Player Matchup

Jing Wei
Jing Wei
CluberState
Jing Wei
Level 158
God Stats
1W - 3L
1,433 SR
Queue Stats
174W - 132L
1,558 Elo+
Solo
Chaac
Chaac
Mysteriöser
Chaac
Level 112
God Stats
2W - 1L
1,651 SR
Queue Stats
155W - 152L
1,567 Elo+
Solo
Eset
Eset
borja951
Eset
Level 126
God Stats
2W - 2L
1,644 SR
Queue Stats
48W - 50L
1,543 Elo+
Party 2
Heimdallr
Heimdallr
enderdraco
Heimdallr
Level 154
God Stats
1W - 2L
1,449 SR
Queue Stats
110W - 112L
1,539 Elo+
Solo
Artio
Artio
rooney10
Artio
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,543 Elo+
Party 2
Team Averages
Level 139
1,535 SR
1,550 Elo+

VS

Team Averages
Level 120
1,548 SR
1,600 Elo+
Erlang Shen
Erlang Shen
Biggushīto
Erlang Shen
Level 123
God Stats
3W - 2L
1,499 SR
Queue Stats
336W - 288L
1,612 Elo+
Solo
Medusa
Medusa
Carma1911
Medusa
Level 106
God Stats
1W - 4L
1,311 SR
Queue Stats
181W - 152L
1,543 Elo+
Solo
Jormungandr
Jormungandr
MDCLIV
Jormungandr
Level 129
God Stats
6W - 6L
1,792 SR
Queue Stats
262W - 240L
1,611 Elo+
Solo
Hera
Hera
kehtle
Hera
Level 125
God Stats
5W - 2L
1,492 SR
Queue Stats
120W - 110L
1,601 Elo+
Party 1
Cerberus
Cerberus
poofus
Cerberus
Level 116
God Stats
1W - 1L
1,648 SR
Queue Stats
110W - 79L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CluberState
Jing Wei
18
2 / 6 / 7
10,510
618
20,891
18,564
8,868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
7 / 6 / 6
12,453
733
15,866
25,087
28,802
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
19
0 / 4 / 12
11,415
671
14,722
13,072
6,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
enderdraco
Heimdallr
17
3 / 7 / 10
11,192
658
20,413
21,366
11,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
rooney10
Artio
18
2 / 7 / 10
11,373
669
8,012
26,066
31,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Biggushīto
Erlang Shen
18
5 / 2 / 21
11,612
683
10,419
21,921
30,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Carma1911
Medusa
18
3 / 4 / 17
11,550
679
23,855
14,121
8,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MDCLIV
Jormungandr
20
4 / 3 / 21
14,266
839
18,145
21,705
29,945
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hera
kehtle
Hera
19
7 / 3 / 17
12,398
729
22,779
13,058
7,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
poofus
Cerberus
20
11 / 2 / 19
12,850
756
16,604
27,525
31,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
125
14
Kills
30
30
Deaths
14
45
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Biggushīto
Erlang Shen
5
2
21
7.75
W
Medusa
Carma1911
Medusa
3
4
17
2.88
L
Jing Wei
CluberState
Jing Wei
2
6
7
0.92
W
Jormungandr
MDCLIV
Jormungandr
4
3
21
4.83
L
7
6
6
1.67
L
Eset
0
4
12
1.5
L
Heimdallr
enderdraco
Heimdallr
3
7
10
1.14
W
Hera
kehtle
Hera
7
3
17
5.17
W
Cerberus
poofus
Cerberus
11
2
19
10.25
L
Artio
rooney10
Artio
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,904
Damage
91,802
104,155
Taken
98,330
87,394
Mitigated
108,675
35,415
Healing
31,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Biggushīto
Erlang Shen
10,419
2,947
2,828
5,298
21,921
30,700
1,299
6,349
15,251
0
15,039
W
Medusa
Carma1911
Medusa
23,855
10,917
4,589
3,284
14,121
8,447
2,253
2,173
11,880
0
58,634
L
Jing Wei
CluberState
Jing Wei
20,891
12,269
1,277
4,322
18,564
8,868
1,989
11,935
6,479
0
42,249
W
Jormungandr
MDCLIV
Jormungandr
18,145
2,169
347
1,104
21,705
29,945
808
4,576
16,893
40,746
0
L
15,866
1,937
1,466
5,498
25,087
28,802
696
13,361
11,366
0
33,773
L
Eset
14,722
619
4,146
2,449
13,072
6,581
975
9,497
3,340
44,444
0
L
Heimdallr
enderdraco
Heimdallr
20,413
10,709
1,140
4,301
21,366
11,254
1,544
11,692
9,259
0
35,864
W
Hera
kehtle
Hera
22,779
5,589
712
199
13,058
7,947
1,689
2,994
9,992
51,482
0
W
Cerberus
poofus
Cerberus
16,604
617
3,725
9,762
27,525
31,636
473
5,599
21,580
26,011
0
L
Artio
rooney10
Artio
8,012
458
5,441
5,375
26,066
31,889
175
10,262
15,148
14,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,943
Gold Earned
62,676
178
Minions Killed
199
0
Camps Cleared
0
1,407,128
Distance Traveled
1,573,174
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,612
683
11
1
0
307,342
2
W
Medusa
11,550
679
48
3
0
314,318
1
L
Jing Wei
10,510
618
32
2
0
274,700
0
W
Jormungandr
14,266
839
54
3
0
279,625
2
L
Chaac
12,453
733
36
2
0
283,918
0
L
Eset
11,415
671
80
5
0
309,546
1
L
Heimdallr
11,192
658
23
1
0
249,407
3
W
Hera
12,398
729
46
3
0
359,457
0
W
Cerberus
12,850
756
40
2
0
312,432
1
L
Artio
11,373
669
7
0
0
289,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role