Player Matchup

Nemesis
Nemesis
SlimeJames007
Nemesis
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
107W - 97L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Woo257496
Guan Yu
Level 7
God Stats
3W - 6L
1,426 SR
Queue Stats
7W - 11L
1,331 Elo+
Solo
Cthulhu
Cthulhu
YBO777
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,133 Elo+
Solo
Merlin
Merlin
younes_samirgami
Merlin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 34L
1,172 Elo+
Solo
Yemoja
Yemoja
yra65_s
Yemoja
Level 7
God Stats
5W - 2L
1,748 SR
Queue Stats
10W - 15L
1,425 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,314 Elo+

VS

Team Averages
Level 20
1,654 SR
1,424 Elo+
Hun Batz
Hun Batz
Ace_jamjam280
Hun Batz
Level 29
God Stats
2W - 0L
1,787 SR
Queue Stats
114W - 137L
1,420 Elo+
Solo
Hel
Hel
FantomexWXIII
Hel
Level 28
God Stats
62W - 45L
1,610 SR
Queue Stats
272W - 300L
1,471 Elo+
Solo
Discordia
Discordia
Player34661708
Discordia
Level 10
God Stats
5W - 2L
1,730 SR
Queue Stats
89W - 105L
1,204 Elo+
Solo
Izanami
Izanami
zbruhhh
Izanami
Level 28
God Stats
33W - 22L
1,643 SR
Queue Stats
69W - 62L
1,522 Elo+
Solo
Ra
Ra
アーファイブ
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
12 / 7 / 2
15,274
1,175
27,560
25,562
11,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Woo257496
Guan Yu
20
2 / 14 / 6
12,604
970
8,992
35,131
33,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
YBO777
Cthulhu
17
1 / 4 / 1
11,183
860
4,619
12,066
10,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 7 / 1
10,456
804
578
8,548
3,011
Yemoja
yra65_s
Yemoja
20
0 / 5 / 8
12,850
988
7,977
22,657
23,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ace_jamjam280
Hun Batz
14
0 / 0 / 0
9,830
756
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

20
4 / 5 / 18
13,402
1,031
13,885
15,310
7,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Player34661708
Discordia
20
1 / 3 / 18
12,631
972
8,043
7,108
3,079
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
zbruhhh
Izanami
20
31 / 2 / 4
19,781
1,522
64,674
21,347
10,717
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
0 / 5 / 14
12,445
957
3,246
9,290
5,918
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
15
Kills
36
37
Deaths
15
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ace_jamjam280
Hun Batz
0
0
0
0
W
4
5
18
2.6
W
Discordia
Player34661708
Discordia
1
3
18
3.33
L
Nemesis
12
7
2
1.86
L
Guan Yu
Woo257496
Guan Yu
2
14
6
0.36
L
Cthulhu
YBO777
Cthulhu
1
4
1
0.38
L
0
7
1
0.07
L
Yemoja
yra65_s
Yemoja
0
5
8
0.8
W
Izanami
zbruhhh
Izanami
31
2
4
16.5
W
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,726
Damage
89,848
103,964
Taken
53,055
81,059
Mitigated
27,179
10,690
Healing
14,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ace_jamjam280
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
13,885
610
3,158
5,079
15,310
7,465
0
3,234
12,076
24,783
0
W
Discordia
Player34661708
Discordia
8,043
270
0
56
7,108
3,079
0
953
6,155
19,694
0
L
Nemesis
27,560
18,161
0
3,942
25,562
11,052
0
5,625
19,937
0
57,391
L
Guan Yu
Woo257496
Guan Yu
8,992
2,113
733
3,302
35,131
33,655
0
8,086
25,863
290
29,222
L
Cthulhu
YBO777
Cthulhu
4,619
467
0
243
12,066
10,335
0
3,717
8,349
27,188
0
L
578
185
0
0
8,548
3,011
0
2,554
5,994
3,729
0
L
Yemoja
yra65_s
Yemoja
7,977
609
1,923
547
22,657
23,006
0
5,192
17,465
35,977
0
W
Izanami
zbruhhh
Izanami
64,674
59,112
0
4,737
21,347
10,717
0
6,415
14,932
0
132,839
W
3,246
612
470
626
9,290
5,918
0
2,862
6,428
10,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,367
Gold Earned
68,089
210
Minions Killed
244
13
Camps Cleared
1
1,006,850
Distance Traveled
821,202
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,830
756
0
0
0
51
0
W
Hel
13,402
1,031
28
2
0
209,499
0
W
Discordia
12,631
972
32
2
0
183,244
0
L
Nemesis
15,274
1,175
53
4
13
249,491
0
L
Guan Yu
12,604
970
43
3
0
235,951
0
L
Cthulhu
11,183
860
43
3
0
188,403
2
L
Merlin
10,456
804
3
0
0
131,709
0
L
Yemoja
12,850
988
68
5
0
201,296
0
W
Izanami
19,781
1,522
173
13
1
240,662
0
W
Ra
12,445
957
11
1
0
187,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role