265
0
W
Medusa
Ωmar
Medusa
8,456
4,148
0
360
5,052
1,613
760
1,467
3,541
0
38,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
31,940
202
Minions Killed
306
0
Camps Cleared
0
1,021,038
Distance Traveled
980,993
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,132
613
73
7
0
210,532
2
W
Heimdallr
6,749
675
95
10
0
173,835
4
W
Tyr
6,429
643
20
2
0
234,178
1
L
Scylla
5,117
512
39
4
0
171,953
2
W
Nu Wa
5,613
561
52
5
0
167,607
1
L
Ymir
5,331
533
20
2
0
211,286
2
L
Horus
5,374
537
44
4
0
210,790
2
L
Tsukuyomi
4,858
486
49
5
0
232,614
0
L
Sol
4,905
491
50
5
0
194,395
3
W
Medusa
7,017
702
66
7
0
194,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role