Player Matchup

Anhur
Anhur
Bryan 6844
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,494 Elo+
Solo
Medusa
Medusa
Llili01
Medusa
Level 15
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 4L
1,406 Elo+
Solo
Cernunnos
Cernunnos
ShadowKnight1221
Cernunnos
Level 17
God Stats
4W - 3L
1,771 SR
Queue Stats
14W - 16L
1,365 Elo+
Solo
Discordia
Discordia
WindyHill
Discordia
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 28L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
ggnmsl
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,437 Elo+
Party 1
Team Averages
Level 31
1,602 SR
1,447 Elo+

VS

Team Averages
Level 22
1,519 SR
1,420 Elo+
Nemesis
Nemesis
FFDM
Nemesis
Level 26
God Stats
3W - 3L
1,241 SR
Queue Stats
327W - 356L
1,377 Elo+
Solo
Neith
Neith
Shu-ra164
Neith
Level 15
God Stats
6W - 5L
1,453 SR
Queue Stats
132W - 139L
1,333 Elo+
Solo
Nu Wa
Nu Wa
imcarllos
Nu Wa
Level 27
God Stats
29W - 18L
1,593 SR
Queue Stats
114W - 121L
1,468 Elo+
Solo
Poseidon
Poseidon
yedgrftvbc9i0nm
Poseidon
Level 22
God Stats
1W - 0L
1,753 SR
Queue Stats
15W - 10L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
蒙面大瞎
Sun Wukong
Level 19
God Stats
25W - 20L
1,557 SR
Queue Stats
38W - 36L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
1 / 7 / 12
12,643
843
5,345
21,974
8,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Llili01
Medusa
20
8 / 3 / 8
14,357
957
17,977
21,131
8,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
16
0 / 5 / 4
11,111
741
1,785
9,321
2,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
WindyHill
Discordia
20
5 / 0 / 12
15,020
1,001
27,132
13,053
4,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ggnmsl
Cthulhu
20
4 / 7 / 12
13,830
922
17,168
33,272
39,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FFDM
Nemesis
18
0 / 5 / 10
12,044
803
4,837
17,356
7,361
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
Shu-ra164
Neith
19
3 / 4 / 11
13,664
911
21,384
14,926
6,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
imcarllos
Nu Wa
20
2 / 1 / 16
13,588
906
23,768
6,836
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
20
10 / 5 / 6
15,099
1,007
28,039
14,456
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
蒙面大瞎
Sun Wukong
20
7 / 3 / 11
14,409
961
16,228
20,760
18,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
76
18
Kills
22
22
Deaths
18
48
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
7
12
1
W
Nemesis
FFDM
Nemesis
0
5
10
1
L
Medusa
Llili01
Medusa
8
3
8
4
L
Cernunnos
0
5
4
0.4
W
Neith
Shu-ra164
Neith
3
4
11
2.13
L
Discordia
WindyHill
Discordia
5
0
12
11
L
Cthulhu
ggnmsl
Cthulhu
4
7
12
1.43
W
Nu Wa
imcarllos
Nu Wa
2
1
16
10
W
Poseidon
10
5
6
2.6
W
Sun Wukong
蒙面大瞎
Sun Wukong
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,407
Damage
94,256
98,751
Taken
74,334
64,021
Mitigated
41,483
8,793
Healing
15,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,345
1,491
0
2,577
21,974
8,615
0
11,395
10,508
0
15,397
W
Nemesis
FFDM
Nemesis
4,837
987
1,194
1,651
17,356
7,361
0
10,054
7,302
0
9,605
L
Medusa
Llili01
Medusa
17,977
6,891
0
1,502
21,131
8,288
0
11,474
9,423
0
43,897
L
Cernunnos
1,785
1,087
0
191
9,321
2,966
0
5,653
3,668
0
6,702
W
Neith
Shu-ra164
Neith
21,384
7,814
160
2,778
14,926
6,354
0
9,285
5,641
309
56,182
L
Discordia
WindyHill
Discordia
27,132
528
208
2,420
13,053
4,439
0
6,435
6,618
75,371
0
L
Cthulhu
ggnmsl
Cthulhu
17,168
1,183
679
1,216
33,272
39,713
0
16,825
16,150
35,894
0
W
Nu Wa
imcarllos
Nu Wa
23,768
5,647
0
544
6,836
2,915
0
3,742
3,094
34,231
0
W
Poseidon
28,039
5,963
0
3,362
14,456
5,885
0
8,828
5,628
77,060
0
W
Sun Wukong
蒙面大瞎
Sun Wukong
16,228
3,183
900
4,422
20,760
18,968
0
12,391
8,369
283
34,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,961
Gold Earned
68,804
245
Minions Killed
301
4
Camps Cleared
5
1,197,266
Distance Traveled
1,242,950
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,643
843
26
2
1
239,768
0
W
Nemesis
12,044
803
11
1
0
234,193
0
L
Medusa
14,357
957
63
4
2
289,686
1
L
Cernunnos
11,111
741
10
1
0
109,749
1
W
Neith
13,664
911
89
6
2
199,244
0
L
Discordia
15,020
1,001
121
8
1
286,586
1
L
Cthulhu
13,830
922
25
2
0
271,477
0
W
Nu Wa
13,588
906
28
2
1
270,212
1
W
Poseidon
15,099
1,007
114
8
1
243,103
0
W
Sun Wukong
14,409
961
59
4
1
296,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role