Player Matchup

Sol
Sol
DaringMitten
Sol
Level 160
God Stats
50W - 44L
1,575 SR
Queue Stats
210W - 211L
1,477 Elo+
Solo
Ymir
Ymir
IAmGoingHam
Ymir
Level 83
God Stats
1W - 3L
1,387 SR
Queue Stats
251W - 225L
1,564 Elo+
Party 1
Hades
Hades
Korndon
Hades
Level 50
God Stats
16W - 15L
1,585 SR
Queue Stats
93W - 101L
1,506 Elo+
Solo
Bellona
Bellona
fugit
Bellona
Level 104
God Stats
19W - 20L
1,337 SR
Queue Stats
245W - 218L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
m1lfr3d
Hou Yi
Level 89
God Stats
5W - 9L
1,595 SR
Queue Stats
139W - 140L
1,550 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,529 Elo+

VS

Team Averages
Level 98
1,485 SR
1,502 Elo+
Ra
Ra
Btrain05
Ra
Level 113
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 5L
1,363 Elo+
Solo
Danzaburou
Danzaburou
DreamXity
Danzaburou
Level 119
God Stats
3W - 0L
1,590 SR
Queue Stats
90W - 74L
1,622 Elo+
Party 2
Chang'e
Chang'e
Legendaryforever
Chang'e
Level 64
God Stats
13W - 7L
1,513 SR
Queue Stats
199W - 185L
1,433 Elo+
Solo
Sylvanus
Sylvanus
TheVerge2point0
Sylvanus
Level 68
God Stats
4W - 1L
1,716 SR
Queue Stats
29W - 29L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zorfey
Ah Muzen Cab
Level 127
God Stats
15W - 13L
1,303 SR
Queue Stats
278W - 259L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,926
993
12,466
10,620
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 8 / 3
8,740
874
8,918
22,210
19,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Korndon
Hades
15
2 / 3 / 4
9,248
925
8,580
13,579
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
fugit
Bellona
15
0 / 7 / 5
8,729
873
6,793
18,629
22,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
m1lfr3d
Hou Yi
15
0 / 3 / 4
8,835
884
6,282
9,894
4,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
9,642
964
8,646
8,861
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DreamXity
Danzaburou
17
10 / 0 / 11
11,919
1,192
18,104
5,950
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 3 / 17
9,939
994
12,917
15,072
7,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
16
3 / 2 / 11
10,049
1,005
5,150
11,419
9,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Zorfey
Ah Muzen Cab
17
6 / 0 / 16
11,071
1,107
26,209
4,569
2,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
6
Kills
23
23
Deaths
6
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
3
2
3
2.25
W
Danzaburou
DreamXity
Danzaburou
10
0
11
15.5
L
1
8
3
0.31
L
Hades
Korndon
Hades
2
3
4
1.33
W
2
3
17
3.5
W
Sylvanus
3
2
11
4.25
W
Ah Muzen Cab
Zorfey
Ah Muzen Cab
6
0
16
14
L
Bellona
fugit
Bellona
0
7
5
0.36
L
Hou Yi
m1lfr3d
Hou Yi
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,039
Damage
71,026
74,932
Taken
45,871
57,736
Mitigated
26,282
5,484
Healing
24,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,646
827
2,894
2,677
8,861
4,073
0
6,829
1,972
28,514
0
L
12,466
1,654
0
2,195
10,620
3,963
0
3,760
6,766
37,918
0
W
Danzaburou
DreamXity
Danzaburou
18,104
12,193
0
1,873
5,950
3,000
0
4,080
1,810
0
43,227
L
8,918
420
0
540
22,210
19,226
0
7,269
14,683
17,465
0
L
Hades
Korndon
Hades
8,580
467
152
1,667
13,579
7,680
0
4,201
9,263
18,658
0
W
12,917
898
3,321
3,342
15,072
7,202
0
8,704
6,068
22,283
0
W
Sylvanus
5,150
1,645
6,864
2,960
11,419
9,998
0
7,459
3,810
11,181
0
W
Ah Muzen Cab
Zorfey
Ah Muzen Cab
26,209
13,650
0
857
4,569
2,009
0
2,892
1,617
0
51,405
L
Bellona
fugit
Bellona
6,793
688
0
930
18,629
22,465
0
7,848
10,366
0
21,359
L
Hou Yi
m1lfr3d
Hou Yi
6,282
3,333
0
0
9,894
4,402
0
2,646
7,141
0
36,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
52,620
229
Minions Killed
218
7
Camps Cleared
7
921,444
Distance Traveled
904,203
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,642
964
78
8
1
200,418
0
L
Sol
9,926
993
84
8
5
201,523
1
W
Danzaburou
11,919
1,192
57
6
2
175,094
0
L
Ymir
8,740
874
11
1
0
170,374
0
L
Hades
9,248
925
37
4
0
176,105
0
W
Chang'e
9,939
994
18
2
1
197,985
1
W
Sylvanus
10,049
1,005
9
1
0
152,249
0
W
Ah Muzen Cab
11,071
1,107
56
6
3
178,457
0
L
Bellona
8,729
873
33
3
1
207,289
0
L
Hou Yi
8,835
884
64
6
1
166,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role