Player Matchup

Janus
Janus
BidouGaming
Janus
Level 139
God Stats
4W - 3L
1,590 SR
Queue Stats
53W - 48L
1,550 Elo+
Party 2
Mulan
Mulan
MrLonelyTeddy
Mulan
Level 39
God Stats
2W - 4L
1,585 SR
Queue Stats
18W - 17L
1,532 Elo+
Party 2
Ares
Ares
RaverDemoni
Ares
Level 29
God Stats
2W - 1L
1,839 SR
Queue Stats
26W - 17L
1,657 Elo+
Party 2
Bakasura
Bakasura
Shawnz997
Bakasura
Level 87
God Stats
7W - 3L
1,597 SR
Queue Stats
471W - 450L
1,611 Elo+
Party 2
Hou Yi
Hou Yi
Snakepowaa
Hou Yi
Level 15
God Stats
1W - 1L
1,162 SR
Queue Stats
4W - 3L
1,635 Elo+
Party 2
Team Averages
Level 62
1,555 SR
1,597 Elo+

VS

Team Averages
Level 81
1,597 SR
1,495 Elo+
Cupid
Cupid
GunnarGunnarsson
Cupid
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
317W - 277L
1,519 Elo+
Solo
Apollo
Apollo
Ivan0625
Apollo
Level 46
God Stats
27W - 26L
1,570 SR
Queue Stats
490W - 503L
1,544 Elo+
Party 1
Persephone
Persephone
KodeONNE
Persephone
Level 115
God Stats
7W - 7L
2,014 SR
Queue Stats
246W - 239L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
PoWeRAvAtAr
Sylvanus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,345 Elo+
Solo
Set
Set
xHIDRAx-YT
Set
Level 121
God Stats
0W - 3L
1,401 SR
Queue Stats
61W - 77L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 3
12,806
610
7,961
10,233
4,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 3
10,992
523
4,490
11,434
10,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 3 / 8
11,244
535
10,485
17,972
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Shawnz997
Bakasura
20
12 / 2 / 4
14,239
678
17,751
18,275
11,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Snakepowaa
Hou Yi
17
3 / 4 / 8
10,655
507
11,941
15,092
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 0
11,279
537
8,511
12,473
6,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Ivan0625
Apollo
15
3 / 4 / 5
9,575
456
8,160
11,478
5,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
KodeONNE
Persephone
16
3 / 8 / 3
10,310
491
6,339
12,005
4,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
PoWeRAvAtAr
Sylvanus
15
5 / 7 / 1
9,699
462
7,799
17,216
14,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 1
10,007
477
8,389
15,451
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
28
Kills
15
15
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
L
3
4
0
0.75
L
Apollo
Ivan0625
Apollo
3
4
5
1.38
L
Persephone
KodeONNE
Persephone
3
8
3
0.56
W
2
2
3
1.75
L
Sylvanus
PoWeRAvAtAr
Sylvanus
5
7
1
0.79
W
4
3
8
2.67
W
Bakasura
Shawnz997
Bakasura
12
2
4
7
W
Hou Yi
Snakepowaa
Hou Yi
3
4
8
1.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,628
Damage
39,198
73,006
Taken
68,623
49,648
Mitigated
36,963
17,964
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,961
602
0
1,063
10,233
4,174
2,990
2,894
7,339
84,703
0
L
8,511
3,575
0
2,991
12,473
6,724
146
0
11,050
0
71,030
L
Apollo
Ivan0625
Apollo
8,160
5,206
0
2,221
11,478
5,338
1,058
4,170
6,986
0
49,932
L
Persephone
KodeONNE
Persephone
6,339
410
0
936
12,005
4,406
0
4,868
6,500
61,761
0
W
4,490
293
642
2,484
11,434
10,170
0
1,165
9,519
0
51,156
L
Sylvanus
PoWeRAvAtAr
Sylvanus
7,799
2,234
1,419
3,533
17,216
14,070
0
7,538
9,582
24,439
2,669
W
10,485
836
0
1,902
17,972
17,584
470
3,989
13,983
40,550
0
W
Bakasura
Shawnz997
Bakasura
17,751
11,952
0
7,668
18,275
11,403
3,898
2,453
15,702
0
94,656
W
Hou Yi
Snakepowaa
Hou Yi
11,941
4,818
0
4,205
15,092
6,317
1,849
4,262
10,830
0
75,161
L
8,389
3,655
0
5,749
15,451
6,425
0
1,564
13,383
0
85,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,936
Gold Earned
50,870
636
Minions Killed
549
0
Camps Cleared
0
2,055,287
Distance Traveled
1,774,867
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,806
610
177
8
0
422,776
8
L
Cupid
11,279
537
157
7
0
366,482
3
L
Apollo
9,575
456
98
5
0
274,667
2
L
Persephone
10,310
491
120
6
0
361,471
0
W
Mulan
10,992
523
109
5
0
397,236
6
L
Sylvanus
9,699
462
39
2
0
336,127
10
W
Ares
11,244
535
54
3
0
441,201
1
W
Bakasura
14,239
678
169
8
0
477,865
3
W
Hou Yi
10,655
507
127
6
0
316,209
4
L
Set
10,007
477
135
6
0
436,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role