Player Matchup

Nemesis
Nemesis
Afrolliam
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,259 Elo+
Solo
Ymir
Ymir
DoktorMomik
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,587 Elo+
Solo
Kukulkan
Kukulkan
Ganb85s20
Kukulkan
Level 20
God Stats
5W - 10L
1,605 SR
Queue Stats
5W - 10L
1,442 Elo+
Solo
Neith
Neith
JcTheTiger
Neith
Level 24
God Stats
2W - 3L
1,743 SR
Queue Stats
58W - 61L
1,482 Elo+
Solo
Guan Yu
Guan Yu
frog13170
Guan Yu
Level 10
God Stats
1W - 4L
1,212 SR
Queue Stats
7W - 24L
1,512 Elo+
Solo
Team Averages
Level 13
1,512 SR
1,457 Elo+

VS

Team Averages
Level 21
1,535 SR
1,535 Elo+
Bakasura
Bakasura
Cxrnage503
Bakasura
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
122W - 158L
1,428 Elo+
Solo
Kukulkan
Kukulkan
ItsMifu
Kukulkan
Level 26
God Stats
26W - 14L
1,610 SR
Queue Stats
37W - 34L
1,397 Elo+
Solo
Anhur
Anhur
YEPKEY
Anhur
Level 14
God Stats
3W - 1L
1,651 SR
Queue Stats
14W - 4L
1,779 Elo+
Party 1
Rama
Rama
noshot
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,779 Elo+
Party 1
Loki
Loki
wain12345123
Loki
Level 21
God Stats
15W - 19L
1,413 SR
Queue Stats
101W - 143L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Afrolliam
Nemesis
8
0 / 6 / 0
5,038
420
1,343
9,379
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
4 / 4 / 6
6,856
571
5,049
7,464
3,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Ganb85s20
Kukulkan
10
1 / 2 / 1
6,193
516
3,947
4,237
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
11
7 / 3 / 4
7,138
595
8,185
8,540
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
frog13170
Guan Yu
8
0 / 10 / 1
4,863
405
1,148
9,871
5,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cxrnage503
Bakasura
11
4 / 3 / 6
7,040
587
6,555
7,670
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ItsMifu
Kukulkan
9
0 / 5 / 3
5,433
453
1,346
5,441
1,485
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
YEPKEY
Anhur
12
10 / 3 / 1
7,985
665
8,133
8,902
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
noshot
Rama
13
9 / 1 / 4
8,053
671
8,117
8,306
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 0 / 1
6,669
556
3,226
4,084
1,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
25
25
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Afrolliam
Nemesis
0
6
0
0
W
Bakasura
Cxrnage503
Bakasura
4
3
6
2.33
L
4
4
6
1.75
L
Kukulkan
Ganb85s20
Kukulkan
1
2
1
0.75
W
Kukulkan
ItsMifu
Kukulkan
0
5
3
0.3
L
Neith
7
3
4
3
W
Anhur
YEPKEY
Anhur
10
3
1
3.5
L
Guan Yu
frog13170
Guan Yu
0
10
1
0.05
W
Rama
noshot
Rama
9
1
4
11
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
27,377
39,491
Taken
34,403
15,685
Mitigated
11,301
7,782
Healing
10,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Afrolliam
Nemesis
1,343
569
0
2,494
9,379
2,418
0
0
9,204
0
22,598
W
Bakasura
Cxrnage503
Bakasura
6,555
4,368
0
1,129
7,670
2,600
0
1,346
6,168
0
32,316
L
5,049
1,141
441
1,548
7,464
3,854
108
471
6,854
20,031
0
L
Kukulkan
Ganb85s20
Kukulkan
3,947
501
0
1,020
4,237
1,340
425
0
4,117
30,513
0
W
Kukulkan
ItsMifu
Kukulkan
1,346
148
0
901
5,441
1,485
530
1,512
3,897
17,049
0
L
Neith
8,185
4,039
0
1,929
8,540
2,386
0
371
7,899
0
32,568
W
Anhur
YEPKEY
Anhur
8,133
4,558
0
2,641
8,902
2,709
169
2,992
5,840
0
41,051
L
Guan Yu
frog13170
Guan Yu
1,148
940
85
265
9,871
5,687
0
504
8,899
0
12,045
W
Rama
noshot
Rama
8,117
6,144
0
5,603
8,306
2,823
0
1,381
6,845
0
51,688
W
3,226
763
0
0
4,084
1,684
510
1,446
2,477
0
36,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
35,180
234
Minions Killed
363
0
Camps Cleared
0
996,334
Distance Traveled
1,078,303
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,038
420
50
4
0
205,486
1
W
Bakasura
7,040
587
87
7
0
237,517
0
L
Ymir
6,856
571
32
3
0
191,470
4
L
Kukulkan
6,193
516
76
6
0
213,913
0
W
Kukulkan
5,433
453
34
3
0
184,331
0
L
Neith
7,138
595
51
4
0
209,659
3
W
Anhur
7,985
665
61
5
0
221,784
3
L
Guan Yu
4,863
405
25
2
0
175,806
1
W
Rama
8,053
671
97
8
0
210,671
0
W
Loki
6,669
556
84
7
0
224,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role