Player Matchup

Odin
Odin
AnchorGod
Odin
Level 107
God Stats
2W - 3L
1,472 SR
Queue Stats
475W - 462L
1,522 Elo+
Solo
Nemesis
Nemesis
Jokarnn
Nemesis
Level 48
God Stats
65W - 48L
1,543 SR
Queue Stats
312W - 311L
1,353 Elo+
Party 3
Persephone
Persephone
StolenTomato
Persephone
Level 83
God Stats
12W - 8L
1,481 SR
Queue Stats
99W - 98L
1,475 Elo+
Party 1
Bacchus
Bacchus
nirrepirre
Bacchus
Level 32
God Stats
181W - 168L
1,359 SR
Queue Stats
267W - 262L
1,371 Elo+
Party 3
Neith
Neith
waterblatser14
Neith
Level 98
God Stats
6W - 4L
1,673 SR
Queue Stats
70W - 79L
1,458 Elo+
Party 1
Team Averages
Level 74
1,506 SR
1,436 Elo+

VS

Team Averages
Level 49
1,571 SR
1,458 Elo+
Scylla
Scylla
DFMM
Scylla
Level 61
God Stats
1W - 1L
1,706 SR
Queue Stats
196W - 190L
1,520 Elo+
Solo
Cernunnos
Cernunnos
Druedd
Cernunnos
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 159L
1,498 Elo+
Party 2
Achilles
Achilles
Ronaldo7340
Achilles
Level 87
God Stats
5W - 4L
1,462 SR
Queue Stats
308W - 315L
1,538 Elo+
Party 2
Cerberus
Cerberus
jeunemaitre1
Cerberus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,306 Elo+
Solo
Cu Chulainn
Cu Chulainn
magners1996
Cu Chulainn
Level 34
God Stats
1W - 1L
1,688 SR
Queue Stats
46W - 62L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 0 / 10
9,936
584
11,029
11,923
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Jokarnn
Nemesis
16
6 / 2 / 7
10,128
596
7,226
13,142
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
StolenTomato
Persephone
16
12 / 1 / 7
11,342
667
19,933
6,813
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
nirrepirre
Bacchus
14
4 / 2 / 13
9,934
584
3,378
11,047
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
13 / 1 / 11
10,608
624
20,620
9,482
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DFMM
Scylla
13
1 / 7 / 1
7,952
468
4,408
15,277
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Druedd
Cernunnos
12
1 / 11 / 0
7,310
430
2,930
14,811
3,775
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Ronaldo7340
Achilles
11
1 / 8 / 0
7,145
420
6,140
16,257
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
jeunemaitre1
Cerberus
11
2 / 8 / 1
7,301
429
4,809
19,234
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
magners1996
Cu Chulainn
11
0 / 4 / 1
7,065
416
4,411
12,339
4,920
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
8
38
Kills
5
6
Deaths
38
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
3
0
10
8
L
Scylla
DFMM
Scylla
1
7
1
0.21
L
Cernunnos
Druedd
Cernunnos
1
11
0
0.09
W
Nemesis
Jokarnn
Nemesis
6
2
7
4.75
L
Achilles
Ronaldo7340
Achilles
1
8
0
0.13
W
Persephone
StolenTomato
Persephone
12
1
7
15.5
L
Cerberus
jeunemaitre1
Cerberus
2
8
1
0.31
L
Cu Chulainn
magners1996
Cu Chulainn
0
4
1
0.13
W
Bacchus
nirrepirre
Bacchus
4
2
13
5.25
W
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,186
Damage
22,698
52,407
Taken
77,918
32,997
Mitigated
31,486
17,102
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,029
2,102
0
3,225
11,923
11,853
2,289
1,380
10,271
0
50,450
L
Scylla
DFMM
Scylla
4,408
370
0
2,608
15,277
4,426
0
6,343
8,512
39,189
0
L
Cernunnos
Druedd
Cernunnos
2,930
569
0
748
14,811
3,775
0
3,581
11,134
0
29,613
W
Nemesis
Jokarnn
Nemesis
7,226
3,578
0
6,091
13,142
5,556
3,115
363
12,735
0
62,966
L
Achilles
Ronaldo7340
Achilles
6,140
2,962
0
1,322
16,257
5,748
0
3,489
12,482
0
46,268
W
Persephone
StolenTomato
Persephone
19,933
720
0
2,051
6,813
2,345
1,523
1,115
5,311
67,194
0
L
Cerberus
jeunemaitre1
Cerberus
4,809
422
0
3,240
19,234
12,617
0
6,895
11,945
12,737
0
L
Cu Chulainn
magners1996
Cu Chulainn
4,411
1,047
0
3,717
12,339
4,920
0
2,101
9,703
0
24,474
W
Bacchus
nirrepirre
Bacchus
3,378
320
0
2,142
11,047
9,259
1,288
2,770
8,148
15,872
0
W
20,620
9,603
0
3,593
9,482
3,984
4,263
3,155
6,213
0
63,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,948
Gold Earned
36,773
438
Minions Killed
293
0
Camps Cleared
0
1,755,354
Distance Traveled
1,320,300
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,936
584
93
5
0
359,511
1
L
Scylla
7,952
468
80
5
0
294,466
0
L
Cernunnos
7,310
430
54
3
0
238,336
0
W
Nemesis
10,128
596
128
8
0
396,123
2
L
Achilles
7,145
420
92
5
0
298,443
2
W
Persephone
11,342
667
114
7
0
337,138
1
L
Cerberus
7,301
429
15
1
0
285,775
0
L
Cu Chulainn
7,065
416
52
3
0
203,280
1
W
Bacchus
9,934
584
22
1
0
355,887
4
W
Neith
10,608
624
81
5
0
306,695
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role