Player Matchup

Gilgamesh
Gilgamesh
Dragos_lifebreak
Gilgamesh
Level 4
God Stats
3W - 3L
1,791 SR
Queue Stats
5W - 5L
1,520 Elo+
Party 1
Janus
Janus
Exality28
Janus
Level 61
God Stats
3W - 5L
1,448 SR
Queue Stats
336W - 315L
1,438 Elo+
Party 1
Izanami
Izanami
Witherless1
Izanami
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 29L
1,627 Elo+
Solo
Kukulkan
Kukulkan
Zackloh
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Athena
Athena
qadem
Athena
Level 18
God Stats
13W - 5L
1,196 SR
Queue Stats
116W - 125L
1,388 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,521 Elo+

VS

Team Averages
Level 23
1,622 SR
1,477 Elo+
Bakasura
Bakasura
BesselEC
Bakasura
Level 26
God Stats
18W - 12L
1,671 SR
Queue Stats
135W - 120L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Qahs
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,606 Elo+
Solo
Sol
Sol
ToonInk777
Sol
Level 28
God Stats
17W - 4L
1,694 SR
Queue Stats
58W - 38L
1,372 Elo+
Solo
Kukulkan
Kukulkan
coolerka23
Kukulkan
Level 19
God Stats
2W - 2L
1,751 SR
Queue Stats
101W - 98L
1,491 Elo+
Solo
Xing Tian
Xing Tian
sangoku12345678
Xing Tian
Level 13
God Stats
7W - 2L
1,492 SR
Queue Stats
19W - 18L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
6
0 / 6 / 0
4,275
389
1,079
7,129
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Exality28
Janus
8
1 / 4 / 2
5,013
456
5,651
5,607
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Witherless1
Izanami
7
0 / 4 / 2
4,633
421
2,624
6,022
2,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Zackloh
Kukulkan
3
0 / 7 / 0
3,642
331
276
3,789
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
qadem
Athena
8
2 / 2 / 0
5,365
488
1,845
5,318
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BesselEC
Bakasura
12
3 / 0 / 4
6,871
625
2,594
5,196
1,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Qahs
Gilgamesh
12
8 / 0 / 2
7,036
640
4,003
5,934
2,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 1 / 3
5,930
539
4,640
5,605
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
coolerka23
Kukulkan
11
5 / 1 / 5
6,694
609
4,604
3,707
1,124
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
sangoku12345678
Xing Tian
9
2 / 1 / 3
5,947
541
3,015
5,117
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
21
23
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BesselEC
Bakasura
3
0
4
5
L
Gilgamesh
0
6
0
0
L
Janus
Exality28
Janus
1
4
2
0.5
W
Gilgamesh
Qahs
Gilgamesh
8
0
2
9
W
3
1
3
4.5
L
Izanami
Witherless1
Izanami
0
4
2
0.25
L
Kukulkan
Zackloh
Kukulkan
0
7
0
0
W
Kukulkan
coolerka23
Kukulkan
5
1
5
7.5
L
Athena
qadem
Athena
2
2
0
1
W
Xing Tian
sangoku12345678
Xing Tian
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,475
Damage
18,856
27,865
Taken
25,559
9,356
Mitigated
10,099
4,791
Healing
8,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BesselEC
Bakasura
2,594
1,913
0
1,460
5,196
1,697
0
647
4,487
0
40,582
L
Gilgamesh
1,079
565
0
1,167
7,129
2,684
0
1,480
5,405
0
11,526
L
Janus
Exality28
Janus
5,651
160
0
1,250
5,607
1,598
0
2,771
2,704
22,865
0
W
Gilgamesh
Qahs
Gilgamesh
4,003
983
0
2,522
5,934
2,731
336
1,340
4,508
0
32,859
W
4,640
2,429
0
2,693
5,605
1,835
507
1,226
4,243
31,747
4,134
L
Izanami
Witherless1
Izanami
2,624
1,602
0
1,374
6,022
2,017
536
4,471
1,551
0
21,861
L
Kukulkan
Zackloh
Kukulkan
276
276
0
0
3,789
901
15
897
2,854
1,089
0
W
Kukulkan
coolerka23
Kukulkan
4,604
627
0
750
3,707
1,124
723
2,137
1,316
30,057
0
L
Athena
qadem
Athena
1,845
613
0
1,000
5,318
2,156
0
2,122
3,174
10,661
0
W
Xing Tian
sangoku12345678
Xing Tian
3,015
445
0
654
5,117
2,712
87
1,746
3,233
11,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
32,478
135
Minions Killed
332
0
Camps Cleared
0
909,306
Distance Traveled
988,294
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,871
625
107
10
0
226,797
0
L
Gilgamesh
4,275
389
35
3
0
197,064
0
L
Janus
5,013
456
25
2
0
204,368
2
W
Gilgamesh
7,036
640
68
6
0
192,165
2
W
Sol
5,930
539
70
6
0
169,668
0
L
Izanami
4,633
421
49
4
0
190,624
3
L
Kukulkan
3,642
331
6
1
0
113,655
2
W
Kukulkan
6,694
609
66
6
0
190,621
1
L
Athena
5,365
488
20
2
0
203,595
2
W
Xing Tian
5,947
541
21
2
0
209,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role