Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigPoppa7
Ah Muzen Cab
Level 64
God Stats
5W - 6L
1,441 SR
Queue Stats
256W - 272L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
IDOZERI
Cthulhu
Level 69
God Stats
0W - 3L
1,288 SR
Queue Stats
41W - 67L
1,417 Elo+
Solo
Da Ji
Da Ji
TALA-619
Da Ji
Level 146
God Stats
2W - 2L
1,513 SR
Queue Stats
135W - 150L
1,504 Elo+
Solo
Tiamat
Tiamat
TheWolverine696
Tiamat
Level 116
God Stats
12W - 9L
1,518 SR
Queue Stats
436W - 448L
1,466 Elo+
Party 1
Ra
Ra
julienPG112
Ra
Level 96
God Stats
1W - 3L
1,175 SR
Queue Stats
114W - 132L
1,447 Elo+
Solo
Team Averages
Level 98
1,387 SR
1,462 Elo+

VS

Team Averages
Level 121
1,454 SR
1,489 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
A Mark Of Words
Vulcan
Level 109
God Stats
2W - 0L
1,503 SR
Queue Stats
37W - 33L
1,552 Elo+
Solo
Nemesis
Nemesis
VALE129
Nemesis
Level 63
God Stats
3W - 1L
1,522 SR
Queue Stats
104W - 96L
1,461 Elo+
Solo
Achilles
Achilles
zombieman5000
Achilles
Level 121
God Stats
1W - 4L
1,246 SR
Queue Stats
271W - 301L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigPoppa7
Ah Muzen Cab
20
4 / 1 / 6
11,341
630
18,762
13,306
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
IDOZERI
Cthulhu
19
1 / 3 / 12
10,892
605
16,680
25,345
14,977
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
TALA-619
Da Ji
16
5 / 10 / 7
10,903
606
10,410
20,215
7,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

19
4 / 4 / 11
11,403
634
17,174
18,450
9,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 5 / 7
11,095
616
13,401
18,948
7,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 1 / 10
12,947
719
22,215
15,322
9,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
 
Baba Yaga
20
0 / 1 / 15
11,396
633
12,261
13,253
6,365
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 12
11,520
640
24,590
15,129
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
VALE129
Nemesis
19
8 / 4 / 8
12,350
686
14,512
17,297
8,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
zombieman5000
Achilles
20
7 / 6 / 11
12,282
682
15,439
24,058
27,020
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
17
Kills
23
23
Deaths
17
43
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
10
11
W
Baba Yaga
 
Baba Yaga
0
1
15
7.5
W
2
5
12
1.6
L
Ah Muzen Cab
BigPoppa7
Ah Muzen Cab
4
1
6
7
L
Cthulhu
IDOZERI
Cthulhu
1
3
12
2.33
L
Da Ji
TALA-619
Da Ji
5
10
7
0.85
L
4
4
11
2.38
W
Nemesis
VALE129
Nemesis
8
4
8
3
L
3
5
7
1.3
W
Achilles
zombieman5000
Achilles
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,427
Damage
89,017
96,264
Taken
85,059
44,981
Mitigated
57,819
42,092
Healing
40,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,215
614
5,171
8,296
15,322
9,724
1,025
8,145
7,177
51,328
0
W
Baba Yaga
 
Baba Yaga
12,261
158
1,939
4,495
13,253
6,365
1,170
9,233
4,020
45,160
0
W
24,590
11,542
1,460
3,785
15,129
6,557
951
8,640
6,489
41,740
0
L
Ah Muzen Cab
BigPoppa7
Ah Muzen Cab
18,762
3,900
2,626
4,843
13,306
5,032
234
9,281
4,025
0
44,720
L
Cthulhu
IDOZERI
Cthulhu
16,680
301
4,836
3,830
25,345
14,977
51
17,847
7,498
28,835
0
L
Da Ji
TALA-619
Da Ji
10,410
2,101
763
3,983
20,215
7,432
0
8,292
11,923
0
14,212
L
17,174
241
2,684
4,377
18,450
9,697
0
13,364
5,086
39,955
0
W
Nemesis
VALE129
Nemesis
14,512
2,793
766
6,881
17,297
8,153
2,287
9,828
7,469
0
20,996
L
13,401
582
7,856
6,294
18,948
7,843
279
10,282
8,666
43,807
0
W
Achilles
zombieman5000
Achilles
15,439
2,958
2,007
5,399
24,058
27,020
532
11,409
12,649
0
25,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
60,495
197
Minions Killed
237
0
Camps Cleared
0
1,657,693
Distance Traveled
1,665,913
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,947
719
83
5
0
344,289
0
W
Baba Yaga
11,396
633
51
3
0
361,222
1
W
Vulcan
11,520
640
47
3
0
284,290
0
L
Ah Muzen Cab
11,341
630
48
3
0
333,746
1
L
Cthulhu
10,892
605
27
2
0
370,535
0
L
Da Ji
10,903
606
6
0
0
287,954
3
L
Tiamat
11,403
634
46
3
0
347,828
0
W
Nemesis
12,350
686
16
1
0
332,376
4
L
Ra
11,095
616
70
4
0
317,630
0
W
Achilles
12,282
682
40
2
0
343,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role