Player Matchup

Medusa
Medusa
II6HOELEVEL6
Medusa
Level 28
God Stats
29W - 30L
1,492 SR
Queue Stats
104W - 113L
1,458 Elo+
Solo
Kukulkan
Kukulkan
MorganGreenSeed
Kukulkan
Level 17
God Stats
1W - 1L
1,682 SR
Queue Stats
20W - 27L
1,404 Elo+
Party 2
Mulan
Mulan
ZaneDuGrau
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,663 Elo+
Solo
Loki
Loki
gLoW777
Loki
Level 20
God Stats
1W - 1L
1,654 SR
Queue Stats
30W - 37L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
glassy_pan2
Cthulhu
Level 29
God Stats
2W - 1L
1,774 SR
Queue Stats
19W - 23L
1,444 Elo+
Solo
Team Averages
Level 20
1,621 SR
1,477 Elo+

VS

Team Averages
Level 23
1,565 SR
1,479 Elo+
Izanami
Izanami
Footjob_King
Izanami
Level 28
God Stats
3W - 0L
1,727 SR
Queue Stats
81W - 60L
1,703 Elo+
Party 1
Khepri
Khepri
Marthor2010
Khepri
Level 28
God Stats
23W - 17L
1,527 SR
Queue Stats
68W - 78L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
YoTruk
Sun Wukong
Level 29
God Stats
60W - 37L
1,642 SR
Queue Stats
838W - 738L
1,597 Elo+
Party 1
Hun Batz
Hun Batz
etozheOrlenok
Hun Batz
Level 18
God Stats
1W - 0L
1,430 SR
Queue Stats
10W - 14L
1,396 Elo+
Solo
Kukulkan
Kukulkan
karlooha
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 9 / 2
10,260
410
8,497
17,179
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
1 / 10 / 5
9,986
399
7,827
15,873
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
15
3 / 10 / 3
9,694
388
7,995
21,882
18,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
gLoW777
Loki
19
7 / 4 / 3
12,319
493
10,826
18,618
11,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
glassy_pan2
Cthulhu
17
4 / 7 / 4
10,673
427
18,753
22,808
19,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Footjob_King
Izanami
20
22 / 0 / 11
17,946
718
30,943
18,177
9,230
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
2 / 1 / 13
11,364
455
6,676
17,655
19,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
YoTruk
Sun Wukong
20
12 / 1 / 16
15,466
619
19,576
22,877
22,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
etozheOrlenok
Hun Batz
15
2 / 7 / 9
11,419
457
8,650
22,450
9,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
karlooha
Kukulkan
14
1 / 9 / 3
10,743
430
3,741
13,297
5,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
17
Kills
39
40
Deaths
18
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
Footjob_King
Izanami
22
0
11
27.5
L
Medusa
2
9
2
0.33
W
Khepri
2
1
13
8.5
L
Kukulkan
1
10
5
0.35
W
Sun Wukong
YoTruk
Sun Wukong
12
1
16
20
L
Mulan
3
10
3
0.45
W
Hun Batz
etozheOrlenok
Hun Batz
2
7
9
0.93
L
Loki
gLoW777
Loki
7
4
3
2.13
L
Cthulhu
glassy_pan2
Cthulhu
4
7
4
0.86
W
Kukulkan
karlooha
Kukulkan
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,898
Damage
69,586
96,360
Taken
94,456
60,368
Mitigated
66,269
17,623
Healing
33,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Footjob_King
Izanami
30,943
24,687
0
11,175
18,177
9,230
10,095
4,666
13,441
0
186,856
L
Medusa
8,497
3,996
753
5,028
17,179
6,197
0
1,418
15,701
0
66,097
W
Khepri
6,676
809
756
4,334
17,655
19,485
21
6,312
10,843
19,270
0
L
Kukulkan
7,827
648
0
1,056
15,873
5,937
994
1,395
14,388
48,100
0
W
Sun Wukong
YoTruk
Sun Wukong
19,576
2,297
0
12,250
22,877
22,741
1,485
9,172
13,465
0
100,241
L
Mulan
7,995
1,350
0
881
21,882
18,047
1,134
2,890
18,632
0
39,639
W
Hun Batz
etozheOrlenok
Hun Batz
8,650
1,771
0
4,051
22,450
9,622
672
5,857
16,339
0
51,591
L
Loki
gLoW777
Loki
10,826
1,783
0
4,556
18,618
11,027
909
1,537
16,884
0
96,535
L
Cthulhu
glassy_pan2
Cthulhu
18,753
797
632
4,717
22,808
19,160
0
2,098
20,338
72,833
0
W
Kukulkan
karlooha
Kukulkan
3,741
828
0
1,249
13,297
5,191
594
3,308
9,837
37,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
66,938
509
Minions Killed
589
0
Camps Cleared
0
2,041,219
Distance Traveled
2,249,934
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,946
718
260
10
0
470,656
7
L
Medusa
10,260
410
84
3
0
222,951
0
W
Khepri
11,364
455
26
1
0
493,866
4
L
Kukulkan
9,986
399
83
3
0
394,021
0
W
Sun Wukong
15,466
619
158
6
0
504,137
7
L
Mulan
9,694
388
69
3
0
464,149
3
W
Hun Batz
11,419
457
71
3
0
461,248
2
L
Loki
12,319
493
157
6
0
524,999
7
L
Cthulhu
10,673
427
116
5
0
435,099
4
W
Kukulkan
10,743
430
74
3
0
320,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role