Player Matchup

Janus
Janus
Jordon1551
Janus
Level 24
God Stats
3W - 1L
1,757 SR
Queue Stats
16W - 12L
1,524 Elo+
Solo
Artemis
Artemis
RemyPrimal
Artemis
Level 24
God Stats
27W - 29L
1,301 SR
Queue Stats
151W - 192L
1,226 Elo+
Solo
Gilgamesh
Gilgamesh
SLASAM BR
Gilgamesh
Level 11
God Stats
7W - 4L
1,500 SR
Queue Stats
123W - 180L
1,357 Elo+
Solo
Discordia
Discordia
julioinma
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
ksiwdft
Geb
Level 16
God Stats
3W - 7L
1,165 SR
Queue Stats
21W - 42L
1,311 Elo+
Solo
Team Averages
Level 18
1,445 SR
1,384 Elo+

VS

Team Averages
Level 22
1,375 SR
1,286 Elo+
Neith
Neith
Charlye_scorpio
Neith
Level 33
God Stats
5W - 2L
1,220 SR
Queue Stats
64W - 80L
1,322 Elo+
Party 2
Tiamat
Tiamat
EmilianoArgaezM
Tiamat
Level 22
God Stats
1W - 0L
1,222 SR
Queue Stats
4W - 3L
1,261 Elo+
Solo
Cthulhu
Cthulhu
KINDERDEMARS
Cthulhu
Level 14
God Stats
7W - 6L
1,481 SR
Queue Stats
205W - 266L
1,249 Elo+
Party 1
Hades
Hades
TC_Drako_013
Hades
Level 27
God Stats
30W - 24L
1,470 SR
Queue Stats
177W - 239L
1,322 Elo+
Party 2
Anhur
Anhur
Vitality_Yaourt
Anhur
Level 14
God Stats
12W - 13L
1,481 SR
Queue Stats
119W - 171L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 10 / 2
9,511
352
14,593
17,566
4,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
RemyPrimal
Artemis
20
8 / 7 / 1
13,416
497
20,871
18,881
8,136
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SLASAM BR
Gilgamesh
17
2 / 10 / 2
10,735
398
7,873
23,276
9,629
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
julioinma
Discordia
3
0 / 3 / 0
6,656
247
597
1,901
526
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
10
0 / 18 / 3
8,027
297
4,503
30,418
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
14,075
521
9,408
11,284
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 8 / 8
10,916
404
1,904
14,192
7,288
Cthulhu
KINDERDEMARS
Cthulhu
17
3 / 1 / 9
12,340
457
13,771
15,008
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
33 / 0 / 4
17,057
632
31,991
16,255
11,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 14
13,666
506
7,480
16,380
7,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
11
Kills
47
48
Deaths
13
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
3
8
8
0.88
L
Janus
1
10
2
0.2
W
Cthulhu
KINDERDEMARS
Cthulhu
3
1
9
7.5
L
Artemis
RemyPrimal
Artemis
8
7
1
1.21
L
Gilgamesh
SLASAM BR
Gilgamesh
2
10
2
0.3
W
33
0
4
35
W
4
3
14
3.67
L
Discordia
julioinma
Discordia
0
3
0
0
L
Geb
0
18
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
64,554
92,042
Taken
73,119
41,523
Mitigated
48,175
10,079
Healing
23,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,408
4,255
303
5,468
11,284
5,004
7,697
3,292
7,992
0
81,509
W
1,904
955
0
2,284
14,192
7,288
860
3,082
11,110
16,299
0
L
Janus
14,593
698
440
2,574
17,566
4,905
63
12,258
5,248
63,165
0
W
Cthulhu
KINDERDEMARS
Cthulhu
13,771
1,056
0
935
15,008
17,421
1,899
4,952
10,056
61,714
0
L
Artemis
RemyPrimal
Artemis
20,871
12,379
0
1,939
18,881
8,136
1,084
6,075
12,591
0
99,175
L
Gilgamesh
SLASAM BR
Gilgamesh
7,873
1,937
0
4,271
23,276
9,629
0
9,289
13,807
0
55,757
W
31,991
4,457
675
10,671
16,255
11,206
3,848
3,751
12,504
118,437
0
W
7,480
2,612
0
3,427
16,380
7,256
4,293
4,616
11,764
0
61,066
L
Discordia
julioinma
Discordia
597
269
186
186
1,901
526
0
1,562
339
3,285
0
L
Geb
4,503
1,337
0
483
30,418
18,327
0
17,457
12,391
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,345
Gold Earned
68,054
360
Minions Killed
552
0
Camps Cleared
0
1,638,533
Distance Traveled
2,254,235
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,075
521
159
6
0
441,313
5
W
Tiamat
10,916
404
21
1
0
400,321
0
L
Janus
9,511
352
80
3
0
431,227
1
W
Cthulhu
12,340
457
103
4
0
503,843
0
L
Artemis
13,416
497
169
6
0
340,246
0
L
Gilgamesh
10,735
398
91
3
0
429,606
1
W
Hades
17,057
632
158
6
0
456,061
0
W
Anhur
13,666
506
111
4
0
452,697
0
L
Discordia
6,656
247
5
0
0
58,493
2
L
Geb
8,027
297
15
1
0
378,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role