Player Matchup

Hun Batz
Hun Batz
A_lapat1
Hun Batz
Level 7
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 7L
918 Elo+
Solo
Chang'e
Chang'e
PieceofKi
Chang'e
Level 28
God Stats
8W - 7L
1,663 SR
Queue Stats
34W - 31L
1,343 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SimeGuy8
Ah Muzen Cab
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 74L
1,432 Elo+
Solo
Team Averages
Level 16
1,622 SR
1,231 Elo+

VS

Team Averages
Level 49
1,393 SR
1,434 Elo+
Scylla
Scylla
CuRROpEreZ-01
Scylla
Level 108
God Stats
19W - 15L
1,567 SR
Queue Stats
186W - 128L
1,635 Elo+
Party 1
Neith
Neith
a2037532767
Neith
Level 18
God Stats
1W - 1L
1,246 SR
Queue Stats
50W - 74L
1,219 Elo+
Solo
Cerberus
Cerberus
sagatance
Cerberus
Level 22
God Stats
5W - 2L
1,367 SR
Queue Stats
7W - 5L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A_lapat1
Hun Batz
9
0 / 6 / 2
8,087
539
2,703
12,064
4,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
PieceofKi
Chang'e
12
0 / 1 / 2
8,532
569
3,567
16,578
9,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
SimeGuy8
Ah Muzen Cab
12
4 / 3 / 0
9,620
641
13,055
9,898
3,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
9,976
665
17,037
8,949
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 9
9,519
635
7,999
7,103
2,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
sagatance
Cerberus
13
5 / 1 / 4
11,043
736
5,468
13,236
10,980
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
10
10
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
A_lapat1
Hun Batz
0
6
2
0.17
W
4
1
5
6.5
L
Chang'e
PieceofKi
Chang'e
0
1
2
1
L
Ah Muzen Cab
SimeGuy8
Ah Muzen Cab
4
3
0
1.33
W
1
2
9
2.75
W
Cerberus
sagatance
Cerberus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,325
Damage
30,504
38,540
Taken
29,288
17,471
Mitigated
17,285
8,858
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
A_lapat1
Hun Batz
2,703
719
0
0
12,064
4,671
0
7,879
4,185
0
18,528
W
17,037
2,339
0
3,521
8,949
3,383
1,049
1,254
7,695
64,460
0
L
Chang'e
PieceofKi
Chang'e
3,567
820
2,140
5,305
16,578
9,552
168
9,276
7,302
25,636
0
L
Ah Muzen Cab
SimeGuy8
Ah Muzen Cab
13,055
3,322
0
1,413
9,898
3,248
0
5,386
4,512
0
48,966
W
7,999
1,964
0
1,484
7,103
2,922
560
551
6,552
0
37,852
W
Cerberus
sagatance
Cerberus
5,468
182
0
4,234
13,236
10,980
369
1,882
11,354
20,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
30,538
138
Minions Killed
186
0
Camps Cleared
0
668,861
Distance Traveled
791,312
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,087
539
21
1
0
215,316
2
W
Scylla
9,976
665
94
6
0
265,099
6
L
Chang'e
8,532
569
44
3
0
251,452
0
L
Ah Muzen Cab
9,620
641
73
5
0
202,093
0
W
Neith
9,519
635
59
4
0
254,653
4
W
Cerberus
11,043
736
33
2
0
271,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role