Player Matchup

Scylla
Scylla
BeltaineFire
Scylla
Level 28
God Stats
0W - 6L
1,417 SR
Queue Stats
21W - 41L
1,395 Elo+
Solo
King Arthur
King Arthur
Cooperrr
King Arthur
Level 17
God Stats
16W - 17L
1,479 SR
Queue Stats
26W - 31L
1,322 Elo+
Party 2
Arachne
Arachne
RandyKotch
Arachne
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,229 Elo+
Solo
Bellona
Bellona
Zooshkin
Bellona
Level 7
God Stats
1W - 2L
1,259 SR
Queue Stats
2W - 3L
1,110 Elo+
Solo
Fafnir
Fafnir
benny5204
Fafnir
Level 24
God Stats
6W - 6L
1,623 SR
Queue Stats
47W - 66L
1,348 Elo+
Party 2
Team Averages
Level 16
1,456 SR
1,281 Elo+

VS

Team Averages
Level 24
1,511 SR
1,423 Elo+
Anubis
Anubis
AdzS5
Anubis
Level 27
God Stats
33W - 20L
1,650 SR
Queue Stats
389W - 383L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
AlbusRa
Ao Kuang
Level 27
God Stats
7W - 9L
1,615 SR
Queue Stats
72W - 70L
1,442 Elo+
Solo
Anhur
Anhur
JayPhii
Anhur
Level 18
God Stats
2W - 2L
1,367 SR
Queue Stats
70W - 60L
1,366 Elo+
Solo
Sobek
Sobek
Kuqezi1110
Sobek
Level 19
God Stats
4W - 4L
1,401 SR
Queue Stats
88W - 99L
1,360 Elo+
Solo
Chaac
Chaac
RyK9
Chaac
Level 27
God Stats
28W - 25L
1,520 SR
Queue Stats
396W - 387L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 5 / 1
4,939
494
2,023
5,422
959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Cooperrr
King Arthur
6
0 / 7 / 1
4,146
415
2,581
9,006
2,580
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
RandyKotch
Arachne
9
2 / 4 / 0
5,532
553
3,386
5,362
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Zooshkin
Bellona
8
1 / 2 / 0
4,899
490
3,958
4,995
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
benny5204
Fafnir
6
0 / 5 / 0
4,334
433
1,416
7,315
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AdzS5
Anubis
11
8 / 0 / 6
6,769
677
8,524
4,701
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
AlbusRa
Ao Kuang
10
5 / 0 / 1
5,967
597
1,907
4,883
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
JayPhii
Anhur
9
5 / 0 / 8
5,921
592
5,163
4,141
990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
8
2 / 0 / 10
5,767
577
2,153
4,730
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
RyK9
Chaac
9
3 / 3 / 4
5,981
598
4,761
7,441
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
23
23
Deaths
3
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
AdzS5
Anubis
8
0
6
11
W
Ao Kuang
AlbusRa
Ao Kuang
5
0
1
5.5
L
Scylla
0
5
1
0.1
L
King Arthur
Cooperrr
King Arthur
0
7
1
0.07
W
Anhur
JayPhii
Anhur
5
0
8
9
W
Sobek
2
0
10
7
L
Arachne
RandyKotch
Arachne
2
4
0
0.5
W
Chaac
RyK9
Chaac
3
3
4
1.67
L
Bellona
Zooshkin
Bellona
1
2
0
0.5
L
Fafnir
benny5204
Fafnir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
22,508
32,100
Taken
25,896
11,716
Mitigated
11,606
4,258
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AdzS5
Anubis
8,524
688
0
2,491
4,701
2,219
203
1,780
2,867
34,224
0
W
Ao Kuang
AlbusRa
Ao Kuang
1,907
490
0
1,542
4,883
1,295
957
57
4,826
27,542
0
L
Scylla
2,023
551
0
569
5,422
959
0
3,413
1,759
19,764
0
L
King Arthur
Cooperrr
King Arthur
2,581
420
0
790
9,006
2,580
108
3,724
5,165
0
14,526
W
Anhur
JayPhii
Anhur
5,163
2,936
0
1,325
4,141
990
1,311
1,050
3,029
0
19,107
W
Sobek
2,153
149
0
2,412
4,730
3,266
515
296
4,434
14,804
0
L
Arachne
RandyKotch
Arachne
3,386
2,332
0
883
5,362
1,847
574
1,051
4,293
0
27,059
W
Chaac
RyK9
Chaac
4,761
1,647
0
2,500
7,441
3,836
192
128
7,301
0
24,792
L
Bellona
Zooshkin
Bellona
3,958
1,632
0
207
4,995
3,406
0
436
4,559
0
14,201
L
Fafnir
benny5204
Fafnir
1,416
228
0
1,809
7,315
2,924
240
3,525
3,740
11,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
30,405
175
Minions Killed
251
0
Camps Cleared
0
919,290
Distance Traveled
944,532
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,769
677
69
7
0
165,017
3
W
Ao Kuang
5,967
597
71
7
0
203,665
1
L
Scylla
4,939
494
45
5
0
161,768
2
L
King Arthur
4,146
415
22
2
0
198,566
0
W
Anhur
5,921
592
33
3
0
176,947
2
W
Sobek
5,767
577
18
2
0
206,242
1
L
Arachne
5,532
553
59
6
0
192,303
0
W
Chaac
5,981
598
60
6
0
192,661
0
L
Bellona
4,899
490
35
4
0
194,668
0
L
Fafnir
4,334
433
14
1
0
171,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role