Player Matchup

Artemis
Artemis
Alicedee97
Artemis
Level 4
God Stats
1W - 2L
1,485 SR
Queue Stats
2W - 3L
1,570 Elo+
Party 2
Ra
Ra
BackPro Mira
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Thor
Thor
Meisterlich1
Thor
Level 28
God Stats
2W - 1L
1,540 SR
Queue Stats
65W - 52L
1,546 Elo+
Solo
Cthulhu
Cthulhu
folksy_people9
Cthulhu
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
195W - 197L
1,452 Elo+
Solo
Arachne
Arachne
xT1m87
Arachne
Level 16
God Stats
0W - 3L
1,213 SR
Queue Stats
8W - 8L
1,510 Elo+
Party 2
Team Averages
Level 14
1,402 SR
1,456 Elo+

VS

Team Averages
Level 25
1,548 SR
1,464 Elo+
Cupid
Cupid
FosterMusic4501
Cupid
Level 25
God Stats
32W - 24L
1,553 SR
Queue Stats
431W - 421L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Mattia431
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,385 Elo+
Solo
Zeus
Zeus
OI ITS EDP
Zeus
Level 25
God Stats
4W - 0L
1,774 SR
Queue Stats
322W - 210L
1,678 Elo+
Solo
Jormungandr
Jormungandr
TheYonkoKing
Jormungandr
Level 22
God Stats
6W - 2L
1,667 SR
Queue Stats
42W - 37L
1,416 Elo+
Party 1
Fenrir
Fenrir
ZombieKi11er23
Fenrir
Level 35
God Stats
2W - 4L
1,244 SR
Queue Stats
74W - 79L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alicedee97
Artemis
11
1 / 7 / 2
7,413
371
4,471
11,209
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

4
0 / 2 / 2
5,739
287
50
2,042
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
6 / 7 / 2
10,298
515
10,394
19,368
6,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 6
8,493
425
9,818
19,267
14,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
xT1m87
Arachne
14
3 / 10 / 3
8,631
432
8,591
20,052
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
10,917
546
11,167
8,604
3,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Mattia431
Ao Kuang
16
3 / 3 / 6
10,746
537
3,602
12,864
4,607
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
12 / 0 / 2
13,932
697
18,940
14,326
6,564
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
TheYonkoKing
Jormungandr
15
5 / 3 / 8
10,969
548
10,543
16,849
17,626
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 3 / 7
11,021
551
8,775
14,314
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
12
Kills
32
32
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alicedee97
Artemis
1
7
2
0.29
L
0
2
2
0.5
W
6
3
7
3.17
W
Ao Kuang
Mattia431
Ao Kuang
3
3
6
2
L
6
7
2
1
W
12
0
2
13
W
Jormungandr
TheYonkoKing
Jormungandr
5
3
8
3
W
6
3
7
3.17
L
2
6
6
0.83
L
Arachne
xT1m87
Arachne
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
53,027
71,938
Taken
66,957
33,567
Mitigated
37,032
11,536
Healing
23,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alicedee97
Artemis
4,471
2,718
0
1,941
11,209
3,676
432
5,472
5,699
0
25,277
L
50
0
0
0
2,042
464
0
837
1,143
1,657
0
W
11,167
7,644
89
2,023
8,604
3,181
4,616
2,471
6,013
0
49,965
W
Ao Kuang
Mattia431
Ao Kuang
3,602
977
255
6,951
12,864
4,607
2,348
1,623
11,211
50,302
0
L
10,394
1,552
0
2,600
19,368
6,659
92
9,355
9,799
0
54,551
W
18,940
2,598
30
6,068
14,326
6,564
4,361
1,406
12,832
129,151
0
W
Jormungandr
TheYonkoKing
Jormungandr
10,543
3,321
660
2,551
16,849
17,626
804
4,484
11,912
45,305
0
W
8,775
2,015
802
4,217
14,314
5,054
638
1,817
10,833
0
67,037
L
9,818
683
327
2,543
19,267
14,857
150
8,603
10,623
41,214
0
L
Arachne
xT1m87
Arachne
8,591
4,917
0
4,125
20,052
7,911
0
8,279
11,589
0
53,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
57,585
284
Minions Killed
571
0
Camps Cleared
0
1,241,614
Distance Traveled
1,759,345
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,413
371
45
2
0
199,131
1
L
Ra
5,739
287
1
0
0
45,441
0
W
Cupid
10,917
546
93
5
0
283,586
3
W
Ao Kuang
10,746
537
88
4
0
370,056
6
L
Thor
10,298
515
80
4
0
369,748
1
W
Zeus
13,932
697
221
11
0
326,454
2
W
Jormungandr
10,969
548
66
3
0
356,095
1
W
Fenrir
11,021
551
103
5
0
423,154
0
L
Cthulhu
8,493
425
71
4
0
319,198
2
L
Arachne
8,631
432
87
4
0
308,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role