Player Matchup

Tsukuyomi
Tsukuyomi
BraveShine
Tsukuyomi
Level 149
God Stats
27W - 15L
1,761 SR
Queue Stats
308W - 300L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
Fòcus
Hou Yi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,558 Elo+
Party 2
Discordia
Discordia
LaBoum
Discordia
Level 148
God Stats
9W - 6L
1,995 SR
Queue Stats
356W - 343L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
Pikkiller
Sylvanus
Level 126
God Stats
10W - 11L
1,633 SR
Queue Stats
247W - 224L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
ScielzoSalvo
Gilgamesh
Level 106
God Stats
11W - 11L
1,549 SR
Queue Stats
65W - 78L
1,466 Elo+
Party 2
Team Averages
Level 135
1,688 SR
1,548 Elo+

VS

Team Averages
Level 126
1,589 SR
1,609 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Banoo
Sobek
Level 89
God Stats
10W - 3L
1,616 SR
Queue Stats
261W - 235L
1,650 Elo+
Solo
Set
Set
BlackMan35
Set
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,711 Elo+
Solo
King Arthur
King Arthur
strayhat
King Arthur
Level 156
God Stats
24W - 16L
1,658 SR
Queue Stats
914W - 885L
1,596 Elo+
Party 3
Cernunnos
Cernunnos
zirrael25
Cernunnos
Level 153
God Stats
6W - 8L
1,671 SR
Queue Stats
848W - 843L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BraveShine
Tsukuyomi
12
4 / 2 / 0
6,716
672
7,306
8,104
3,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
Fòcus
Hou Yi
11
4 / 1 / 2
6,760
676
7,131
4,919
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
LaBoum
Discordia
11
1 / 1 / 2
6,316
632
2,964
2,478
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Pikkiller
Sylvanus
10
0 / 2 / 5
5,371
537
4,916
6,744
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
ScielzoSalvo
Gilgamesh
10
4 / 1 / 2
6,121
612
1,874
5,212
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 1 / 1
4,462
446
439
2,869
674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Banoo
Sobek
8
1 / 2 / 3
5,116
512
2,958
9,429
4,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 1
6,568
657
4,542
7,528
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
strayhat
King Arthur
9
0 / 4 / 1
5,002
500
2,693
9,155
4,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
zirrael25
Cernunnos
10
2 / 3 / 2
5,753
575
4,085
5,917
1,508
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Sobek
Banoo
Sobek
1
2
3
1.25
L
4
3
1
1.5
W
Tsukuyomi
BraveShine
Tsukuyomi
4
2
0
2
W
Hou Yi
Fòcus
Hou Yi
4
1
2
5
W
Discordia
LaBoum
Discordia
1
1
2
2
W
Sylvanus
Pikkiller
Sylvanus
0
2
5
1.25
W
Gilgamesh
ScielzoSalvo
Gilgamesh
4
1
2
5
L
King Arthur
strayhat
King Arthur
0
4
1
0.13
L
Cernunnos
zirrael25
Cernunnos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
14,717
27,457
Taken
34,898
10,343
Mitigated
13,601
8,931
Healing
8,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
439
0
241
1,405
2,869
674
0
1,029
1,698
15,367
0
L
Sobek
Banoo
Sobek
2,958
172
0
2,531
9,429
4,512
0
3,602
5,707
10,327
0
L
4,542
1,810
0
1,180
7,528
2,562
0
1,482
5,984
0
39,011
W
Tsukuyomi
BraveShine
Tsukuyomi
7,306
1,703
0
1,878
8,104
3,623
113
81
7,983
0
43,443
W
Hou Yi
Fòcus
Hou Yi
7,131
3,521
0
2,042
4,919
1,390
646
994
3,831
0
33,251
W
Discordia
LaBoum
Discordia
2,964
207
0
635
2,478
580
388
79
2,369
41,205
0
W
Sylvanus
Pikkiller
Sylvanus
4,916
1,667
521
2,083
6,744
2,879
78
1,373
5,020
20,154
6,988
W
Gilgamesh
ScielzoSalvo
Gilgamesh
1,874
324
0
1,772
5,212
1,871
0
355
4,857
0
23,089
L
King Arthur
strayhat
King Arthur
2,693
218
0
2,515
9,155
4,345
0
0
9,155
0
24,533
L
Cernunnos
zirrael25
Cernunnos
4,085
1,549
0
861
5,917
1,508
0
1,021
4,896
0
29,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,284
Gold Earned
26,901
347
Minions Killed
243
0
Camps Cleared
0
955,017
Distance Traveled
913,347
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,462
446
39
4
0
118,289
2
L
Sobek
5,116
512
11
1
0
206,181
2
L
Set
6,568
657
78
8
0
199,244
2
W
Tsukuyomi
6,716
672
89
9
0
193,278
2
W
Hou Yi
6,760
676
61
6
0
181,890
2
W
Discordia
6,316
632
95
10
0
192,250
2
W
Sylvanus
5,371
537
52
5
0
163,623
2
W
Gilgamesh
6,121
612
50
5
0
223,976
2
L
King Arthur
5,002
500
49
5
0
200,433
2
L
Cernunnos
5,753
575
66
7
0
189,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role