Player Matchup

Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AtomeGuerrier20
Cthulhu
Level 101
God Stats
2W - 1L
1,317 SR
Queue Stats
134W - 136L
1,421 Elo+
Party 2
Bellona
Bellona
MyLonelyWrld
Bellona
Level 39
God Stats
12W - 18L
1,551 SR
Queue Stats
129W - 148L
1,436 Elo+
Party 3
Kali
Kali
blue-modex
Kali
Level 86
God Stats
7W - 3L
1,537 SR
Queue Stats
400W - 445L
1,441 Elo+
Party 3
Persephone
Persephone
zR ii n g o
Persephone
Level 27
God Stats
1W - 1L
1,278 SR
Queue Stats
69W - 85L
1,433 Elo+
Party 2
Team Averages
Level 80
1,437 SR
1,446 Elo+

VS

Team Averages
Level 59
1,448 SR
1,436 Elo+
Awilix
Awilix
DeeTricksterz
Awilix
Level 60
God Stats
30W - 25L
1,468 SR
Queue Stats
767W - 771L
1,450 Elo+
Party 1
Sylvanus
Sylvanus
Em0kidCarCrash97
Sylvanus
Level 47
God Stats
30W - 35L
1,469 SR
Queue Stats
448W - 469L
1,462 Elo+
Party 1
Freya
Freya
EnVi-Blitz
Freya
Level 69
God Stats
8W - 9L
1,500 SR
Queue Stats
939W - 917L
1,451 Elo+
Party 1
Izanami
Izanami
Spec Shadowna
Izanami
Level 61
God Stats
59W - 55L
1,525 SR
Queue Stats
112W - 131L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
XDAILYMOTION_QCX
Tsukuyomi
Level 58
God Stats
4W - 10L
1,278 SR
Queue Stats
100W - 112L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
7 / 1 / 1
7,293
608
3,563
5,007
1,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 7
7,201
600
5,652
7,401
3,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
MyLonelyWrld
Bellona
13
5 / 2 / 2
8,114
676
6,633
7,006
6,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
5 / 1 / 4
7,852
654
4,774
7,436
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
zR ii n g o
Persephone
12
4 / 3 / 4
7,077
590
5,404
4,260
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,062
422
3,008
8,179
3,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 4 / 0
4,927
411
3,030
7,663
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
8
0 / 6 / 0
4,731
394
1,724
7,735
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
9
1 / 6 / 2
5,903
492
2,979
7,058
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
11
5 / 3 / 0
6,707
559
4,811
7,131
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
23
Kills
6
7
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
1
7.5
W
2
0
7
5.5
L
0
5
0
0
L
0
4
0
0
L
Freya
0
6
0
0
W
Bellona
MyLonelyWrld
Bellona
5
2
2
3
L
Izanami
1
6
2
0.33
L
Tsukuyomi
5
3
0
1.67
W
5
1
4
7
W
Persephone
zR ii n g o
Persephone
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
15,552
31,110
Taken
37,766
15,868
Mitigated
14,341
5,182
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,563
1,580
0
190
5,007
1,592
1,053
1,362
3,645
0
28,725
W
5,652
383
0
559
7,401
3,940
43
2,865
4,536
30,583
0
L
3,008
1,188
0
2,222
8,179
3,995
510
0
8,179
0
19,108
L
3,030
1,374
411
1,304
7,663
3,304
99
3,940
3,723
15,551
3,644
L
Freya
1,724
603
0
1,248
7,735
2,552
99
3,051
4,684
13,983
2,124
W
Bellona
MyLonelyWrld
Bellona
6,633
2,904
0
162
7,006
6,099
296
0
7,006
0
37,688
L
Izanami
2,979
1,692
183
748
7,058
2,400
0
2,859
4,199
0
29,095
L
Tsukuyomi
4,811
1,100
0
1,942
7,131
2,090
0
1,206
5,925
0
29,529
W
4,774
2,352
0
3,751
7,436
3,146
144
0
7,436
0
38,658
W
Persephone
zR ii n g o
Persephone
5,404
1,076
0
520
4,260
1,091
108
0
4,257
32,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
27,330
304
Minions Killed
232
0
Camps Cleared
0
1,168,853
Distance Traveled
1,065,030
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,293
608
47
4
0
220,077
0
W
Cthulhu
7,201
600
55
5
0
243,364
1
L
Awilix
5,062
422
33
3
0
223,536
0
L
Sylvanus
4,927
411
38
3
0
189,040
2
L
Freya
4,731
394
31
3
0
202,998
1
W
Bellona
8,114
676
70
6
0
235,418
2
L
Izanami
5,903
492
65
5
0
195,830
0
L
Tsukuyomi
6,707
559
65
5
0
253,626
1
W
Kali
7,852
654
72
6
0
251,221
1
W
Persephone
7,077
590
60
5
0
218,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role