Player Matchup

Ra
Ra
Platinum II
Bosstronium
Ra
Platinum II
Level 102
God Stats
9W - 11L
1,583 SR
Queue Stats
266W - 247L
1,867 MMR
Solo
Artio
Artio
Diamond V
BrotherExploitz
Artio
Diamond V
Level 126
God Stats
51W - 39L
1,580 SR
Queue Stats
203W - 187L
1,877 MMR
Party 2
Apollo
Apollo
Platinum I
BrotherToxicity
Apollo
Platinum I
Level 156
God Stats
26W - 18L
1,900 SR
Queue Stats
203W - 187L
1,877 MMR
Party 2
Thor
Thor
Platinum IV
Itz K0AD
Thor
Platinum IV
Level 158
God Stats
1W - 1L
1,853 SR
Queue Stats
294W - 285L
1,743 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Opxlitz
Guan Yu
Platinum II
Level 148
God Stats
76W - 56L
1,669 SR
Queue Stats
307W - 307L
1,877 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,717 SR
1,848 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,608 SR
1,849 MMR
Tsukuyomi
Tsukuyomi
Platinum III
ACEMAN3213
Tsukuyomi
Platinum III
Level 124
God Stats
10W - 12L
1,608 SR
Queue Stats
231W - 202L
1,871 MMR
Solo
Janus
Janus
Diamond V
JCxrix
Janus
Diamond V
Level 157
God Stats
9W - 9L
1,567 SR
Queue Stats
114W - 105L
1,979 MMR
Solo
Ares
Ares
Gold II
RayGror
Ares
Gold II
Level 106
God Stats
1W - 1L
1,594 SR
Queue Stats
28W - 19L
1,766 MMR
Solo
Tyr
Tyr
Platinum V
addidcus964
Tyr
Platinum V
Level 145
God Stats
4W - 3L
1,898 SR
Queue Stats
94W - 87L
1,764 MMR
Solo
Ullr
Ullr
Platinum V
celle24
Ullr
Platinum V
Level 154
God Stats
2W - 4L
1,372 SR
Queue Stats
200W - 189L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 11
11,803
621
15,344
11,321
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 15
10,699
563
7,215
24,671
25,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
7 / 1 / 6
12,278
646
15,677
11,289
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
2 / 2 / 10
10,681
562
8,838
15,322
6,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Opxlitz
Guan Yu
16
3 / 2 / 7
11,317
596
10,434
17,579
18,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetTiamatGilgameshAthenaSun Wukong

VS

Bans
ChironSusanoDanzaburouFenrirCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ACEMAN3213
Tsukuyomi
15
2 / 5 / 5
9,058
477
11,173
13,433
5,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
JCxrix
Janus
16
4 / 2 / 1
9,739
513
15,963
8,517
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
RayGror
Ares
11
0 / 5 / 4
7,874
414
7,194
21,218
14,891
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 1
8,775
462
7,776
17,872
12,884
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
celle24
Ullr
15
1 / 3 / 4
8,906
469
5,986
13,443
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
19
Kills
8
8
Deaths
19
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ACEMAN3213
Tsukuyomi
2
5
5
0.9
W
6
0
11
11.5
W
1
3
15
2.83
W
7
1
6
10
W
Thor
2
2
10
3.5
L
Janus
JCxrix
Janus
4
2
1
2.25
W
Guan Yu
Opxlitz
Guan Yu
3
2
7
3.25
L
Ares
RayGror
Ares
0
5
4
0.4
L
1
4
1
0.38
L
Ullr
celle24
Ullr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,508
Damage
48,092
80,182
Taken
74,483
59,621
Mitigated
39,786
35,765
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ACEMAN3213
Tsukuyomi
11,173
2,508
0
2,574
13,433
5,255
0
5,551
7,882
0
64,262
W
15,344
780
6,270
7,030
11,321
5,112
2,101
5,089
5,986
97,369
0
W
7,215
888
1,532
7,280
24,671
25,262
284
7,624
16,805
20,032
0
W
15,677
8,649
0
4,700
11,289
4,782
7,318
3,831
7,268
0
97,226
W
Thor
8,838
1,827
0
1,667
15,322
6,365
1,947
4,029
11,167
0
59,754
L
Janus
JCxrix
Janus
15,963
1,780
0
1,255
8,517
2,915
4
3,108
5,409
90,687
0
W
Guan Yu
Opxlitz
Guan Yu
10,434
557
1,512
5,774
17,579
18,100
936
2,941
14,352
6,672
58,896
L
Ares
RayGror
Ares
7,194
406
0
3,670
21,218
14,891
0
8,406
12,812
24,306
0
L
7,776
901
0
5,883
17,872
12,884
0
3,442
14,430
0
59,108
L
Ullr
celle24
Ullr
5,986
3,015
0
2,069
13,443
3,841
0
3,905
9,538
0
60,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,778
Gold Earned
44,352
526
Minions Killed
548
0
Camps Cleared
0
2,010,003
Distance Traveled
1,831,196
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,058
477
114
6
0
370,099
5
W
Ra
11,803
621
151
8
0
413,646
8
W
Artio
10,699
563
21
1
0
403,356
11
W
Apollo
12,278
646
131
7
0
388,377
6
W
Thor
10,681
562
95
5
0
406,145
2
L
Janus
9,739
513
181
10
0
375,142
7
W
Guan Yu
11,317
596
128
7
0
398,479
4
L
Ares
7,874
414
27
1
0
363,440
7
L
Tyr
8,775
462
126
7
0
359,898
9
L
Ullr
8,906
469
100
5
0
362,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role