Player Matchup

Chang'e
Chang'e
Miderinho
Chang'e
Level 27
God Stats
1W - 0L
1,356 SR
Queue Stats
33W - 17L
1,631 Elo+
Party 1
Tiamat
Tiamat
Nius
Tiamat
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 1L
1,745 Elo+
Party 1
Fafnir
Fafnir
sanclaus
Fafnir
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,566 Elo+
Party 1
Team Averages
Level 95
1,452 SR
1,647 Elo+

VS

Team Averages
Level 23
1,403 SR
1,382 Elo+
Anhur
Anhur
Asgaria
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 2
Zeus
Zeus
Schweinelenrok
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
Toika69
Gilgamesh
Level 29
God Stats
1W - 2L
1,208 SR
Queue Stats
38W - 44L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Miderinho
Chang'e
13
7 / 4 / 9
9,893
761
10,661
12,165
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Nius
Tiamat
13
7 / 3 / 9
10,013
770
11,402
8,605
6,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
sanclaus
Fafnir
13
3 / 3 / 14
10,411
801
5,697
14,259
15,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asgaria
Anhur
11
0 / 4 / 8
7,995
615
3,314
8,150
2,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 9 / 3
8,190
630
7,533
9,905
3,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Toika69
Gilgamesh
12
7 / 4 / 1
9,776
752
15,108
16,136
11,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
17
Kills
10
10
Deaths
17
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
Asgaria
Anhur
0
4
8
1
W
Chang'e
Miderinho
Chang'e
7
4
9
2.88
W
Tiamat
Nius
Tiamat
7
3
9
3.83
L
3
9
3
0.5
L
Gilgamesh
Toika69
Gilgamesh
7
4
1
1.88
W
Fafnir
sanclaus
Fafnir
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
25,955
35,029
Taken
34,191
26,860
Mitigated
17,879
11,632
Healing
6,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Asgaria
Anhur
3,314
1,531
0
459
8,150
2,945
160
6,627
1,523
0
14,583
W
Chang'e
Miderinho
Chang'e
10,661
703
3,350
4,288
12,165
4,728
86
2,124
9,831
40,801
0
W
Tiamat
Nius
Tiamat
11,402
1,579
0
1,442
8,605
6,843
697
2,059
6,343
27,408
0
L
7,533
1,310
0
789
9,905
3,794
0
9,160
745
21,817
0
L
Gilgamesh
Toika69
Gilgamesh
15,108
3,871
467
5,176
16,136
11,140
102
12,029
4,107
0
43,506
W
Fafnir
sanclaus
Fafnir
5,697
1,601
0
2,552
14,259
15,289
234
3,362
10,597
15,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
25,961
118
Minions Killed
102
0
Camps Cleared
0
702,217
Distance Traveled
649,632
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,995
615
18
1
0
230,725
0
W
Chang'e
9,893
761
67
5
0
233,679
1
W
Tiamat
10,013
770
36
3
0
223,565
0
L
Zeus
8,190
630
36
3
0
181,204
1
L
Gilgamesh
9,776
752
48
4
0
237,703
0
W
Fafnir
10,411
801
15
1
0
244,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role