Player Matchup

Mercury
Mercury
 
Mercury
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jkay4387
Cernunnos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,379 Elo+
Solo
Artemis
Artemis
Julius_two_Jobs
Artemis
Level 25
God Stats
20W - 25L
1,423 SR
Queue Stats
75W - 67L
1,433 Elo+
Solo
Cerberus
Cerberus
SorryIrmaosBR
Cerberus
Level 18
God Stats
32W - 24L
1,647 SR
Queue Stats
142W - 162L
1,401 Elo+
Solo
Agni
Agni
willaasss96
Agni
Level 29
God Stats
10W - 8L
1,546 SR
Queue Stats
106W - 113L
1,402 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,423 Elo+

VS

Team Averages
Level 16
1,420 SR
1,378 Elo+
Ares
Ares
DR4G0NG0D
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,573 Elo+
Solo
Olorun
Olorun
NoLimitPerli
Olorun
Level 17
God Stats
0W - 4L
1,142 SR
Queue Stats
32W - 45L
1,237 Elo+
Solo
Anhur
Anhur
REIBERG
Anhur
Level 29
God Stats
2W - 2L
1,424 SR
Queue Stats
11W - 14L
1,426 Elo+
Solo
Ravana
Ravana
biel424pereira
Ravana
Level 14
God Stats
2W - 2L
1,665 SR
Queue Stats
8W - 10L
1,399 Elo+
Solo
Anubis
Anubis
lSoUzl
Anubis
Level 14
God Stats
38W - 43L
1,367 SR
Queue Stats
39W - 52L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 1 / 1
7,504
625
6,502
7,614
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Jkay4387
Cernunnos
7
0 / 5 / 2
4,774
398
2,715
7,605
1,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 0 / 2
7,423
619
8,111
5,787
1,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
SorryIrmaosBR
Cerberus
9
0 / 3 / 4
5,421
452
2,280
6,465
3,196
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 5 / 1
6,628
552
2,621
5,656
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
3 / 3 / 6
6,722
560
7,393
9,159
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
10
0 / 3 / 1
5,737
478
1,882
7,800
2,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
REIBERG
Anhur
12
6 / 1 / 1
7,437
620
6,371
6,204
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 4 / 1
4,861
405
2,923
4,834
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
lSoUzl
Anubis
12
5 / 2 / 2
7,220
602
4,754
6,785
3,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
13
Kills
14
14
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
1
5.5
L
Ares
3
3
6
2
W
Cernunnos
Jkay4387
Cernunnos
0
5
2
0.2
W
5
0
2
6
L
Olorun
0
3
1
0.17
L
Anhur
REIBERG
Anhur
6
1
1
6.5
W
Cerberus
SorryIrmaosBR
Cerberus
0
3
4
0.67
L
0
4
1
0.13
L
Anubis
lSoUzl
Anubis
5
2
2
3
W
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,229
Damage
23,323
33,127
Taken
34,782
10,942
Mitigated
16,060
6,624
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,502
3,089
0
1,200
7,614
2,382
0
2,855
4,759
0
49,634
L
Ares
7,393
1,220
0
1,658
9,159
7,215
0
1,915
7,048
12,204
0
W
Cernunnos
Jkay4387
Cernunnos
2,715
1,100
0
1,459
7,605
1,722
489
2,853
4,752
0
17,545
W
8,111
2,966
0
2,053
5,787
1,892
322
2,360
3,427
0
38,332
L
Olorun
1,882
585
0
2,476
7,800
2,084
0
0
7,800
30,979
0
L
Anhur
REIBERG
Anhur
6,371
3,472
0
3,384
6,204
1,656
0
1,202
4,962
0
47,668
W
Cerberus
SorryIrmaosBR
Cerberus
2,280
216
246
1,376
6,465
3,196
267
1,759
4,706
10,846
0
L
2,923
366
0
266
4,834
1,496
0
316
4,470
0
14,219
L
Anubis
lSoUzl
Anubis
4,754
693
0
2,502
6,785
3,609
31
1,030
5,601
41,961
0
W
2,621
382
0
290
5,656
1,750
328
4,202
1,454
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,750
Gold Earned
31,977
282
Minions Killed
268
0
Camps Cleared
0
1,030,597
Distance Traveled
1,005,848
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,504
625
99
8
0
259,438
0
L
Ares
6,722
560
9
1
0
222,995
2
W
Cernunnos
4,774
398
32
3
0
158,801
1
W
Artemis
7,423
619
87
7
0
202,847
2
L
Olorun
5,737
478
56
5
0
186,113
0
L
Anhur
7,437
620
97
8
0
207,709
5
W
Cerberus
5,421
452
12
1
0
201,400
2
L
Ravana
4,861
405
30
3
0
200,721
0
L
Anubis
7,220
602
76
6
0
188,310
2
W
Agni
6,628
552
52
4
0
208,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role