Player Matchup

King Arthur
King Arthur
Mistiq Jr
King Arthur
Level 101
God Stats
12W - 8L
1,657 SR
Queue Stats
175W - 168L
1,612 Elo+
Solo
Loki
Loki
Ostrisch3755
Loki
Level 80
God Stats
4W - 6L
1,248 SR
Queue Stats
90W - 101L
1,402 Elo+
Solo
Scylla
Scylla
Shizane93
Scylla
Level 52
God Stats
5W - 6L
1,416 SR
Queue Stats
196W - 192L
1,507 Elo+
Solo
Janus
Janus
SmiteBAD MAN
Janus
Level 71
God Stats
33W - 40L
1,460 SR
Queue Stats
527W - 516L
1,518 Elo+
Solo
Skadi
Skadi
klonbypgep
Skadi
Level 86
God Stats
116W - 122L
1,529 SR
Queue Stats
195W - 201L
1,495 Elo+
Solo
Team Averages
Level 78
1,462 SR
1,507 Elo+

VS

Team Averages
Level 78
1,572 SR
1,478 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BlackShadow9079
Freya
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,326 Elo+
Solo
Geb
Geb
ChR1sT0pH3r72
Geb
Level 120
God Stats
0W - 2L
1,327 SR
Queue Stats
1,251W - 1,195L
1,533 Elo+
Solo
Anubis
Anubis
SpeedingStag
Anubis
Level 106
God Stats
10W - 4L
1,743 SR
Queue Stats
415W - 432L
1,507 Elo+
Solo
Apollo
Apollo
s6tn
Apollo
Level 83
God Stats
15W - 6L
1,792 SR
Queue Stats
528W - 470L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mistiq Jr
King Arthur
13
4 / 0 / 0
7,668
767
4,259
5,321
2,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 1 / 4
5,678
568
2,712
5,433
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Shizane93
Scylla
9
1 / 1 / 1
5,375
538
2,142
3,459
712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
6 / 2 / 3
6,194
619
8,057
5,268
1,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
9
0 / 1 / 6
5,309
531
3,929
5,401
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 2 / 1
5,024
502
2,566
5,747
1,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 3 / 0
4,272
427
1,456
5,629
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 4 / 4
5,215
522
2,365
8,347
3,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
10
1 / 1 / 2
5,409
541
3,686
4,580
2,308
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
s6tn
Apollo
10
3 / 2 / 0
5,949
595
2,721
6,657
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
5
5
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
0
3
0
0
L
0
4
4
0.5
W
King Arthur
Mistiq Jr
King Arthur
4
0
0
4
W
1
1
4
3
W
Scylla
Shizane93
Scylla
1
1
1
1.5
W
6
2
3
3.75
L
Anubis
1
1
2
2
W
Skadi
0
1
6
3
L
Apollo
s6tn
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
12,794
24,882
Taken
30,960
7,180
Mitigated
10,835
11,002
Healing
8,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,566
1,049
99
2,105
5,747
1,496
0
2,071
3,400
0
20,245
L
1,456
639
0
1,681
5,629
1,480
41
0
5,629
11,824
0
L
2,365
228
381
1,647
8,347
3,378
0
4,008
4,063
12,104
0
W
King Arthur
Mistiq Jr
King Arthur
4,259
390
0
2,212
5,321
2,486
0
1,456
3,865
0
52,559
W
2,712
499
0
3,242
5,433
1,335
0
1,961
3,472
0
28,640
W
Scylla
Shizane93
Scylla
2,142
192
393
786
3,459
712
0
1,556
1,903
24,063
0
W
8,057
678
0
1,499
5,268
1,374
40
1,728
3,540
25,941
0
L
Anubis
3,686
0
0
2,057
4,580
2,308
172
2,370
2,098
31,432
0
W
Skadi
3,929
2,059
588
2,282
5,401
1,273
57
806
4,595
0
23,889
L
Apollo
s6tn
Apollo
2,721
1,004
0
375
6,657
2,173
599
1,000
5,571
0
33,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,224
Gold Earned
25,869
348
Minions Killed
219
0
Camps Cleared
0
974,320
Distance Traveled
912,310
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,024
502
42
4
0
174,465
0
L
Freya
4,272
427
21
2
0
186,831
3
L
Geb
5,215
522
24
2
0
189,691
0
W
King Arthur
7,668
767
130
13
0
204,450
1
W
Loki
5,678
568
65
7
0
218,066
3
W
Scylla
5,375
538
59
6
0
177,131
2
W
Janus
6,194
619
42
4
0
190,115
1
L
Anubis
5,409
541
56
6
0
170,680
4
W
Skadi
5,309
531
52
5
0
184,558
3
L
Apollo
5,949
595
76
8
0
190,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role