Player Matchup

Anhur
Anhur
IdleVoyage
Anhur
Level 6
God Stats
3W - 0L
1,511 SR
Queue Stats
3W - 3L
1,321 Elo+
Solo
Ymir
Ymir
Ilusionniste
Ymir
Level 15
God Stats
4W - 12L
1,323 SR
Queue Stats
30W - 43L
1,383 Elo+
Solo
Chang'e
Chang'e
Suasito00
Chang'e
Level 28
God Stats
9W - 4L
1,658 SR
Queue Stats
132W - 98L
1,585 Elo+
Party 1
Heimdallr
Heimdallr
charlyalpha25
Heimdallr
Level 26
God Stats
20W - 16L
1,530 SR
Queue Stats
32W - 34L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
ponczek345
Sun Wukong
Level 24
God Stats
9W - 10L
1,500 SR
Queue Stats
179W - 159L
1,534 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,450 Elo+

VS

Team Averages
Level 11
1,529 SR
1,376 Elo+
Baron Samedi
Baron Samedi
Aurecos18
Baron Samedi
Level 8
God Stats
7W - 14L
1,229 SR
Queue Stats
76W - 74L
1,436 Elo+
Solo
Anhur
Anhur
Blobbuster03
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,184 Elo+
Solo
Fenrir
Fenrir
Main2
Fenrir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 30L
1,377 Elo+
Solo
Cabrakan
Cabrakan
Zak_323
Cabrakan
Level 28
God Stats
4W - 4L
1,818 SR
Queue Stats
103W - 137L
1,434 Elo+
Solo
Bakasura
Bakasura
alperakbas
Bakasura
Level 5
God Stats
2W - 2L
1,597 SR
Queue Stats
3W - 3L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 11 / 10
9,977
434
9,932
18,162
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 7
10,093
439
10,679
17,038
13,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Suasito00
Chang'e
18
8 / 1 / 8
11,807
513
17,089
13,708
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
charlyalpha25
Heimdallr
16
0 / 3 / 11
10,541
458
11,180
12,975
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
ponczek345
Sun Wukong
19
9 / 1 / 4
12,509
544
14,718
16,548
10,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aurecos18
Baron Samedi
15
3 / 6 / 5
9,303
404
15,379
14,412
10,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 3
9,430
410
3,964
13,442
5,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Main2
Fenrir
17
11 / 3 / 2
11,276
490
15,483
26,422
17,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Zak_323
Cabrakan
17
4 / 2 / 9
11,051
480
15,214
19,709
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
alperakbas
Bakasura
15
1 / 9 / 2
9,638
419
7,985
18,317
11,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
24
Kills
19
19
Deaths
25
40
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aurecos18
Baron Samedi
3
6
5
0.92
L
0
5
3
0.3
W
Anhur
4
11
10
0.82
W
3
3
7
2.17
L
Fenrir
Main2
Fenrir
11
3
2
4
W
Chang'e
Suasito00
Chang'e
8
1
8
12
L
Cabrakan
Zak_323
Cabrakan
4
2
9
4.25
L
Bakasura
alperakbas
Bakasura
1
9
2
0.22
W
Heimdallr
charlyalpha25
Heimdallr
0
3
11
1.83
W
Sun Wukong
ponczek345
Sun Wukong
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,598
Damage
58,025
78,431
Taken
92,302
41,285
Mitigated
67,945
27,545
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aurecos18
Baron Samedi
15,379
1,281
2,314
3,415
14,412
10,633
1,261
4,703
9,709
61,267
0
L
3,964
2,703
0
1,654
13,442
5,599
0
5,368
8,074
0
51,500
W
Anhur
9,932
6,905
0
2,297
18,162
6,446
1,774
11,435
6,687
0
34,196
W
10,679
2,454
1,339
2,476
17,038
13,715
413
9,485
7,494
48,645
0
L
Fenrir
Main2
Fenrir
15,483
5,200
0
11,504
26,422
17,143
0
4,918
21,504
0
74,498
W
Chang'e
Suasito00
Chang'e
17,089
642
4,107
7,705
13,708
4,696
3,458
4,534
9,164
84,961
0
L
Cabrakan
Zak_323
Cabrakan
15,214
1,980
0
2,315
19,709
23,046
16
8,983
10,726
48,189
0
L
Bakasura
alperakbas
Bakasura
7,985
5,331
0
4,480
18,317
11,524
2,538
3,796
14,521
0
34,798
W
Heimdallr
charlyalpha25
Heimdallr
11,180
7,095
0
2,613
12,975
5,990
7,842
1,638
11,120
0
51,646
W
Sun Wukong
ponczek345
Sun Wukong
14,718
3,284
0
7,008
16,548
10,438
817
3,501
11,735
0
61,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,927
Gold Earned
50,698
459
Minions Killed
418
0
Camps Cleared
0
1,950,540
Distance Traveled
2,013,903
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,303
404
68
3
0
348,169
3
L
Anhur
9,430
410
85
4
0
380,358
0
W
Anhur
9,977
434
39
2
0
338,004
0
W
Ymir
10,093
439
73
3
0
360,769
0
L
Fenrir
11,276
490
106
5
0
440,613
0
W
Chang'e
11,807
513
133
6
0
432,565
4
L
Cabrakan
11,051
480
72
3
0
441,544
4
L
Bakasura
9,638
419
87
4
0
403,219
1
W
Heimdallr
10,541
458
103
4
0
367,706
4
W
Sun Wukong
12,509
544
111
5
0
451,496
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role