Player Matchup

Guan Yu
Guan Yu
Big_ramy1
Guan Yu
Level 27
God Stats
20W - 11L
1,655 SR
Queue Stats
187W - 109L
1,625 Elo+
Solo
Rama
Rama
SkrilleX_BP
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 44L
1,461 Elo+
Solo
Ra
Ra
YouTuBe_KoniXx
Ra
Level 15
God Stats
0W - 2L
1,475 SR
Queue Stats
21W - 21L
1,358 Elo+
Solo
Loki
Loki
abema135
Loki
Level 6
God Stats
5W - 17L
1,391 SR
Queue Stats
5W - 19L
1,328 Elo+
Solo
Bakasura
Bakasura
marques2barber-_
Bakasura
Level 27
God Stats
3W - 3L
1,550 SR
Queue Stats
112W - 88L
1,558 Elo+
Solo
Team Averages
Level 20
1,514 SR
1,466 Elo+

VS

Team Averages
Level 19
1,564 SR
1,535 Elo+
Loki
Loki
Ba7rain_1998
Loki
Level 3
God Stats
3W - 1L
1,667 SR
Queue Stats
4W - 1L
1,627 Elo+
Solo
Danzaburou
Danzaburou
HiRezISToxic
Danzaburou
Level 27
God Stats
7W - 4L
1,484 SR
Queue Stats
116W - 102L
1,500 Elo+
Solo
Janus
Janus
Kayhan5314
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 81L
1,690 Elo+
Solo
Khepri
Khepri
LAZKA92125
Khepri
Level 17
God Stats
2W - 5L
1,382 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Erlang Shen
Erlang Shen
Sushi_Bou
Erlang Shen
Level 29
God Stats
3W - 0L
1,789 SR
Queue Stats
131W - 107L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Big_ramy1
Guan Yu
17
5 / 2 / 5
10,421
521
11,800
17,725
12,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
6 / 4 / 1
10,047
502
10,000
18,008
6,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 11 / 1
7,818
391
8,921
16,264
5,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
14
2 / 5 / 2
8,475
424
2,171
11,359
4,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 6 / 3
9,615
481
7,287
17,528
6,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
11,853
593
11,192
14,171
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
HiRezISToxic
Danzaburou
16
1 / 5 / 1
10,727
536
9,869
13,377
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
19
12 / 0 / 10
13,212
661
22,017
10,530
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
LAZKA92125
Khepri
12
0 / 6 / 5
8,088
404
2,228
12,795
9,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Sushi_Bou
Erlang Shen
18
10 / 1 / 6
11,893
595
11,672
13,590
7,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
18
Kills
28
28
Deaths
18
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
L
Guan Yu
Big_ramy1
Guan Yu
5
2
5
3.75
W
Danzaburou
HiRezISToxic
Danzaburou
1
5
1
0.3
W
Janus
12
0
10
17
W
Khepri
LAZKA92125
Khepri
0
6
5
0.42
L
6
4
1
1.63
W
Erlang Shen
Sushi_Bou
Erlang Shen
10
1
6
13
L
1
11
1
0.14
L
Loki
2
5
2
0.6
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,179
Damage
56,978
80,884
Taken
64,463
35,916
Mitigated
30,195
28,353
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,192
2,882
0
690
14,171
4,667
1,769
1,054
13,117
0
85,410
L
Guan Yu
Big_ramy1
Guan Yu
11,800
1,780
1,562
7,388
17,725
12,290
502
2,830
14,815
0
60,871
W
Danzaburou
HiRezISToxic
Danzaburou
9,869
4,354
0
4,181
13,377
4,158
2,314
373
12,834
0
80,661
W
Janus
22,017
2,720
276
4,832
10,530
4,001
1,215
1,962
8,485
102,009
0
W
Khepri
LAZKA92125
Khepri
2,228
150
0
0
12,795
9,747
996
2,183
10,096
25,094
0
L
10,000
8,337
0
7,510
18,008
6,635
1,446
2,402
15,542
0
70,002
W
Erlang Shen
Sushi_Bou
Erlang Shen
11,672
5,525
0
4,626
13,590
7,622
0
3,349
10,090
0
80,290
L
8,921
887
684
3,730
16,264
5,993
290
8,043
7,919
42,560
0
L
Loki
2,171
489
0
1,053
11,359
4,132
999
2,683
8,588
0
37,029
L
7,287
5,774
0
6,426
17,528
6,866
0
7,519
9,775
0
54,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,376
Gold Earned
55,773
526
Minions Killed
631
0
Camps Cleared
0
1,721,421
Distance Traveled
1,890,771
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,853
593
132
7
0
395,089
3
L
Guan Yu
10,421
521
128
6
0
383,043
2
W
Danzaburou
10,727
536
132
7
0
274,731
1
W
Janus
13,212
661
205
10
0
396,069
5
W
Khepri
8,088
404
41
2
0
387,436
0
L
Rama
10,047
502
132
7
0
281,429
7
W
Erlang Shen
11,893
595
121
6
0
437,446
4
L
Ra
7,818
391
80
4
0
293,424
1
L
Loki
8,475
424
69
3
0
370,732
1
L
Bakasura
9,615
481
117
6
0
392,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role