Player Matchup

Tiamat
Tiamat
KU8A_H_S7
Tiamat
Level 16
God Stats
4W - 7L
1,100 SR
Queue Stats
20W - 31L
1,179 Elo+
Party 1
Chernobog
Chernobog
MadaraSenpai53
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
908 Elo+
Solo
Danzaburou
Danzaburou
ThorDeDondergod
Danzaburou
Level 31
God Stats
4W - 4L
1,668 SR
Queue Stats
12W - 16L
1,306 Elo+
Party 2
Anubis
Anubis
konradkonrad1234
Anubis
Level 21
God Stats
15W - 16L
1,376 SR
Queue Stats
33W - 41L
1,204 Elo+
Party 1
Set
Set
ramerdehamer
Set
Level 27
God Stats
4W - 1L
1,848 SR
Queue Stats
53W - 41L
1,391 Elo+
Party 2
Team Averages
Level 22
1,498 SR
1,198 Elo+

VS

Team Averages
Level 14
1,508 SR
1,281 Elo+
Cthulhu
Cthulhu
Fusion ollie753
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,065 Elo+
Party 3
Da Ji
Da Ji
LaughingAlicorn
Da Ji
Level 11
God Stats
1W - 4L
1,309 SR
Queue Stats
5W - 11L
1,170 Elo+
Party 3
Merlin
Merlin
Majin_KusaNagi
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
NeuroFrith
Chaac
Level 29
God Stats
18W - 12L
1,852 SR
Queue Stats
91W - 98L
1,289 Elo+
Solo
Ao Kuang
Ao Kuang
Nordkaya
Ao Kuang
Level 23
God Stats
18W - 29L
1,380 SR
Queue Stats
118W - 139L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KU8A_H_S7
Tiamat
11
5 / 0 / 4
7,708
482
5,675
5,646
2,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
MadaraSenpai53
Chernobog
12
6 / 6 / 8
8,402
525
7,044
9,013
2,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ThorDeDondergod
Danzaburou
14
9 / 1 / 5
10,017
626
8,280
6,645
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 1 / 5
8,323
520
8,302
7,776
3,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
9 / 6 / 5
8,813
551
10,783
13,297
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 0
5,972
373
1,850
11,908
3,775
8
0 / 8 / 4
5,789
362
1,006
7,999
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 12 / 3
6,089
381
2,329
9,935
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
2 / 3 / 0
6,893
431
6,651
14,266
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Nordkaya
Ao Kuang
14
11 / 1 / 0
9,359
585
10,314
11,705
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
32
Kills
14
14
Deaths
35
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
0
0.09
W
Tiamat
KU8A_H_S7
Tiamat
5
0
4
7
L
0
8
4
0.25
W
Chernobog
MadaraSenpai53
Chernobog
6
6
8
1.67
L
0
12
3
0.13
L
Chaac
2
3
0
0.67
L
Ao Kuang
Nordkaya
Ao Kuang
11
1
0
11
W
Danzaburou
ThorDeDondergod
Danzaburou
9
1
5
11.5
W
3
1
5
5.5
W
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,084
Damage
22,150
42,377
Taken
55,813
16,704
Mitigated
18,005
11,742
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,850
406
0
0
11,908
3,775
104
496
11,412
13,030
0
W
Tiamat
KU8A_H_S7
Tiamat
5,675
1,206
62
1,748
5,646
2,757
463
1,074
4,354
24,582
0
L
1,006
442
0
0
7,999
1,788
0
361
7,638
0
6,333
W
Chernobog
MadaraSenpai53
Chernobog
7,044
5,327
0
1,620
9,013
2,857
856
4,716
4,155
0
29,637
L
2,329
474
0
0
9,935
2,228
254
1,313
8,622
19,944
0
L
Chaac
6,651
438
0
5,451
14,266
6,758
0
10,059
4,207
0
30,209
L
Ao Kuang
Nordkaya
Ao Kuang
10,314
3,222
0
1,532
11,705
3,456
0
1,748
9,957
45,631
0
W
Danzaburou
ThorDeDondergod
Danzaburou
8,280
4,629
0
618
6,645
2,245
2,243
2,878
3,635
0
55,281
W
8,302
202
519
4,298
7,776
3,771
1,261
782
6,484
37,823
0
W
10,783
6,603
0
2,877
13,297
5,074
0
4,753
8,408
0
42,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,263
Gold Earned
34,102
313
Minions Killed
187
0
Camps Cleared
0
1,421,343
Distance Traveled
1,425,377
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,972
373
26
2
0
262,060
2
W
Tiamat
7,708
482
22
1
0
315,100
1
L
Da Ji
5,789
362
8
1
0
292,992
1
W
Chernobog
8,402
525
61
4
0
263,428
0
L
Merlin
6,089
381
41
3
0
262,293
3
L
Chaac
6,893
431
33
2
0
326,904
0
L
Ao Kuang
9,359
585
79
5
0
281,128
0
W
Danzaburou
10,017
626
109
7
0
271,302
0
W
Anubis
8,323
520
67
4
0
284,968
7
W
Set
8,813
551
54
3
0
286,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role