Player Matchup

King Arthur
King Arthur
Diamond V
BloodForMoney89
King Arthur
Diamond V
Level 144
God Stats
41W - 24L
1,713 SR
Queue Stats
347W - 341L
1,997 MMR
Solo
Anhur
Anhur
Platinum I
DrBokz
Anhur
Platinum I
Level 146
God Stats
3W - 7L
1,684 SR
Queue Stats
208W - 197L
1,887 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
Tumpster
The Morrigan
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
smiteoflife
Kuzenbo
Platinum II
Level 160
God Stats
34W - 25L
1,631 SR
Queue Stats
445W - 429L
1,918 MMR
Party 1
Raijin
Raijin
Platinum II
Łemons
Raijin
Platinum II
Level 77
God Stats
2W - 1L
1,315 SR
Queue Stats
85W - 80L
1,920 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,568 SR
1,844 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,526 SR
1,951 MMR
Scylla
Scylla
Platinum I
Draigcorv
Scylla
Platinum I
Level 160
God Stats
62W - 52L
1,681 SR
Queue Stats
397W - 399L
2,107 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Obiex
Ne Zha
Platinum III
Level 160
God Stats
1W - 1L
1,447 SR
Queue Stats
207W - 190L
1,882 MMR
Solo
Jing Wei
Jing Wei
Diamond V
SirCannagen
Jing Wei
Diamond V
Level 160
God Stats
3W - 0L
1,545 SR
Queue Stats
198W - 175L
1,873 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Tanero
Cu Chulainn
Diamond V
Level 158
God Stats
11W - 6L
1,655 SR
Queue Stats
143W - 117L
1,875 MMR
Solo
Sobek
Sobek
Diamond IV
Zampabolløs
Sobek
Diamond IV
Level 143
God Stats
6W - 8L
1,300 SR
Queue Stats
232W - 213L
2,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BloodForMoney89
King Arthur
8
0 / 4 / 0
4,619
513
3,571
7,286
2,911
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
DrBokz
Anhur
10
2 / 1 / 0
5,643
627
3,711
4,710
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Tumpster
The Morrigan
9
0 / 3 / 1
5,164
574
2,059
4,837
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
smiteoflife
Kuzenbo
8
0 / 3 / 2
4,946
550
2,846
7,274
3,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Raijin
Łemons
Raijin
9
2 / 4 / 0
5,366
596
3,307
5,219
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
SetAthenaTiamatGilgameshTsukuyomi

VS

Bans
ApolloNemesisMercuryGuan YuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Draigcorv
Scylla
10
4 / 2 / 2
6,084
676
3,902
3,170
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Obiex
Ne Zha
11
3 / 0 / 3
6,022
669
1,806
6,422
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
SirCannagen
Jing Wei
11
3 / 1 / 0
6,240
693
3,529
5,344
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Tanero
Cu Chulainn
12
5 / 0 / 3
6,926
770
5,612
8,721
4,043
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 1 / 6
5,662
629
2,689
8,776
4,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BloodForMoney89
King Arthur
0
4
0
0
L
Anhur
DrBokz
Anhur
2
1
0
2
W
Scylla
Draigcorv
Scylla
4
2
2
2.5
W
Ne Zha
Obiex
Ne Zha
3
0
3
4.5
W
Jing Wei
SirCannagen
Jing Wei
3
1
0
3
W
Cu Chulainn
Tanero
Cu Chulainn
5
0
3
6.5
L
The Morrigan
Tumpster
The Morrigan
0
3
1
0.17
W
0
1
6
3
L
Kuzenbo
smiteoflife
Kuzenbo
0
3
2
0.33
L
Raijin
Łemons
Raijin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,494
Damage
17,538
29,326
Taken
32,433
10,584
Mitigated
12,493
7,683
Healing
9,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BloodForMoney89
King Arthur
3,571
477
0
1,725
7,286
2,911
0
0
7,286
0
23,939
L
Anhur
DrBokz
Anhur
3,711
1,721
0
2,140
4,710
1,102
0
494
4,216
0
33,311
W
Scylla
Draigcorv
Scylla
3,902
717
0
234
3,170
1,011
59
1,963
1,207
34,421
0
W
Ne Zha
Obiex
Ne Zha
1,806
812
0
1,286
6,422
1,954
185
513
5,909
0
31,722
W
Jing Wei
SirCannagen
Jing Wei
3,529
2,375
0
1,999
5,344
1,262
0
1,312
4,032
0
34,406
W
Cu Chulainn
Tanero
Cu Chulainn
5,612
862
0
3,366
8,721
4,043
182
685
8,036
0
41,644
L
The Morrigan
Tumpster
The Morrigan
2,059
877
0
1,563
4,837
1,810
0
120
4,645
26,665
4,708
W
2,689
231
0
2,538
8,776
4,223
0
3,547
5,229
14,820
0
L
Kuzenbo
smiteoflife
Kuzenbo
2,846
1,696
0
1,288
7,274
3,182
0
2,881
4,333
11,451
0
L
Raijin
Łemons
Raijin
3,307
575
0
967
5,219
1,579
0
2,858
2,189
30,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
30,934
285
Minions Killed
339
0
Camps Cleared
0
867,095
Distance Traveled
966,945
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,619
513
54
6
0
154,804
1
L
Anhur
5,643
627
64
7
0
169,836
2
W
Scylla
6,084
676
71
8
0
180,866
6
W
Ne Zha
6,022
669
71
8
0
205,997
3
W
Jing Wei
6,240
693
77
9
0
177,859
1
W
Cu Chulainn
6,926
770
97
11
0
201,367
4
L
The Morrigan
5,164
574
80
9
0
184,721
4
W
Sobek
5,662
629
23
3
0
200,856
3
L
Kuzenbo
4,946
550
15
2
0
183,690
4
L
Raijin
5,366
596
72
8
0
174,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role