Player Matchup

Ravana
Ravana
Dregann
Ravana
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
1,464 Elo+
Solo
Tiamat
Tiamat
HighwayBlue13
Tiamat
Level 140
God Stats
9W - 3L
1,751 SR
Queue Stats
273W - 270L
1,428 Elo+
Solo
Izanami
Izanami
MamaBegemota
Izanami
Level 122
God Stats
2W - 4L
1,376 SR
Queue Stats
64W - 52L
1,352 Elo+
Solo
Artio
Artio
PedeMews
Artio
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,649 Elo+
Party 1
Loki
Loki
neekoz
Loki
Level 65
God Stats
0W - 2L
1,252 SR
Queue Stats
7W - 8L
1,461 Elo+
Party 1
Team Averages
Level 103
1,476 SR
1,471 Elo+

VS

Team Averages
Level 109
1,502 SR
1,484 Elo+
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
MrMR97
Serqet
Level 86
God Stats
6W - 3L
1,539 SR
Queue Stats
105W - 103L
1,461 Elo+
Party 2
Anhur
Anhur
TotoshkaPro
Anhur
Level 143
God Stats
6W - 8L
1,472 SR
Queue Stats
438W - 460L
1,505 Elo+
Solo
Geb
Geb
puppetmaster96
Geb
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 98L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dregann
Ravana
4
1 / 1 / 1
3,677
525
1,108
2,017
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
4,053
579
1,257
1,414
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
MamaBegemota
Izanami
7
2 / 2 / 0
4,232
605
2,945
4,264
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
PedeMews
Artio
7
0 / 2 / 2
4,214
602
2,051
4,422
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
neekoz
Loki
7
1 / 2 / 0
4,108
587
2,466
3,482
830
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 0 / 0
5,120
731
961
2,969
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
8
0 / 1 / 1
4,528
647
1,328
3,747
1,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
MrMR97
Serqet
8
4 / 1 / 2
5,338
763
3,448
4,491
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 0
4,454
636
3,643
3,773
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

7
0 / 1 / 3
4,397
628
1,624
3,733
1,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
8
8
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
0
2
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
L
Ravana
Dregann
Ravana
1
1
1
1.5
L
0
1
0
0
L
Izanami
MamaBegemota
Izanami
2
2
0
1
W
Serqet
MrMR97
Serqet
4
1
2
5
L
Artio
PedeMews
Artio
0
2
2
0.5
W
2
1
0
2
L
Loki
neekoz
Loki
1
2
0
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,827
Damage
11,004
15,599
Taken
18,713
4,462
Mitigated
5,726
5,591
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
961
214
87
1,277
2,969
915
0
1,036
1,841
25,398
0
W
Sun Wukong
 
Sun Wukong
1,328
450
0
875
3,747
1,676
0
0
3,747
0
19,064
L
Ravana
Dregann
Ravana
1,108
370
0
550
2,017
509
0
439
1,568
0
6,683
L
1,257
50
0
646
1,414
324
0
124
1,246
16,648
0
L
Izanami
MamaBegemota
Izanami
2,945
1,904
0
1,602
4,264
481
0
415
3,849
0
21,408
W
Serqet
MrMR97
Serqet
3,448
1,466
0
725
4,491
1,126
0
518
3,951
0
22,716
L
Artio
PedeMews
Artio
2,051
752
377
1,702
4,422
2,318
0
1,209
3,213
5,637
0
W
3,643
2,242
0
1,579
3,773
795
0
737
3,036
0
22,370
L
Loki
neekoz
Loki
2,466
848
24
690
3,482
830
0
344
2,983
0
13,877
W
1,624
604
0
1,080
3,733
1,214
0
903
2,830
5,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,284
Gold Earned
23,837
133
Minions Killed
203
0
Camps Cleared
0
547,979
Distance Traveled
718,858
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,120
731
59
8
0
161,468
3
W
Sun Wukong
4,528
647
43
6
0
146,294
0
L
Ravana
3,677
525
15
2
0
66,741
1
L
Tiamat
4,053
579
27
4
0
128,617
4
L
Izanami
4,232
605
46
7
0
114,594
2
W
Serqet
5,338
763
49
7
0
152,445
1
L
Artio
4,214
602
7
1
0
121,963
0
W
Anhur
4,454
636
47
7
0
110,750
0
L
Loki
4,108
587
38
5
0
116,064
0
W
Geb
4,397
628
5
1
0
147,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role