Player Matchup

King Arthur
King Arthur
KurtDecksThem
King Arthur
Level 22
God Stats
24W - 23L
1,562 SR
Queue Stats
105W - 63L
1,483 Elo+
Party 2
Zeus
Zeus
Shadow 4d2
Zeus
Level 18
God Stats
1W - 2L
1,356 SR
Queue Stats
1W - 6L
1,181 Elo+
Solo
Neith
Neith
Spicy_Memez372
Neith
Level 5
God Stats
0W - 3L
1,245 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 2
Team Averages
Level 15
1,387 SR
1,323 Elo+

VS

Team Averages
Level 122
1,497 SR
1,394 Elo+
Medusa
Medusa
gabrielleigh
Medusa
Level 125
God Stats
17W - 14L
1,482 SR
Queue Stats
524W - 740L
1,376 Elo+
Party 1
Sylvanus
Sylvanus
portsunpiece
Sylvanus
Level 128
God Stats
32W - 33L
1,501 SR
Queue Stats
882W - 1,151L
1,398 Elo+
Party 1
Khepri
Khepri
theryosukef
Khepri
Level 113
God Stats
129W - 170L
1,507 SR
Queue Stats
551W - 759L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KurtDecksThem
King Arthur
10
0 / 4 / 0
6,955
580
5,758
12,331
6,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 0
6,961
580
9,724
6,218
2,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
7,003
584
5,797
7,208
2,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 0 / 3
9,738
812
9,127
6,361
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
portsunpiece
Sylvanus
12
2 / 0 / 8
9,081
757
4,824
12,678
8,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
12
1 / 0 / 9
9,148
762
5,093
12,251
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KurtDecksThem
King Arthur
0
4
0
0
L
0
3
0
0
L
0
3
0
0
W
Medusa
7
0
3
8.5
W
Sylvanus
portsunpiece
Sylvanus
2
0
8
6
W
Khepri
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
19,044
25,757
Taken
31,290
11,406
Mitigated
23,775
6,897
Healing
16,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KurtDecksThem
King Arthur
5,758
1,130
822
4,155
12,331
6,849
0
4,773
7,558
0
26,504
L
9,724
739
0
1,257
6,218
2,199
0
2,297
3,921
28,166
0
L
5,797
3,556
0
663
7,208
2,358
0
2,959
4,249
0
18,171
W
Medusa
9,127
3,136
1,272
1,604
6,361
2,709
1,004
1,877
4,484
0
51,461
W
Sylvanus
portsunpiece
Sylvanus
4,824
744
4,266
5,696
12,678
8,734
478
3,963
8,715
16,366
0
W
Khepri
5,093
187
855
2,465
12,251
12,332
177
3,952
8,299
24,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,919
Gold Earned
27,967
122
Minions Killed
138
0
Camps Cleared
0
583,604
Distance Traveled
683,995
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,955
580
36
3
0
233,458
2
L
Zeus
6,961
580
58
5
0
170,428
0
L
Neith
7,003
584
28
2
0
179,718
0
W
Medusa
9,738
812
90
8
0
233,833
4
W
Sylvanus
9,081
757
17
1
0
204,662
0
W
Khepri
9,148
762
31
3
0
245,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role