Player Matchup

Thanatos
Thanatos
Kojotekk
Thanatos
Level 15
God Stats
2W - 2L
1,723 SR
Queue Stats
5W - 8L
1,674 Elo+
Party 2
Ra
Ra
Mayumiss
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,674 Elo+
Party 2
Yemoja
Yemoja
UAreFree
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,383 Elo+
Party 2
Neith
Neith
Zappino
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
kanapemen
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,674 Elo+
Party 2
Team Averages
Level 10
1,545 SR
1,578 Elo+

VS

Team Averages
Level 25
1,443 SR
1,527 Elo+
Apollo
Apollo
Kin9dom
Apollo
Level 23
God Stats
1W - 4L
1,410 SR
Queue Stats
17W - 17L
1,561 Elo+
Solo
Ares
Ares
NekoDeKat
Ares
Level 29
God Stats
7W - 2L
1,642 SR
Queue Stats
102W - 95L
1,538 Elo+
Solo
Kali
Kali
Sunjibi
Kali
Level 26
God Stats
1W - 2L
1,223 SR
Queue Stats
95W - 75L
1,531 Elo+
Party 1
Chaac
Chaac
sevn1996
Chaac
Level 26
God Stats
9W - 7L
1,599 SR
Queue Stats
95W - 77L
1,525 Elo+
Party 1
Poseidon
Poseidon
tendo7531
Poseidon
Level 23
God Stats
2W - 0L
1,343 SR
Queue Stats
6W - 4L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kojotekk
Thanatos
10
0 / 11 / 1
6,686
418
4,156
11,924
4,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 5
7,598
475
7,812
10,810
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
UAreFree
Yemoja
12
3 / 5 / 4
8,824
552
6,157
10,819
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Zappino
Neith
14
6 / 4 / 3
9,240
578
10,700
12,295
4,067
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
kanapemen
Tsukuyomi
10
4 / 10 / 0
7,436
465
5,402
13,632
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kin9dom
Apollo
13
3 / 2 / 6
7,776
486
7,508
9,608
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
12
4 / 3 / 6
7,937
496
5,832
14,479
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
Sunjibi
Kali
15
13 / 3 / 6
10,417
651
12,384
17,452
9,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
sevn1996
Chaac
16
8 / 1 / 5
9,834
615
9,733
9,255
10,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
tendo7531
Poseidon
14
8 / 5 / 5
8,972
561
7,432
7,429
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
14
Kills
36
37
Deaths
14
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Kin9dom
Apollo
3
2
6
3
L
Thanatos
Kojotekk
Thanatos
0
11
1
0.05
L
1
7
5
0.5
W
Ares
4
3
6
2.33
W
Kali
Sunjibi
Kali
13
3
6
5.33
L
Yemoja
UAreFree
Yemoja
3
5
4
1
L
Neith
Zappino
Neith
6
4
3
1.88
L
Tsukuyomi
kanapemen
Tsukuyomi
4
10
0
0.4
W
Chaac
sevn1996
Chaac
8
1
5
10.5
W
Poseidon
tendo7531
Poseidon
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,227
Damage
42,889
59,480
Taken
58,223
26,153
Mitigated
37,634
14,929
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Kin9dom
Apollo
7,508
4,497
0
3,387
9,608
3,244
794
2,954
6,630
0
54,759
L
Thanatos
Kojotekk
Thanatos
4,156
1,539
0
3,982
11,924
4,873
0
511
11,061
0
30,274
L
7,812
1,507
1,007
1,247
10,810
4,122
346
5,581
4,883
37,113
0
W
Ares
5,832
619
0
3,207
14,479
11,747
488
5,322
9,031
12,495
0
W
Kali
Sunjibi
Kali
12,384
7,497
0
5,745
17,452
9,161
54
1,825
15,617
0
55,165
L
Yemoja
UAreFree
Yemoja
6,157
1,630
957
824
10,819
8,290
253
3,028
7,711
20,324
0
L
Neith
Zappino
Neith
10,700
6,602
0
5,236
12,295
4,067
995
3,023
9,244
0
61,127
L
Tsukuyomi
kanapemen
Tsukuyomi
5,402
2,038
0
1,676
13,632
4,801
318
637
12,687
0
30,525
W
Chaac
sevn1996
Chaac
9,733
1,268
0
4,442
9,255
10,892
490
1,016
8,221
0
56,446
W
Poseidon
tendo7531
Poseidon
7,432
593
0
0
7,429
2,590
676
2,410
4,755
42,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,784
Gold Earned
44,936
300
Minions Killed
419
0
Camps Cleared
0
1,395,910
Distance Traveled
1,428,398
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,776
486
111
7
0
270,142
1
L
Thanatos
6,686
418
42
3
0
294,273
2
L
Ra
7,598
475
74
5
0
248,892
0
W
Ares
7,937
496
5
0
0
284,759
3
W
Kali
10,417
651
91
6
0
327,417
0
L
Yemoja
8,824
552
15
1
0
290,145
3
L
Neith
9,240
578
113
7
0
257,802
2
L
Tsukuyomi
7,436
465
56
4
0
304,798
1
W
Chaac
9,834
615
128
8
0
263,374
0
W
Poseidon
8,972
561
84
5
0
282,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role