Player Matchup

Medusa
Medusa
DruunSTE
Medusa
Level 13
God Stats
4W - 3L
1,473 SR
Queue Stats
12W - 13L
1,495 Elo+
Party 2
Ne Zha
Ne Zha
KawasakiYakii
Ne Zha
Level 33
God Stats
9W - 11L
1,603 SR
Queue Stats
119W - 139L
1,401 Elo+
Solo
Terra
Terra
Rathkills
Terra
Level 82
God Stats
2W - 1L
1,312 SR
Queue Stats
110W - 100L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
mappemonde
Guan Yu
Level 27
God Stats
7W - 10L
1,653 SR
Queue Stats
87W - 94L
1,440 Elo+
Party 2
Hera
Hera
souleater-willi
Hera
Level 127
God Stats
17W - 10L
1,980 SR
Queue Stats
149W - 161L
1,467 Elo+
Party 2
Team Averages
Level 56
1,604 SR
1,456 Elo+

VS

Team Averages
Level 44
1,565 SR
1,391 Elo+
Bellona
Bellona
CroKageh
Bellona
Level 26
God Stats
16W - 18L
1,689 SR
Queue Stats
85W - 110L
1,317 Elo+
Party 1
Jormungandr
Jormungandr
KingMagpie
Jormungandr
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,500 Elo+
Party 1
Anubis
Anubis
KushKag3
Anubis
Level 23
God Stats
7W - 10L
1,636 SR
Queue Stats
110W - 121L
1,302 Elo+
Party 1
Bakasura
Bakasura
maxinatormus
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,381 Elo+
Party 3
Anhur
Anhur
sixela0506
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DruunSTE
Medusa
14
6 / 0 / 7
9,402
522
10,848
5,525
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 3 / 7
10,229
568
9,980
12,899
4,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Rathkills
Terra
14
3 / 1 / 10
9,587
533
8,206
16,245
14,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
mappemonde
Guan Yu
15
3 / 2 / 2
9,380
521
4,963
12,528
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 0 / 2
11,426
635
13,864
6,973
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CroKageh
Bellona
16
1 / 5 / 1
9,046
503
7,864
12,417
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
KingMagpie
Jormungandr
11
0 / 5 / 0
6,460
359
4,515
11,428
7,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
KushKag3
Anubis
15
2 / 5 / 1
9,474
526
7,720
15,736
8,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
maxinatormus
Bakasura
13
2 / 3 / 1
8,077
449
5,511
13,416
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
12
1 / 7 / 0
7,429
413
5,649
13,311
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
25
Kills
6
6
Deaths
25
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
CroKageh
Bellona
1
5
1
0.3
W
Medusa
DruunSTE
Medusa
6
0
7
9.5
W
4
3
7
2.5
L
Jormungandr
KingMagpie
Jormungandr
0
5
0
0
L
Anubis
KushKag3
Anubis
2
5
1
0.5
W
Terra
Rathkills
Terra
3
1
10
8
W
Guan Yu
mappemonde
Guan Yu
3
2
2
2
L
Bakasura
maxinatormus
Bakasura
2
3
1
0.83
L
Anhur
1
7
0
0.14
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,861
Damage
31,259
54,170
Taken
66,308
31,805
Mitigated
31,413
19,689
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CroKageh
Bellona
7,864
2,496
0
4,518
12,417
7,246
670
321
11,556
391
47,088
W
Medusa
DruunSTE
Medusa
10,848
5,686
0
60
5,525
2,251
359
377
5,098
0
46,885
W
9,980
4,890
0
3,379
12,899
4,496
468
4,709
8,190
0
68,488
L
Jormungandr
KingMagpie
Jormungandr
4,515
1,491
0
496
11,428
7,068
0
4,297
7,131
24,209
0
L
Anubis
KushKag3
Anubis
7,720
778
0
7,326
15,736
8,278
87
8,570
7,136
61,864
0
W
Terra
Rathkills
Terra
8,206
2,271
1,687
7,640
16,245
14,948
155
4,269
11,976
25,216
0
W
Guan Yu
mappemonde
Guan Yu
4,963
1,424
118
4,032
12,528
7,379
2,167
794
11,709
0
43,709
L
Bakasura
maxinatormus
Bakasura
5,511
4,398
0
2,011
13,416
4,652
0
2,316
11,100
0
47,061
L
Anhur
5,649
2,670
0
1,906
13,311
4,169
0
6,566
6,745
0
41,704
W
13,864
2,010
0
2,773
6,973
2,731
682
2,441
4,532
95,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,024
Gold Earned
40,486
476
Minions Killed
430
0
Camps Cleared
0
1,757,559
Distance Traveled
1,604,806
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,046
503
97
5
0
335,947
0
W
Medusa
9,402
522
78
4
0
358,167
2
W
Ne Zha
10,229
568
118
7
0
351,894
5
L
Jormungandr
6,460
359
33
2
0
302,159
0
L
Anubis
9,474
526
119
7
0
272,444
0
W
Terra
9,587
533
26
1
0
392,505
5
W
Guan Yu
9,380
521
89
5
0
292,330
6
L
Bakasura
8,077
449
94
5
0
402,310
0
L
Anhur
7,429
413
87
5
0
291,946
2
W
Hera
11,426
635
165
9
0
362,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role