Player Matchup

Sylvanus
Sylvanus
bladez with a Z
Sylvanus
Level 109
God Stats
19W - 11L
1,666 SR
Queue Stats
327W - 311L
1,537 Elo+
Solo
Tiamat
Tiamat
coco704
Tiamat
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 46L
1,500 Elo+
Party 2
Anhur
Anhur
iwanaga
Anhur
Level 160
God Stats
9W - 13L
1,592 SR
Queue Stats
958W - 730L
1,745 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kiroyss
Tsukuyomi
Level 147
God Stats
26W - 16L
1,635 SR
Queue Stats
382W - 268L
1,766 Elo+
Party 2
Ra
Ra
mofuo
Ra
Level 156
God Stats
43W - 26L
1,666 SR
Queue Stats
757W - 578L
1,594 Elo+
Party 2
Team Averages
Level 143
1,612 SR
1,628 Elo+

VS

Team Averages
Level 119
1,530 SR
1,552 Elo+
Artemis
Artemis
 
Artemis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
SeriousBananas
Merlin
Level 97
God Stats
8W - 6L
1,649 SR
Queue Stats
353W - 318L
1,751 Elo+
Solo
Gilgamesh
Gilgamesh
oSweetBerries
Gilgamesh
Level 155
God Stats
27W - 23L
1,573 SR
Queue Stats
314W - 296L
1,505 Elo+
Party 3
Vamana
Vamana
xxsoyliciousxx
Vamana
Level 102
God Stats
4W - 9L
1,425 SR
Queue Stats
393W - 383L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 1 / 8
8,781
488
9,726
11,509
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
coco704
Tiamat
15
2 / 1 / 7
9,161
509
4,916
6,867
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
iwanaga
Anhur
16
4 / 3 / 5
9,974
554
9,131
13,689
4,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
kiroyss
Tsukuyomi
17
3 / 0 / 6
9,981
555
11,030
11,472
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
16
4 / 0 / 4
10,175
565
8,580
7,778
6,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 5 / 3
7,216
401
6,136
12,217
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
 
Kumbhakarna
10
1 / 4 / 3
6,370
354
3,856
14,660
8,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 0 / 0
9,102
506
12,569
7,145
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
oSweetBerries
Gilgamesh
13
2 / 4 / 2
8,037
447
4,326
13,006
6,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 0
8,793
489
4,359
16,647
12,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
5
5
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
3
0.3
L
Kumbhakarna
 
Kumbhakarna
1
4
3
0.63
L
2
0
0
2
W
Sylvanus
4
1
8
8
W
Tiamat
coco704
Tiamat
2
1
7
5.5
W
Anhur
iwanaga
Anhur
4
3
5
2.17
W
Tsukuyomi
kiroyss
Tsukuyomi
3
0
6
6
W
Ra
4
0
4
6
L
Gilgamesh
oSweetBerries
Gilgamesh
2
4
2
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,383
Damage
31,246
51,315
Taken
63,675
29,303
Mitigated
34,111
29,011
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,136
1,759
0
3,440
12,217
3,834
68
4,297
7,916
0
48,064
L
Kumbhakarna
 
Kumbhakarna
3,856
368
1,588
3,536
14,660
8,402
0
5,943
8,593
10,787
0
L
12,569
409
0
1,791
7,145
2,740
0
1,975
5,096
74,442
0
W
Sylvanus
9,726
1,918
3,071
6,288
11,509
9,225
0
4,538
6,971
23,730
0
W
Tiamat
coco704
Tiamat
4,916
393
0
2,013
6,867
3,935
132
3,196
3,671
47,242
0
W
Anhur
iwanaga
Anhur
9,131
4,021
0
5,593
13,689
4,754
720
3,451
10,238
0
76,552
W
Tsukuyomi
kiroyss
Tsukuyomi
11,030
2,318
0
6,449
11,472
4,641
36
2,881
8,591
0
97,485
W
Ra
8,580
639
1,893
3,704
7,778
6,748
105
2,413
5,365
69,167
0
L
Gilgamesh
oSweetBerries
Gilgamesh
4,326
1,153
0
3,599
13,006
6,204
0
3,490
9,406
0
63,382
L
4,359
637
0
6,277
16,647
12,931
0
7,049
9,442
64
69,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
39,518
582
Minions Killed
501
0
Camps Cleared
0
1,804,217
Distance Traveled
1,683,313
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,216
401
95
5
0
309,678
3
L
Kumbhakarna
6,370
354
11
1
0
328,413
10
L
Merlin
9,102
506
149
8
0
348,822
6
W
Sylvanus
8,781
488
35
2
0
323,401
2
W
Tiamat
9,161
509
115
6
0
348,319
6
W
Anhur
9,974
554
127
7
0
326,511
6
W
Tsukuyomi
9,981
555
148
8
0
418,788
6
W
Ra
10,175
565
157
9
0
387,198
3
L
Gilgamesh
8,037
447
104
6
0
354,521
6
L
Vamana
8,793
489
142
8
0
341,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role