Player Matchup

Cthulhu
Cthulhu
BaronVonBeefDip
Cthulhu
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 6L
1,542 Elo+
Solo
Ravana
Ravana
MangoFapper666
Ravana
Level 21
God Stats
2W - 5L
1,907 SR
Queue Stats
165W - 147L
1,528 Elo+
Party 1
Guan Yu
Guan Yu
NephistoFR
Guan Yu
Level 4
God Stats
1W - 1L
1,757 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Persephone
Persephone
Weffles101
Persephone
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 180L
1,534 Elo+
Party 1
Medusa
Medusa
trensonguy
Medusa
Level 7
God Stats
3W - 8L
1,462 SR
Queue Stats
41W - 41L
1,741 Elo+
Party 1
Team Averages
Level 17
1,625 SR
1,560 Elo+

VS

Team Averages
Level 18
1,392 SR
1,525 Elo+
Hera
Hera
Antna
Hera
Level 21
God Stats
2W - 5L
1,152 SR
Queue Stats
164W - 180L
1,406 Elo+
Solo
Ganesha
Ganesha
RatSmacker68
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,711 Elo+
Solo
Neith
Neith
XxeLaxX94
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 42L
1,606 Elo+
Solo
Set
Set
Yakuzan321
Set
Level 18
God Stats
6W - 5L
1,425 SR
Queue Stats
62W - 59L
1,392 Elo+
Solo
Loki
Loki
leavemyjungle
Loki
Level 28
God Stats
9W - 7L
1,384 SR
Queue Stats
156W - 156L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,714
353
3,151
13,907
9,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
9 / 5 / 1
11,553
608
11,983
11,019
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
NephistoFR
Guan Yu
14
2 / 8 / 1
8,249
434
6,127
16,524
16,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Weffles101
Persephone
12
0 / 8 / 1
7,686
405
6,720
12,953
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
trensonguy
Medusa
13
1 / 9 / 4
8,013
422
3,816
10,715
2,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Antna
Hera
17
5 / 3 / 6
11,221
591
7,043
8,497
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
RatSmacker68
Ganesha
15
1 / 3 / 17
10,114
532
8,475
13,457
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
XxeLaxX94
Neith
16
11 / 1 / 3
11,041
581
11,301
9,097
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 3 / 8
11,164
588
9,798
17,818
7,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
12 / 2 / 5
12,282
646
13,049
13,256
12,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
12
Kills
38
38
Deaths
12
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hera
Antna
Hera
5
3
6
2.67
L
0
8
2
0.13
L
9
5
1
1.9
L
Guan Yu
NephistoFR
Guan Yu
2
8
1
0.31
W
Ganesha
RatSmacker68
Ganesha
1
3
17
3.17
L
Persephone
Weffles101
Persephone
0
8
1
0.06
W
Neith
XxeLaxX94
Neith
11
1
3
12.5
W
9
3
8
4.33
W
12
2
5
7.25
L
Medusa
trensonguy
Medusa
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,797
Damage
49,666
65,118
Taken
62,125
37,706
Mitigated
34,921
6,721
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Antna
Hera
7,043
2,144
0
1,408
8,497
2,701
3,228
1,429
6,842
73,274
0
L
3,151
119
26
1,343
13,907
9,213
0
5,553
8,354
26,662
0
L
11,983
4,945
0
1,026
11,019
5,841
0
1,648
9,371
0
58,804
L
Guan Yu
NephistoFR
Guan Yu
6,127
1,538
52
2,942
16,524
16,209
0
1,193
14,972
0
33,045
W
Ganesha
RatSmacker68
Ganesha
8,475
901
0
1,410
13,457
9,003
820
3,026
10,029
28,894
0
L
Persephone
Weffles101
Persephone
6,720
926
0
339
12,953
3,556
678
4,598
8,347
35,246
0
W
Neith
XxeLaxX94
Neith
11,301
4,647
0
2,849
9,097
3,652
1,483
1,519
7,294
0
74,310
W
9,798
5,227
0
5,631
17,818
7,314
204
2,696
14,859
0
83,869
W
13,049
4,016
0
3,524
13,256
12,251
1,077
1,046
11,723
753
78,711
L
Medusa
trensonguy
Medusa
3,816
2,125
0
993
10,715
2,887
0
2,638
8,077
0
26,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,215
Gold Earned
55,822
306
Minions Killed
574
0
Camps Cleared
0
1,485,978
Distance Traveled
1,753,150
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,221
591
145
8
0
327,243
2
L
Cthulhu
6,714
353
41
2
0
289,776
0
L
Ravana
11,553
608
97
5
0
310,671
1
L
Guan Yu
8,249
434
60
3
0
283,483
1
W
Ganesha
10,114
532
13
1
0
367,437
4
L
Persephone
7,686
405
56
3
0
281,400
1
W
Neith
11,041
581
129
7
0
323,073
2
W
Set
11,164
588
120
6
0
387,185
1
W
Loki
12,282
646
167
9
0
348,212
1
L
Medusa
8,013
422
52
3
0
320,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role